gmalak the Dungeon (2, 16, D) 3 large rocks (still there?) a +2 short sword of venom (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 16, D) a parchment of Summon Mana Viper (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) a +2 battleaxe of distortion (unseen) (4, 17, D) a +1 battleaxe of freezing (unseen) (5, 16, D) a parchment of Brom's Barrelling Boulder a titan corpse (6, 16, D) a staff of conjuration (unseen) (7, 0, D) a ring of flight (7, 16, D) 4 large rocks (still there?) the air staff of Hacking and Slashing {rElec rF- rN+ Int+3 Air} (still there?) [staff of air] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. (7, 23, D) Sif Muna's Advanced Guide to the Histories of Mysteries Spells Type Level a - Bombard Conjuration/Earth 6 b - Plasma Beam Fire/Air 6 c - Fortress Blast Forgecraft 6 d - Death Channel Necromancy 6 e - Dispersal Translocation 6 f - Gell's Gavotte Translocation 6 Sif Muna's Vellum of the Tragic Pyre Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Anguish Hexes/Necromancy 4 d - Cause Fear Hexes 4 e - Enfeeble Hexes 7 (8, 16, D) 2 large rocks (still there?) a +0 heavy mace (still there?) (8, 17, D) a +0 battleaxe of freezing (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) an ettin corpse (still there?) (8, 18, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (9, 16, D) a parchment of Cigotuvi's Putrefaction (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 16, D) a parchment of Summon Mana Viper (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {mutate, ^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 16, D) a parchment of Ozocubu's Armour (11, 17, D) a +0 dire flail a +0 dire flail an ettin corpse (12, 16, D) a parchment of Starburst (19, 0, D) a staff of necromancy (unseen) (19, 1, D) a parchment of Hellfire Mortar a wyvern corpse (skeletalised by now) (19, 16, D) a staff of conjuration (unseen) (19, 17, D) a +5 vampiric broad axe (unseen) (19, 32, D) a +2 long sword of flaming (unseen) (19, 33, D) a +2 battleaxe of freezing (still there?) an orb of stardust (still there?) a polar bear corpse (still there?) (20, 0, D) a +3 ring mail of willpower (20, 1, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (20, 2, D) a swamp dragon corpse (skeletalised by now) (20, 16, D) a phial of floods (20, 17, D) a +1 helmet of intelligence (20, 32, D) a +4 orcbow of freezing (unseen) (20, 33, D) +0 ice dragon scales a +0 spectral giant spiked club an ice dragon corpse (21, 0, D) a +2 heavy spear (21, 1, D) a +7 halberd of venom a wyvern corpse (skeletalised by now) (21, 16, D) a +2 plate armour of fire resistance (21, 17, D) a +5 spear of venom (unseen) (21, 19, D) a glowing shapeshifter corpse (skeletalised by now) (21, 32, D) the +5 flail of Res Judicata {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (21, 33, D) +0 ice dragon scales the +1 plate armour "Pueqievu" {*Slow Will+ Int+3 Stlth+} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. an ice dragon corpse (21, 34, D) a +2 robe (22, 0, D) a rime drake corpse (skeletalised by now) (22, 1, D) a staff of conjuration (unseen) (22, 16, D) the +8 short sword of Conflict {protect, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (unseen) (22, 17, D) a staff of earth (unseen) (22, 19, D) a glowing shapeshifter corpse (skeletalised by now) (22, 21, D) a glowing shapeshifter corpse (skeletalised by now) (22, 32, D) the +5 halberd "Mopoec" {holy, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (22, 33, D) a +1 heavy great mace (unseen) (22, 34, D) a rime drake corpse (23, 0, D) the +0 robe of Time Monsters {rN+ Regen+ Dex+3} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (23, 1, D) a +1 leather armour of poison resistance (23, 16, D) the +9 quarterstaff of Winter {freeze, *Slow +Blink Dex+2} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). (unseen) (23, 17, D) a staff of alchemy (unseen) (23, 18, D) a lightning rod (4/4) (23, 23, D) a glowing shapeshifter corpse (23, 32, D) a maw talisman (23, 33, D) a +2 leather armour of fire resistance (23, 34, D) a +0 battleaxe of freezing