gmalak the Dungeon (0, 33, D) a +0 arbalest a +0 bardiche a +0 plate armour (0, 51, D) a +0 long sword (0, 52, D) a parchment of Summon Hydra (1, 32, D) a staff of necromancy (unseen) (1, 33, D) a +2 great sword (still there?) a +0 plate armour (still there?) a +0 short sword of protection (still there?) (1, 34, D) a +5 heavy shortbow (unseen) (1, 52, D) a staff of conjuration (unseen) (2, 14, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (unseen) (2, 16, D) a parchment of Dispersal (2, 17, D) a shadow dragon corpse (skeletalised by now) (2, 32, D) a parchment of Infestation (2, 33, D) a +0 short sword a +0 robe a +2 troll leather armour (2, 34, D) a +0 war axe (still there?) a +0 chain mail (still there?) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (still there?) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (2, 35, D) a +0 dire flail a +0 robe (2, 50, D) a parchment of Starburst (2, 52, D) a staff of conjuration (unseen) (2, 54, D) the +6 spear "Lareutat" {protect, rElec Dex+4} (still there?) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). a +0 plate armour (still there?) an orc skeleton (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +4 ring of slaying (3, 16, D) a staff of alchemy (3, 32, D) a scroll of brand weapon (3, 33, D) 5 large rocks a stone giant corpse (skeletalised by now) (3, 34, D) the +5 mace of Efucveun {pain, Str-3 Int+4 SInv} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (3, 35, D) 4 large rocks (3, 36, D) a +0 trident a +0 ring mail (3, 50, D) a +1 robe of willpower (3, 52, D) the +4 falchion of Fury {spect, Will+ rCorr Int+3 Stlth+} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (3, 54, D) 5 large rocks (3, 55, D) a +0 battleaxe a +2 chain mail of willpower (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a staff of cold (4, 15, D) the +0 chain mail of the Land of Plenty {rC+} rC+: It protects you from cold. (4, 16, D) the +5 battleaxe "Konkidiun" {flame, Str+5 Int-3} Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). (4, 32, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (unseen) (4, 33, D) a +2 dagger of speed (4, 34, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (4, 35, D) 3 large rocks (4, 50, D) a +1 robe (4, 52, D) a +0 dagger a +0 robe a +2 falchion of holy wrath (4, 54, D) a juggernaut skeleton (4, 55, D) 5 large rocks a stone giant skeleton (5, 14, D) a parchment of Magnavolt (5, 32, D) a +0 trident (still there?) a +0 robe (still there?) a staff of conjuration (still there?) (5, 33, D) 5 large rocks the +1 buckler "Pafeefio" {Will+} Will+: It increases your willpower. (5, 34, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (5, 35, D) a +0 halberd a +0 robe (5, 36, D) a +0 dagger a +0 robe of cold resistance (5, 51, D) a +1 scale mail of death (5, 52, D) a +0 dagger a +2 leather armour of cold resistance an orc skeleton (5, 53, D) a +0 great sword a +0 chain mail a +6 ring of strength (5, 54, D) the +7 glaive "Newtbane" {flame, rPois Int-2 Dex+3} (still there?) rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). a +0 plate armour (still there?) an orc skeleton (still there?) (5, 55, D) a +0 dagger a +2 robe of willpower (6, 15, D) a staff of necromancy (unseen) (6, 16, D) a +2 robe (6, 17, D) a +0 glaive (6, 20, D) a +0 glaive (6, 32, D) a +2 dire flail a +0 chain mail a parchment of Freezing Cloud an orc corpse (skeletalised by now) (6, 33, D) the necromancy staff of Rubbish {rN+ SInv Necro} [staff of necromancy] rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (6, 34, D) a +0 great mace a +0 chain mail a +2 flail of protection (6, 35, D) a +3 vampiric great sword (still there?) a +0 plate armour (still there?) (6, 50, D) a +0 dagger (6, 51, D) a +0 dagger a +3 leather armour of fire resistance a +0 kite shield a +0 heavy war axe (6, 52, D) a +0 dagger a +1 robe of positive energy a +1 great sword of freezing a +0 plate armour the +8 battleaxe of the Orcish Mines {venom, rElec rC- rN++ Dex-2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). an orc skeleton (6, 58, D) a +0 war axe of flaming (still there?) a +0 chain mail (still there?) a +0 tower shield (still there?) (7, 14, D) a +5 ring of evasion the amulet of the Spinneret {Alch+ Fly Str+6 Int+5} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Fly: It grants you flight. Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). the ring of the Evil One {*Corrode rPois Dex+6 Slay+4 SInv} [ring of slaying] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the amulet "Beipir" {Alch+ Fly Int+5 Dex+2 Stlth-} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Fly: It grants you flight. