Dungeon Sprint DCSS version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 6635957744625002582 4 gmalak the Vexing (level 1, 5/16 HPs) Began as a Formicid Hexslinger on Oct 11, 2025. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:55 (40 turns). gmalak the Vexing (Formicid Hexslinger) Turns: 40, Time: 00:00:55 Health: 5/16 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (5 -> -5) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions w - a potion of heal wounds g - 2 potions of magic Skills: + Level 1.6 Fighting * Level 2.6 Ranged Weapons + Level 1.0 Armour + Level 2.0 Dodging + Level 1.5 Spellcasting + Level 3.9 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You don't know any spells. Okay, then. You don't know any spells. You open the door. A clockroach, 2 jellies, an orc and a scorpion come into view. The orc is wielding a +2 dagger of venom. The jelly quivers. The orc shouts! The jelly quivers. The scorpion stings you. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. Unknown command. You don't know any spells. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The clockroach waves its antennae. The scorpion misses you. You feel better. The scorpion closely misses you. Unknown command. Okay, then. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Things that are here: a +0 dagger; 5 stones Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓.▓ ▓J▓ ▓B▓ ▓'▓ ▓J▓ ▓.▓ ▓o▓ ▓s▓ ▓@▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a scorpion, 2 jellies, a clockroach (warded) and an orc. Vanquished Creatures A hobgoblin (D) A jackal (D) 2 frilled lizards (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gmalak the Formicid Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 15 | D | Reached skill level 1 in Armour 32 | D | Noticed a jelly 32 | D | Noticed a clockroach 32 | D | Noticed a jelly 32 | D | Noticed a scorpion 40 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Armour | 1 | 1.0 Fighting | | 1.6 Ranged Weapons | | 2.6 Spellcasting | | 1.5 Hexes | | 3.9 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 13 Drink: Curing || 1 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 11 | 0 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 11 | 0 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 43 daAuts