a frost giant corpse (24, 0, D) +0 acid dragon scales the +0 rapier of Distant Worlds {holy, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). an acid dragon corpse (skeletalised by now) (24, 1, D) an ice dragon corpse (skeletalised by now) (24, 16, D) a staff of alchemy (24, 18, D) the +7 battleaxe "Magasmeg" {antimagic, +Blink Str-2 SInv} +Blink: It lets you blink. Str-2: It affects your strength (-2). SInv: It lets you see invisible. a glowing shapeshifter corpse (skeletalised by now) (24, 32, D) a sack of spiders (24, 33, D) the cold staff of Ointment {rC+ rN+ Dex+3 Stlth- Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. (unseen) (24, 34, D) a parchment of Bombard (25, 5, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (25, 16, D) a staff of alchemy (unseen) (25, 17, D) a +6 ring of strength a glowing shapeshifter corpse (skeletalised by now) (25, 18, D) a staff of conjuration (unseen) (25, 33, D) a +6 ring of dexterity a rime drake corpse (25, 34, D) a +2 hand axe of flaming (26, 0, D) a +3 war axe of freezing (unseen) (26, 1, D) the +5 spear of the Sun {vamp, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (26, 2, D) a steam dragon corpse (skeletalised by now) (26, 16, D) a +1 spectral lajatang (unseen) (26, 17, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a glowing shapeshifter corpse (skeletalised by now) (26, 32, D) a parchment of Confusing Touch (26, 33, D) a staff of air (27, 0, D) a +4 ring of slaying (27, 16, D) a talisman of death (27, 17, D) a parchment of Dimensional Bullseye (27, 32, D) a ring of protection from fire (27, 34, D) a +1 hand axe of venom (28, 0, D) the +0 scale mail "Qeseff" {rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). an acid dragon corpse (skeletalised by now) (28, 1, D) +0 ice dragon scales a +3 ring mail of poison resistance an ice dragon corpse (skeletalised by now) (28, 2, D) a hydra corpse (skeletalised by now) (28, 16, D) a +0 ring mail of poison resistance a glowing shapeshifter corpse (skeletalised by now) (28, 17, D) an amulet of dissipation (28, 32, D) a parchment of Orb of Destruction (29, 0, D) a +1 shortbow of flaming (unseen) (29, 1, D) a ring of protection from cold (29, 16, D) a +3 heavy war axe (unseen) (29, 17, D) a phantom mirror (29, 32, D) a +1 vampiric great sword (unseen) (29, 33, D) a staff of air (unseen) (34, 28, D) a staff of earth (unseen) (35, 14, D) a parchment of Plasma Beam (35, 15, D) a staff of necromancy (unseen) (35, 28, D) a staff of alchemy (unseen) (35, 29, D) a +0 hand axe a parchment of Manifold Assault (36, 0, D) a parchment of Scorch (36, 1, D) a +1 vampiric great sword (unseen) (36, 14, D) a +3 whip of freezing (unseen) (36, 15, D) a parchment of Starburst (36, 28, D) a +2 chain mail of cold resistance (36, 29, D) a +2 dagger of draining (unseen) (37, 0, D) a +6 vampiric lajatang (37, 1, D) a +4 short sword of protection (unseen) (37, 14, D) a tin of tremorstones (2/2) (37, 15, D) a +2 plate armour of willpower (37, 29, D) a +0 scimitar (still there?) a staff of cold (still there?) (38, 1, D) a +4 ring mail of willpower (38, 14, D) the +2 leather armour "Feyc" {rC+ Int+3 Dex-2} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (38, 15, D) a +6 ring of dexterity (38, 22, D) a +3 glaive of draining (still there?) a +0 chain mail (still there?) (39, 0, D) a staff of cold (39, 1, D) the +0 rapier "Koasimyz" {holy, rF+} rF+: It protects you from fire. (39, 7, D) a book of the Spheres (39, 14, D) a +6 ring of strength (39, 15, D) the air staff "Fankid" {rElec Necro Air} [staff of air] rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (unseen) (39, 28, D) the +8 scimitar "Siusy Zemege" {elec, rC+ rN+ Will- Str+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). (39, 29, D) a +0 battleaxe (still there?) a +3 flail of protection (still there?) (40, 0, D) a +1 scale mail of command (40, 4, D) a +4 scimitar of flaming (unseen) (40, 15, D) a phantom mirror (40, 29, D) the +5 glaive "Piggegos" {flame, Fly rPois Will++ rCorr Stlth-} Fly: It grants you flight. rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (41, 