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. an amulet of faith a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (7, 16, D) a +2 falchion of protection (7, 23, D) Powota's Cyclopedia of Battle Magic and Tephra Spells Type Level a - Shock Conjuration/Air 1 b - Lee's Rapid Deconstruction Earth 5 c - Orb of Destruction Conjuration 7 d - Fire Storm Conjuration/Fire 9 (7, 32, D) a +0 short sword a +0 robe a parchment of Orb of Destruction an orc corpse (skeletalised by now) (7, 33, D) 4 large rocks a parchment of Plasma Beam a stone giant corpse (skeletalised by now) (7, 34, D) 4 large rocks a parchment of Brom's Barrelling Boulder (7, 40, D) Sif Muna's Spellbook of Hyletic Congelation Spells Type Level a - Ozocubu's Armour Ice 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Sculpt Simulacrum Ice/Alchemy 6 e - Fulsome Fusillade Conjuration/Alchemy 8 a book of Wicked Creation (7, 50, D) a +0 robe (7, 51, D) a +2 leather armour of cold resistance (7, 52, D) a +0 broad axe a +0 plate armour a +4 great mace of holy wrath a +0 plate armour of fire resistance a staff of fire an orc skeleton (7, 53, D) a +0 glaive (still there?) a +0 robe (still there?) a +2 broad axe of distortion (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) (7, 54, D) a +0 dagger a +0 robe (7, 55, D) a +0 long sword a +1 plate armour of willpower a +4 ring of slaying an orc skeleton (7, 56, D) a +4 heavy battleaxe a +0 plate armour (7, 58, D) a juggernaut skeleton (7, 59, D) a book of Beasts a book of the Wilderness a book of the Wilderness a book of Beasts a book of Beasts a book of Beasts a book of Beasts a book of Beasts (8, 15, D) a +6 ring of strength (8, 32, D) 6 large rocks a parchment of Splinterfrost Shell a stone giant corpse (skeletalised by now) (8, 33, D) 6 large rocks (still there?) the +7 dire flail "Ziowivva" {elec, rCorr Str+3} (still there?) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a stone giant corpse (skeletalised by now) (still there?) (8, 34, D) a +2 partisan of venom a +0 chain mail a +1 robe of cold resistance an orc corpse (skeletalised by now) (8, 35, D) a juggernaut corpse (skeletalised by now) (8, 50, D) a parchment of Summon Small Mammal (8, 51, D) a +0 dire flail a +3 leather armour of positive energy a +2 robe of fire resistance (8, 52, D) a +0 orcbow of draining (unseen) (8, 53, D) 4 large rocks (8, 54, D) a +2 dire flail (still there?) a +0 plate armour (still there?) (9, 14, D) a +6 ring of intelligence (9, 15, D) a +3 heavy flail (9, 16, D) a +0 hand axe a +1 scale mail of fire resistance (9, 17, D) a +1 heavy dire flail (unseen) (9, 18, D) a +0 dire flail (9, 32, D) a parchment of Forge Blazeheart Golem (9, 33, D) a +2 great sword (still there?) a +0 robe (still there?) a +1 great mace (still there?) a +0 chain mail (still there?) a potion of might (still there?) an orc corpse (skeletalised by now) (still there?) (9, 34, D) the +3 shortbow "Omufuomo" {heavy, rPois} rPois: It protects you from poison. (9, 50, D) a parchment of Hellfire Mortar (9, 51, D) a +0 robe (9, 52, D) a parchment of Anguish (9, 54, D) a +1 battleaxe of electrocution (still there?) a +1 plate armour of cold resistance (still there?) (9, 61, D) a +1 orcbow of electrocution (still there?) a +0 bardiche (still there?) a +0 chain mail (still there?) a ring of poison resistance (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) an orb of pyromania (unseen) (10, 15, D) the +1 shortbow "Beastbane" {drain, rCorr Str+3 Dex+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (10, 16, D) a +0 flail the +1 robe of the Saviour {Str+5} Str+5: It affects your strength (+5). (10, 17, D) a +0 broad axe (10, 32, D) a +0 long sword (10, 33, D) a +0 trident a +0 robe (10, 34, D) a +0 battleaxe a +0 plate armour (10, 35, D) a +0 long sword a +0 chain mail (10, 51, D) a +0 dagger (10, 52, D) a +0 battleaxe a +2 leather armour of cold resistance a parchment of Call Imp (10, 54, D) a +2 dire flail of protection (still there?) a +1 chain mail of death (still there?) a ring of positive energy (still there?) a +3 war axe (still there?) a +0 chain mail (still there?) a +3 battleaxe (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) (10, 58, D) a +0 long sword of protection (still there?) a +3 leather armour of cold resistance (still there?) an orc skeleton (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +6 ring of strength (11, 15, D) a parchment of Orb of Destruction (11, 16, D) a +2 flail of protection (11, 18, D) a +0 long sword (11, 33, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) the ring "Utha Ewe" {rF+ rN+} (still there?) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. the +5 morningstar "Uxyqai" {protect, Str+3} (still there?) Str+3: It affects your strength (+3). a +0 plate armour (still there?) a parchment of Sticky Flame (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (11, 35, D) a +0 bardiche a +0 chain mail an orc corpse (skeletalised by now) (11, 36, D) a +0 war axe a +0 robe (11, 50, D) an Everburning Encyclopedia (11, 51, D) the +1 ring mail of Hoyqall {Will+ Int+3 Stlth+} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (11, 52, D) a +3 war axe of electrocution (still there?) a +0 chain mail (still there?) a +2 shortbow of electrocution (still there?) (11, 53, D) a +1 broad axe of holy wrath (still there?) a +0 plate armour (still there?) the ring "Huselu" {^Drain rN+ Will++ Dex+2} (still there?) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). (11, 54, D) 3 large rocks (12, 14, D) the +4 rapier of the Insatiable Dreams {flame, Fly rC- Will- Stlth+} Fly: It grants you flight. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (unseen) (12, 33, D) a +3 ring mail of cold resistance (12, 34, D) 3 large rocks a manual of Unarmed Combat a stone giant corpse (skeletalised by now) (12, 51, D) a +2 kite shield (still there?) a +3 long sword of freezing (still there?) (12, 52, D) a +0 great sword of electrocution (unseen) (12, 53, D) a +0 arbalest (still there?) a +3 great sword (still there?) a +2 chain mail of willpower (still there?) an orc skeleton (still there?) (13, 32, D) a +1 hand axe of venom (13, 34, D) 6 large rocks (still there?) a +2 rapier of venom (still there?) a stone giant corpse (skeletalised by now) (still there?) (13, 50, D) a scroll of brand weapon (13, 52, D) 2 large rocks a +2 robe a stone giant skeleton (13, 53, D) a +0 arbalest a +0 great sword a +4 chain mail of cold resistance (14, 50, D) a +1 cloak of willpower (14, 51, D) a +0 ring mail (14, 52, D) a +0 war axe (still there?) a +0 plate armour (still there?) the amulet "Amimueza" {Reflect *Silence Str+2 Int+3 Dex+2 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. *Silence: It may silence you when you take damage. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). an orc skeleton (still there?) (14, 53, D) a +2 longbow of flaming (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) (18, 48, D) a +3 orcbow of freezing (unseen) (18, 49, D) a parchment of Diamond Sawblades (19, 0, D) the +1 demon trident of the Inquisitive Seas {flame, rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (19, 1, D) a parchment of Launch Clockwork Bee (19, 16, D) the +5 falchion of Leexuif {speed, rF- Str+5 Int+2 Dex+3} rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (19, 17, D) a +0 arbalest (still there?) a +1 morningstar of protection (still there?) a yaktaur corpse (skeletalised by now) (still there?) (19, 27, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (19, 32, D) a staff of fire (unseen) (19, 33, D) a staff of necromancy (unseen) (19, 48, D) a +0 battleaxe (still there?) a staff of fire (still there?) a black draconian corpse (skeletalised by now) (still there?) (19, 49, D) a +0 scimitar (still there?) a +1 morningstar of draining (still there?) (19, 50, D) a +0 great sword a +0 cloak a parchment of Hellfire Mortar (19, 51, D) a +2 heavy trident (still there?) a white draconian corpse (skeletalised by now) (still there?) (19, 54, D) a +0 scimitar a black draconian corpse (skeletalised by now) (20, 1, D) a staff of air (unseen) (20, 16, D) the +10 chain mail of Uschaclec {Death, rN+ Str+3 SInv} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (20, 33, D) +0 storm dragon scales (still there?) a staff of fire (still there?) a storm dragon skeleton (still there?) (20, 48, D) a staff of earth (unseen) (20, 49, D) a +0 rapier a +0 cloak a parchment of Ozocubu's Armour a yellow draconian corpse (skeletalised by now) (20, 50, D) a +0 long sword (still there?) a +0 rapier of venom (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (20, 51, D) a +0 rapier a +1 cloak of willpower a white draconian corpse (skeletalised by now) (21, 0, D) a ring of protection from cold (21, 1, D) a +3 dire flail of protection (21, 17, D) the +0 leather armour "Veol Ria" {rF+} rF+: It protects you from fire. (21, 32, D) a +1 falchion of holy wrath (unseen) (21, 33, D) the +7 rapier of Okhuyp {freeze, Fly Str+3 Int+2} Fly: It grants you flight. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a wind drake skeleton (21, 34, D) a +0 robe a ring of flight a spriggan skeleton (21, 48, D) the +0 ring mail of Ishoq {Will+} Will+: It increases your willpower. (21, 49, D) a +0 trident (still there?) a staff of alchemy (still there?) (21, 50, D) a +0 dire flail (still there?) a +3 sling of flaming (still there?) (22, 0, D) a staff of air (unseen) (22, 1, D) the +3 ring mail of Peek-a-Boo {*Corrode *Silence rElec Int+5} *Corrode: It may corrode you when you take damage. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (22, 16, D) a +6 triple crossbow of freezing (unseen) (22, 17, D) a ring of willpower (22, 22, D) a +2 war axe (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) an amulet of wildshape (still there?) (22, 23, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (22, 33, D) a +1 mace of venom a +0 robe a parchment of Haunt a spriggan skeleton (22, 34, D) a +0 robe (still there?) a +0 shortbow of flaming (still there?) a spriggan skeleton (still there?) (22, 48, D) a staff of air (unseen) (22, 49, D) a +0 war axe (still there?) a staff of necromancy (still there?) a green draconian corpse (skeletalised by now) (still there?) (22, 50, D) a +0 scimitar (still there?) the +2 short sword of the Mish-Mash {drain, rPois rC- Str+4} (still there?) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). (22, 51, D) a +0 halberd a +0 flail a red draconian corpse (skeletalised by now) (23, 0, D) a +1 leather armour of fire resistance (23, 17, D) a +0 hand axe of distortion (23, 18, D) a parchment of Vampiric Draining (23, 21, D) a +0 long sword a +0 plate armour a +0 flail a +0 ring mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (23, 22, D) a +0 arbalest a ring of magical power (23, 32, D) a +5 shortbow (unseen) (23, 33, D) a staff of necromancy (23, 34, D) a +7 vampiric glaive (23, 35, D) +0 storm dragon scales a storm dragon skeleton (23, 49, D) a staff of fire (unseen) (23, 50, D) a +0 hand axe of freezing (still there?) a scroll of brand weapon (still there?) a green draconian corpse (skeletalised by now) (still there?) (23, 51, D) a +0 battleaxe (24, 0, D) a +5 antimagic quarterstaff (24, 1, D) a staff of conjuration (24, 16, D) the +7 great sword of Destiny {freeze, rC++} rC++: It greatly protects you from cold. (24, 17, D) an amulet of alchemy (24, 18, D) a +2 quarterstaff of pain (unseen) (24, 20, D) a +0 dire flail a +0 chain mail a human corpse (skeletalised by now) (24, 23, D) a +0 great sword of flaming (still there?) a +2 chain mail of poison resistance (still there?) the ring of the Queen {rN++ EV+5 Str-3 SInv} (still there?) [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). SInv: It lets you see invisible. a +0 arbalest (still there?) (24, 32, D) a staff of alchemy (24, 33, D) a +0 robe a staff of air a wind drake skeleton a spriggan skeleton (24, 35, D) +0 storm dragon scales a storm dragon skeleton (24, 36, D) a +0 robe a spriggan skeleton (24, 48, D) a +2 war axe of venom (still there?) a +1 dagger of protection (still there?) (24, 49, D) a +0 hand axe (still there?) a +5 ring of evasion (still there?) a staff of conjuration (still there?) (24, 50, D) a +0 flail a parchment of Forge Monarch Bomb (24, 51, D) a +0 short sword (24, 52, D) a +0 dire flail (25, 0, D) Maxwell's Memoranda (25, 1, D) a parchment of Summon Horrible Things (25, 17, D) a +1 broad axe of pain (unseen) (25, 18, D) a +2 sling of flaming (unseen) (25, 21, D) a +3 heavy great mace (still there?) a +0 plate armour (still there?) (25, 23, D) an iron dragon corpse (skeletalised by now) (25, 32, D) a +4 halberd of protection (unseen) (25, 34, D) a +0 robe (still there?) a +4 short sword (still there?) a spriggan skeleton (still there?) (25, 49, D) a +2 cloak a tin of tremorstones (2/2) (25, 50, D) a +0 battleaxe (still there?) a +2 heavy scimitar (still there?) (25, 51, D) a +2 cloak (26, 0, D) a staff of necromancy (26, 16, D) a +4 ring of protection (26, 17, D) a +1 battleaxe of flaming (unseen) (26, 18, D) a +0 dire flail a +0 animal skin (26, 19, D) a +3 broad axe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (26, 21, D) a +0 broad axe a +0 broad axe a +0 scale mail a goblin corpse (skeletalised by now) (26, 32, D) an orb of mesmerism (26, 33, D) a +2 great sword of holy wrath (26, 34, D) a +0 robe a +4 vampiric lajatang a spriggan skeleton (26, 48, D) a +0 glaive (26, 49, D) a +0 trident a +4 ring of slaying (26, 50, D) a +0 broad axe a parchment of Hellfire Mortar (26, 52, D) a +0 battleaxe (26, 56, D) a book of Frost a book of Winter a book of Frost a book of Winter a book of Winter a book of Frost (27, 0, D) a staff of necromancy (27, 1, D) a parchment of Nazja's Percussive Tempering (27, 16, D) a lupine talisman (27, 17, D) a staff of fire (unseen) (27, 18, D) a +0 arbalest (27, 33, D) +2 ice dragon scales (27, 34, D) a scroll of brand weapon a wind drake skeleton (27, 35, D) a +0 robe (27, 48, D) the +6 hand axe of the Tiger {flame, *Noise Str+2 Int-2 Dex+4} *Noise: It may make a loud noise when swung. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). a +0 cloak of poison resistance (27, 49, D) a +0 broad axe a Gell's gravitambourine (2/2) (27, 50, D) a +0 heavy war axe (still there?) a parchment of Enfeeble (still there?) (27, 51, D) a +0 flail (27, 54, D) a book of Winter (27, 55, D) a book of Frost (28, 1, D) the spider talisman "Tiuse" {Will+} [spider talisman] Will+: It increases your willpower. (unseen) (28, 17, D) a parchment of Enfeeble (28, 18, D) a +0 arbalest (28, 32, D) the +5 sling "Dugowk" {speed, rN+ rCorr SInv} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (28, 34, D) a +0 robe a ring of positive energy a spriggan skeleton (28, 48, D) a +0 mace a +0 long sword (28, 49, D) a parchment of Starburst (28, 50, D) a +0 glaive a +6 ring of intelligence a +0 short sword a +2 cloak of corrosion resistance (28, 51, D) a +0 long sword a +0 cloak (28, 52, D) a +0 flail a red draconian corpse (skeletalised by now) (29, 1, D) a ring of protection from cold (29, 16, D) a staff of conjuration (unseen) (29, 17, D) a staff of air (unseen) (29, 33, D) a +1 battleaxe of draining (unseen) (29, 48, D) a +1 dire flail of holy wrath a +0 robe of resistance (29, 49, D) a +3 great sword (still there?) a +0 cloak (still there?) a +0 vampiric halberd (still there?) (29, 50, D) a book of Flames (30, 