0, D) a +4 morningstar of protection (unseen) (41, 1, D) a +3 dagger of speed (41, 14, D) a +5 flail of protection (unseen) (41, 15, D) 4 scrolls of enchant weapon (41, 28, D) a +0 halberd a parchment of Iskenderun's Battlesphere (41, 29, D) the +8 hand axe of Ehiad {pain, rPois rC+ rN+ Will-} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. (unseen) (42, 0, D) a +2 great sword of freezing (unseen) (42, 14, D) a +1 rapier of draining (unseen) (42, 15, D) the ring "Iwnoraso" {rElec rF+ Int+2 Dex+3} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (42, 28, D) a +1 heavy quarterstaff (42, 29, D) a +4 quarterstaff of speed (unseen) (43, 14, D) a +6 ring of dexterity (43, 15, D) a serpent talisman (43, 29, D) a staff of fire (unseen) (44, 28, D) a +4 giant club (49, 0, D) a +4 war axe of freezing (unseen) (49, 1, D) a staff of conjuration (unseen) (49, 25, D) a +0 short sword a +0 leather armour (49, 36, D) a +4 ring mail of poison resistance (49, 37, D) a +4 orcbow of freezing (unseen) (50, 1, D) a staff of fire (unseen) (50, 12, D) a +0 quarterstaff of draining (unseen) (50, 13, D) the +6 scale mail "Larapnia" {rPois Int+3 Stlth+} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (50, 24, D) a +2 scale mail of cold resistance (50, 25, D) a staff of air (50, 36, D) a +0 short sword a +0 leather armour a parchment of Summon Seismosaurus Egg an elf corpse (skeletalised by now) (50, 37, D) a +0 long sword (still there?) a +0 scale mail (still there?) a staff of fire (still there?) (50, 38, D) a +0 scimitar a +0 robe (50, 43, D) a +3 heavy mace (unseen) (51, 1, D) a +2 shortbow of freezing (51, 24, D) a staff of earth (51, 25, D) a +0 short sword a +0 shortbow a +0 leather armour a +3 leather armour of willpower an elf corpse (skeletalised by now) (51, 26, D) a +0 longbow a +0 leather armour (51, 36, D) a +0 scale mail of death (51, 37, D) a +2 short sword of freezing (still there?) a +2 scale mail of fire resistance (still there?) (51, 38, D) a +0 rapier a +0 scale mail a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (51, 39, D) a +0 long sword a +0 robe (52, 0, D) a staff of necromancy (52, 1, D) a +1 partisan of freezing (52, 13, D) a +1 falchion of pain (52, 24, D) a +0 longbow a +0 leather armour a staff of conjuration (52, 28, D) a +0 partisan of venom (52, 36, D) a staff of necromancy (52, 37, D) a +1 short sword of venom (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a staff of necromancy (still there?) an elf corpse (skeletalised by now) (still there?) (53, 0, D) a +1 barding of fire resistance (53, 1, D) a +4 rapier of venom (53, 24, D) a +1 short sword of venom a +0 leather armour a staff of alchemy an elf corpse (skeletalised by now) (53, 25, D) a +3 short sword (still there?) a +3 short sword (still there?) a +0 leather armour of willpower (still there?) a +1 sling of draining (still there?) (53, 37, D) a +0 shortbow a +0 scimitar a +1 plate armour of archery a staff of cold an elf corpse (skeletalised by now) (54, 0, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). (54, 12, D) a +1 scale mail of fire resistance (54, 13, D) a +4 quick blade of protection (54, 24, D) the +4 ice dragon scales of Integrity {rF- rC++ Regen+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. (54, 25, D) a +0 short sword a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (54, 36, D) a +0 robe (54, 37, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (55, 0, D) a +1 battleaxe of freezing (unseen) (55, 1, D) a +2 heavy flail (unseen) (55, 24, D) a +1 heavy flail (unseen) (59, 36, D) the +9 executioner's axe of a Gauntlet {drain, Will++} Will++: It greatly increases your willpower. (unseen) (59, 40, D) a +0 short sword a +0 leather armour a wand of flame (8) the elf corpse of Duvessa (skeletalised by now) (60, 36, D) the cold staff of Omur {rC+ Forge Ice} [staff of cold] rC+: It protects you from cold. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (60, 37, D) a +2 dagger of venom (60, 38, D) a +1 short sword of distortion (still there?) 3 curare-tipped darts (still there?) (60, 39, D) a +0 mace a +0 chain mail (61, 0, D) a +2 robe of willpower (61, 8, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (61, 16, D) a +1 long sword of protection (unseen) (61, 26, D) a +2 flail of protection (unseen) (61, 27, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 36, D) a staff of necromancy (61, 37, D) the +10 war axe of Dithmenos's Supremacy {chaos, Str+4} Str+4: It affects your strength (+4). (61, 40, D) a +2 great mace of protection (still there?) a +0 ring mail (still there?) (61, 42, D) a +4 double sword of freezing a +3 chain mail of cold resistance a +0 kite shield (62, 0, D) a +4 chain mail of cold resistance (62, 13, D) a +0 short sword (62, 16, D) a +3 long sword of holy wrath (unseen) (62, 17, D) a +3 heavy great sword (still there?) a ball python corpse (skeletalised by now) (still there?) (62, 26, D) a +0 orcbow the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a centaur corpse (skeletalised by now) (62, 28, D) a +0 trident 2 boomerangs (62, 36, D) a +2 leather armour of fire resistance (62, 37, D) the +1 mace of Rubbish {drain, ^Drain rC++ rN++} ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. (unseen) (62, 41, D) a +0 war axe a +4 chain mail of death a +3 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (62, 42, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (63, 8, D) a staff of necromancy (unseen) (63, 11, D) a +0 glaive (63, 16, D) a +1 heavy orcbow (63, 17, D) a +4 rapier of electrocution (63, 19, D) a +0 club a naga corpse (skeletalised by now) (63, 26, D) a +3 heavy flail (unseen) (63, 27, D) a +0 trident a +2 chain mail of fire resistance a merfolk corpse (skeletalised by now) (63, 36, D) a staff of necromancy (unseen) (63, 37, D) an amulet of the acrobat (64, 16, D) a +4 war axe of freezing (unseen) (64, 17, D) a +2 robe (64, 18, D) a +0 spear a +1 robe of willpower a +0 long sword a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (64, 26, D) a +0 orcbow (64, 27, D) a +2 robe a wind drake corpse (skeletalised by now) (64, 41, D) a +0 dagger a +0 dagger a +0 leather armour (65, 27, D) a +0 shortbow a centaur corpse (skeletalised by now) (67, 0, D) a staff of conjuration (unseen) (68, 1, D) a +0 halberd (69, 0, D) a +0 dire flail (69, 37, D) a +0 scimitar (70, 8, D) an amulet of the acrobat (70, 9, D) a staff of earth (unseen) (70, 12, D) a river rat corpse (skeletalised by now) (70, 29, D) a +3 battleaxe of freezing (still there?) a +3 scale mail of fire resistance (still there?) (70, 36, D) a +0 halberd a +2 long sword of protection (70, 37, D) a +2 spear of flaming (unseen) (71, 7, D) a river rat corpse (skeletalised by now) (71, 8, D) a river rat corpse (skeletalised by now) (71, 19, D) a shapeshifter corpse (skeletalised by now) (71, 26, D) a +0 robe (71, 27, D) a +0 short sword (still there?) a staff of necromancy (still there?) (71, 29, D) a +0 battleaxe (71, 35, D) a +0 scimitar a +0 robe (71, 37, D) a +0 orcbow of freezing (72, 8, D) the +0 chain mail of Kajoog {-Tele rPois rF++ rC-} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (72, 9, D) a +1 scale mail of cold resistance (72, 22, D) an ugly thing corpse (skeletalised by now) (72, 26, D) the +5 morningstar "Maekau" {heavy, rF- rCorr Str+4 Stlth+} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (72, 27, D) the conjuration staff of Yxtadgh {rCorr Int+4 Conj} [staff of conjuration] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. (72, 37, D) a +0 short sword a +2 robe of willpower (73, 16, D) the +7 long sword "Kuhow" {heavy, *Noise rN+ Dex+3 Stlth+} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (73, 19, D) a shapeshifter corpse (skeletalised by now) (73, 21, D) a shapeshifter corpse (skeletalised by now) (73, 26, D) a +2 orcbow of flaming (unseen) (73, 27, D) a staff of fire (unseen) (73, 36, D) a +2 spear (still there?) a +2 robe of fire resistance (still there?) a +0 robe (still there?) (73, 37, D) a +5 rapier of speed (unseen) (75, 1, D) the necromancy staff "Glorpo" {rElec rN+ Will+ Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. (unseen)