48, D) a +0 short sword of electrocution (30, 49, D) a +0 great sword of freezing (unseen) (30, 50, D) a +0 hand axe (still there?) a +6 spear of venom (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (30, 51, D) a +0 trident (31, 48, D) a staff of fire (31, 49, D) a +0 battleaxe a +0 battleaxe a parchment of Ozocubu's Refrigeration (31, 50, D) a +0 dagger a +0 cloak a parchment of Polar Vortex a red draconian corpse (skeletalised by now) (31, 51, D) a +0 long sword a black draconian corpse (skeletalised by now) (32, 48, D) a +0 halberd a +0 dagger (32, 49, D) a +3 mace of protection (still there?) a staff of cold (still there?) a +0 cloak (still there?) a parchment of Chain Lightning (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (32, 50, D) a +0 cloak (still there?) the necromancy staff of Cataclysm {rN++ rCorr SInv Necro} (still there?) [staff of necromancy] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (33, 49, D) a +0 battleaxe a scroll of brand weapon a green draconian corpse (skeletalised by now) (33, 50, D) a +0 whip a +0 cloak a ring of protection from cold (34, 28, D) a +2 war axe of freezing (still there?) a +0 robe (still there?) a +2 spear of flaming (still there?) (34, 48, D) a +0 long sword of electrocution (unseen) (34, 49, D) a +0 mace (34, 50, D) a scroll of brand weapon (34, 51, D) a +0 war axe (35, 0, D) a staff of air (unseen) (35, 17, D) a hell hog corpse (skeletalised by now) (35, 28, D) a parchment of Plasma Beam (36, 0, D) a +2 robe (36, 14, D) a staff of earth (unseen) (36, 17, D) a +0 great sword of flaming (still there?) a ring of protection from cold (still there?) a fire giant corpse (skeletalised by now) (still there?) (36, 18, D) a +4 long sword of flaming (still there?) a +0 chain mail (still there?) (36, 28, D) a +0 flail a +2 robe a +0 robe (36, 29, D) a +3 ring mail of cold resistance (37, 0, D) a blink frog corpse (skeletalised by now) (37, 1, D) a staff of earth (unseen) (37, 15, D) a +1 leather armour of poison resistance (37, 17, D) a +0 great sword of draining (still there?) a +0 chain mail (still there?) (37, 19, D) a +2 great sword of flaming (unseen) (37, 28, D) an amulet of wildshape (37, 29, D) a +0 dire flail (still there?) a +2 war axe of flaming (still there?) (37, 30, D) a +0 long sword a +0 chain mail (38, 0, D) a staff of earth (unseen) (38, 1, D) the orb of the Game of Kings {Energy, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. a cane toad corpse (skeletalised by now) (38, 5, D) a +0 broad axe a +0 animal skin a black mamba corpse (skeletalised by now) (38, 15, D) +1 fire dragon scales (38, 17, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (38, 18, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (38, 21, D) a +2 glaive of pain a +0 chain mail (38, 28, D) a +0 falchion (still there?) a +0 robe (still there?) the +1 buckler of the Devil's Team {Dex+3} (still there?) Dex+3: It affects your dexterity (+3). (38, 48, D) a +1 dagger of venom (unseen) (39, 0, D) a +0 morningstar of holy wrath (39, 1, D) a parchment of Forge Monarch Bomb (39, 2, D) a +0 antimagic war axe a +0 animal skin (39, 4, D) a +0 quarterstaff a +0 animal skin a polar bear corpse (skeletalised by now) a raven corpse (skeletalised by now) (39, 17, D) a +1 great sword of flaming (unseen) (39, 19, D) a hell hog corpse (skeletalised by now) (39, 22, D) Boaxyfim's Anthology of Fog Spells Type Level a - Shock Conjuration/Air 1 b - Forge Lightning Spire Air/Forgecraft 4 c - Airstrike Air 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 (39, 30, D) a +1 vampiric short sword (unseen) (39, 48, D) a staff of conjuration (unseen) (39, 49, D) 4 scrolls of enchant armour (39, 50, D) the +11 shortbow of Pizu {elec, ^Drain rPois Str+3 Int+2} (still there?) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a +0 mace (still there?) a staff of conjuration (still there?) (40, 0, D) a +8 heavy mace (unseen) (40, 1, D) a storm talisman (40, 4, D) a black mamba corpse (skeletalised by now) (40, 5, D) a wolf corpse (skeletalised by now) (40, 14, D) the +7 short sword of Peynk {vamp, rF+ Str+7 Int-3 Stlth+} rF+: It protects you from fire. Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (unseen) (40, 15, D) a +3 battleaxe of draining (40, 18, D) a +3 scimitar (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (40, 19, D) a +1 great sword of flaming (unseen) (40, 28, D) a +3 war axe a +0 plate armour a parchment of Teleport Other (40, 48, D) a +0 short sword (40, 50, D) a +2 morningstar of draining (still there?) a +2 robe of willpower (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 vampiric spear (still there?) a human skeleton (still there?) (40, 51, D) a +0 dagger a +0 robe (40, 52, D) a +0 halberd a +0 chain mail (41, 1, D) a +0 pair of gloves of hurling (41, 14, D) the fire staff "Simnag" {rF+ rCorr Dex+4 Fire} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (41, 15, D) a +4 great mace of holy wrath a parchment of Summon Horrible Things (41, 28, D) a +0 battleaxe a +4 great sword of holy wrath (41, 48, D) the +1 flail "Naopiat" {drain, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (41, 49, D) a +0 rapier of freezing (still there?) a +7 spectral giant spiked club (still there?) (41, 50, D) a +0 robe a ring of willpower a parchment of Sphinx Sisters (41, 51, D) a +0 great mace of draining (still there?) a +0 plate armour (still there?) a +0 glaive (still there?) (41, 52, D) the +4 rapier "Pyohu" {venom, rElec Int+4} (still there?) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). a +2 robe of fire resistance (still there?) (42, 0, D) a +2 whip of flaming (unseen) (42, 1, D) a +6 rapier of venom (unseen) (42, 14, D) a +0 great sword of flaming (unseen) (42, 15, D) a +4 heavy great sword a +0 plate armour the hive talisman of Restlessness {*Slow MP+6 Int+3 Slay+4} [hive talisman] *Slow: It may slow you when you take damage. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (42, 27, D) a +0 flail (42, 28, D) a +0 morningstar a +0 robe a staff of necromancy (42, 29, D) a +0 long sword a +0 chain mail (42, 50, D) a staff of earth (unseen) (42, 51, D) a +0 long sword a +0 plate armour (43, 14, D) a +1 arbalest of freezing (unseen) (43, 15, D) a parchment of Foxfire (43, 28, D) the necromancy staff "Gocvulot" {rN+ Necro Fire} [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (43, 48, D) a +1 long sword of electrocution (unseen) (43, 49, D) a parchment of Olgreb's Toxic Radiance (43, 50, D) a phantom mirror (43, 51, D) a +2 robe of resistance (43, 54, D) a +1 hand axe of flaming (unseen) (44, 28, D) a +0 war axe a +0 plate armour a parchment of Iskenderun's Mystic Blast (44, 48, D) a staff of air (unseen) (44, 49, D) a +2 plate armour of cold resistance (44, 50, D) the earth staff of Brutal Revenge {rN++ Earth} [staff of earth] rN++: It greatly protects you from negative energy. Earth: It increases the power of your Earth spells. (unseen) (44, 51, D) a +0 great mace (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a staff of cold (still there?) (44, 52, D) a +2 glaive of freezing (still there?) a +1 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a human skeleton (still there?) (45, 48, D) a +1 heavy broad axe (unseen) (45, 49, D) a +0 whip of holy wrath (unseen) (45, 50, D) a +0 dire flail (still there?) a +0 plate armour (still there?) a staff of earth (still there?) (45, 51, D) a +1 shortbow of flaming (unseen) (45, 52, D) a +2 robe (46, 48, D) a parchment of Irradiate (46, 49, D) an amulet of magic regeneration (46, 50, D) a +0 robe (still there?) a +3 battleaxe (still there?) a +0 plate armour (still there?) a parchment of Fortress Blast (still there?) (46, 51, D) a +0 war axe a +0 plate armour a +0 halberd a +0 plate armour the +8 orcbow "Dob Zeaca" {flame, ^Fragile Int+4 Dex+3} ^Fragile: It will be destroyed if unequipped. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (46, 52, D) a +3 morningstar of protection a +0 chain mail a +0 dagger a +0 robe (46, 56, D) Sif Muna's Incunable of Generated Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Irradiate Conjuration/Alchemy 5 d - Spellspark Servitor Conjuration/Forgecraft 7 e - Dragon's Call Summoning 9 Sif Muna's Last Journal of the Luminary Spells Type Level a - Platinum Paragon Forgecraft 9 Sif Muna's Dissertation on Clanking Essence Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Ignite Poison Fire/Alchemy 4 d - Spellspark Servitor Conjuration/Forgecraft 7 e - Platinum Paragon Forgecraft 9 (46, 57, D) Sif Muna's Elucidation of Lofty Fabrication Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Airstrike Air 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Magnavolt Earth/Air 7 f - Chain Lightning Conjuration/Air 9 g - Platinum Paragon Forgecraft 9 Gihec's Incunable of Designed Damage Spells Type Level a - Shock Conjuration/Air 1 b - Forge Phalanx Beetle Forgecraft 6 c - Orb of Destruction Conjuration 7 d - Hellfire Mortar Fire/Earth/Forgecraft 7 e - Lehudib's Crystal Spear Conjuration/Earth 8 f - Platinum Paragon Forgecraft 9 Motsif's Almanac of the Boulder and Design Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Permafrost Eruption Ice/Earth 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Lehudib's Crystal Spear Conjuration/Earth 8 e - Shatter Earth 9 f - Platinum Paragon Forgecraft 9 Sif Muna's Precepts of Amassed Calefaction Spells Type Level a - Scorch Fire 2 b - Volatile Blastmotes Fire/Translocation 3 c - Ignite Poison Fire/Alchemy 4 d - Sticky Flame Fire/Alchemy 4 e - Summon Mana Viper Hexes/Summoning 5 f - Haunt Necromancy/Summoning 7 g - Dragon's Call Summoning 9 (47, 48, D) a +0 great mace (47, 49, D) a +1 robe of resistance (47, 51, D) a +0 robe (still there?) a staff of air (still there?) (47, 52, D) a +0 mace (48, 48, D) a +2 great sword of protection (unseen) (48, 49, D) a +0 falchion of holy wrath (unseen) (48, 50, D) a +5 hand axe of venom (48, 51, D) a +3 battleaxe of draining (still there?) a +0 plate armour (still there?) a parchment of Manifold Assault (still there?) (48, 52, D) a +2 robe of willpower (49, 1, D) a parchment of Awaken Armour (49, 12, D) a staff of earth (unseen) (49, 24, D) a +4 trident of flaming (unseen) (49, 36, D) a staff of earth (unseen) (49, 48, D) +2 fire dragon scales (49, 49, D) a +2 helmet of light (49, 51, D) a +0 hand axe a +0 robe a +0 dire flail (49, 52, D) a +0 robe (50, 0, D) a -1 spear a +2 animal skin the gnoll corpse of Grum (skeletalised by now) (50, 1, D) a +2 broad axe (still there?) 5 javelins (still there?) a +0 ring mail (still there?) a wand of paralysis (12) (still there?) the +8 hand axe of Contention {vamp, +Blink} (still there?) +Blink: It lets you blink. (50, 24, D) a ring of see invisible (50, 36, D) a parchment of Dimensional Bullseye (50, 37, D) a staff of earth (50, 39, D) a shapeshifter corpse (skeletalised by now) (50, 49, D) a +0 dagger (50, 50, D) the +10 great mace "Nagepoc" {drain, Str+3} Str+3: It affects your strength (+3). a +0 robe a human skeleton (51, 0, D) a +2 dagger of distortion a staff of necromancy the kobold corpse of Sonja (skeletalised by now) (51, 1, D) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (51, 13, D) a +0 hand axe (51, 14, D) a +3 great sword (still there?) a +0 robe (still there?) (51, 15, D) a +0 dagger a +0 robe (51, 24, D) a +2 pair of boots of stealth (51, 36, D) a scroll of brand weapon (51, 37, D) a staff of necromancy (51, 38, D) a +3 rapier of pain (still there?) a +0 robe (still there?) a kobold corpse (skeletalised by now) (still there?) (51, 40, D) a +3 rapier a +0 robe a kobold corpse (skeletalised by now) (51, 48, D) a ring of protection from cold (51, 49, D) a staff of cold (still there?) a +0 dagger (still there?) (51, 50, D) a staff of conjuration (still there?) a +0 robe (still there?) the +3 glaive of Fept {vamp, rElec Will+ Str-3 Dex+6} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). (51, 51, D) a +0 flail a +0 dagger a +0 robe (52, 0, D) a +0 rapier of electrocution a +0 cloak of corrosion resistance a +0 pair of gloves a +4 sling of electrocution (52, 1, D) a staff of cold (52, 15, D) a +0 hand axe (52, 16, D) a +0 war axe a ghoul skeleton (52, 24, D) an orb of glass (52, 36, D) a +2 sling of freezing (52, 37, D) a staff of air (unseen) (52, 41, D) a +1 dagger of draining a +0 robe a kobold corpse (skeletalised by now) (52, 48, D) a parchment of Teleport Other (52, 49, D) a +2 dagger of electrocution (unseen) (52, 50, D) a +2 great mace of draining (still there?) a +3 plate armour (still there?) a +2 shortbow of freezing (still there?) (53, 0, D) a +0 quarterstaff a +0 sling a +0 leather armour a +3 mace of protection the human corpse of Joseph (skeletalised by now) (53, 1, D) the serpent talisman of Hedging {Harm Stlth+} [serpent talisman] Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +1 dagger of draining a +0 robe a staff of necromancy the human corpse of Josephine (skeletalised by now) (53, 2, D) a +5 spectral lajatang (still there?) a +0 robe (still there?) (53, 12, D) the +3 morningstar of Starshine {drain, Int+3} Int+3: It affects your intelligence (+3). (unseen) (53, 13, D) a +1 chain mail of willpower (53, 15, D) a +0 scimitar (53, 16, D) a +0 mace a +0 robe (53, 24, D) a +1 great sword of holy wrath (unseen) (53, 38, D) a glowing shapeshifter corpse (skeletalised by now) (53, 48, D) a +2 scale mail of death (53, 49, D) a parchment of Rending Blade (53, 50, D) a +0 halberd (still there?) a +1 long sword (still there?) a +0 chain mail (still there?) a +0 plate armour of willpower (still there?) (54, 1, D) a +2 leather armour of fire resistance (54, 12, D) a +2 great sword of freezing (54, 13, D) the conjuration staff "Muzoeran" {*Slow Int-5 Dex+8 Conj Fire} [staff of conjuration] *Slow: It may slow you when you take damage. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (54, 24, D) a +3 orcbow of freezing (unseen) (54, 25, D) a staff of fire (unseen) (54, 48, D) a scroll of brand weapon (54, 49, D) a lightning rod (4/4) (54, 50, D) a staff of necromancy (unseen) (55, 0, D) a +0 short sword a +0 hand axe a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (55, 1, D) the air staff "Ucko" {rElec rC- Will+ Str+5 Air} [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+5: It affects your strength (+5). Air: It increases the power of your Air spells. (55, 12, D) a +0 helmet of sniping (55, 24, D) a staff of cold (unseen) (58, 47, D) a staff of conjuration (unseen) (58, 48, D) a parchment of Sandblast (58, 49, D) a +6 ring of intelligence (59, 47, D) a +3 ring mail of poison resistance (59, 48, D) a +1 flail of holy wrath (unseen) (59, 49, D) a +5 heavy broad axe (unseen) (60, 37, D) the serpent talisman "Afot" {*Corrode +Blink rElec Str-4} [serpent talisman] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). (unseen) (60, 42, D) a ball python corpse (skeletalised by now) (60, 44, D) a water moccasin corpse (skeletalised by now) (60, 47, D) the +3 short sword "Hydrabane" {speed, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (60, 48, D) a +1 glaive of freezing (unseen) (60, 49, D) a staff of conjuration (unseen) (61, 0, D) a +2 scythe of venom a +0 robe (61, 16, D) a +1 dire flail of holy wrath a +0 leather armour of fire resistance (61, 26, D) the +0 battleaxe "Xoag" {pain, ^Drain rPois rN++ Dex-3} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). (unseen) (61, 36, D) a +2 falchion of draining (unseen) (61, 37, D) a +6 spectral quarterstaff (61, 44, D) a black mamba corpse (skeletalised by now) (61, 47, D) a +1 vampiric short sword (unseen) (61, 48, D) a +4 dire flail of holy wrath (unseen) (61, 49, D) a parchment of Summon Seismosaurus Egg (61, 50, D) a glowing shapeshifter corpse (62, 0, D) a +0 club a +0 robe a +3 scale mail of archery the human corpse of Jessica (skeletalised by now) (62, 1, D) a +0 dagger a +0 robe a staff of earth (62, 8, D) a +2 spear of venom (62, 9, D) the fortress talisman of Rationality {rElec Int+2 Dex+4} [fortress talisman] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (unseen) (62, 16, D) a +0 rapier a +0 leather armour a +1 sling of draining an elf corpse (skeletalised by now) (62, 17, D) a +0 short sword a +0 robe a +1 cloak of stealth (62, 27, D) a wind drake corpse (skeletalised by now) (62, 29, D) a +0 trident (62, 36, D) a +8 broad axe of freezing (62, 39, D) a ball python corpse (skeletalised by now) (62, 43, D) a water moccasin corpse (skeletalised by now) (62, 44, D) a +0 scimitar a +0 robe a naga corpse (skeletalised by now) (62, 47, D) the +3 leather armour of the Leaf {rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (62, 48, D) a +0 cloak of poison resistance (62, 49, D) a staff of conjuration (unseen) (62, 51, D) a glowing shapeshifter corpse (63, 11, D) a +0 short sword a +0 leather armour (63, 16, D) a +3 long sword of flaming the necromancy staff "Omaam" {rElec rN+ Str+3 Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (63, 27, D) a +0 shortbow a staff of cold a centaur corpse (skeletalised by now) (63, 29, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 31, D) a +0 trident (63, 36, D) a scroll of brand weapon (63, 38, D) a ball python corpse (skeletalised by now) (63, 47, D) a staff of cold (unseen) (63, 48, D) an inkwell talisman a glowing shapeshifter corpse (63, 49, D) a +4 ring of protection (63, 50, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (63, 51, D) a glowing shapeshifter corpse (64, 2, D) a +2 flail of protection (still there?) a +2 robe of cold resistance (still there?) a wand of warping (11) (still there?) (64, 16, D) a +0 rapier a +0 ring mail a +0 buckler of protection (64, 17, D) a +0 scimitar a +2 robe of willpower a +2 buckler (64, 27, D) a staff of conjuration (unseen) (64, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (64, 47, D) a scroll of brand weapon (64, 48, D) a +1 arbalest of draining (still there?) a glowing shapeshifter corpse (still there?) (64, 49, D) a +4 battleaxe of flaming (unseen) (65, 47, D) a ring of protection from cold (65, 48, D) a staff of necromancy (unseen) (65, 49, D) a +3 short sword of venom (unseen) (65, 50, D) a parchment of Summon Seismosaurus Egg (66, 8, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (66, 48, D) a +1 scimitar of flaming (unseen) (66, 49, D) a +2 partisan of venom a glowing shapeshifter corpse (66, 50, D) a +3 rapier of venom (unseen) (67, 1, D) a +0 short sword a +0 leather armour (67, 47, D) a parchment of Borgnjor's Vile Clutch (67, 48, D) the +3 chain mail of Baugaest {Resonance, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (67, 49, D) a parchment of Alistair's Intoxication (67, 50, D) a +1 quarterstaff of speed (still there?) a glowing shapeshifter corpse (still there?) (68, 0, D) a +0 dagger (68, 2, D) a +1 vampiric lajatang a +0 leather armour (68, 48, D) a +2 morningstar of freezing (unseen) (68, 49, D) a parchment of Ignite Poison (68, 50, D) a +0 partisan of freezing (unseen) (69, 36, D) a scroll of brand weapon (69, 48, D) the +10 war axe of Youthful Indiscretion {antimagic, Str+6} (still there?) Str+6: It affects your strength (+6). the alchemy staff of Stickiness {rPois rF+ Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (69, 49, D) a +0 helmet of ice a glowing shapeshifter corpse (69, 50, D) a book of Storms a glowing shapeshifter corpse (69, 52, D) a glowing shapeshifter corpse (70, 3, D) a +0 dagger a +0 robe (70, 9, D) a +0 spectral quarterstaff (unseen) (70, 12, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (70, 37, D) a +2 robe of positive energy (70, 39, D) 4 large rocks a +0 giant club an ogre corpse (skeletalised by now) (70, 46, D) an amulet of alchemy (70, 48, D) a +2 robe (70, 49, D) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (71, 12, D) a +3 chain mail of resonance (71, 16, D) a +1 rapier of protection (unseen) (71, 27, D) a +0 hand axe (71, 28, D) a +0 orcbow of flaming an orc corpse (skeletalised by now) (71, 29, D) a +0 club an orc corpse (skeletalised by now) (71, 36, D) the +9 shortbow of Descent {drain, Bane rN+ Str+8 Int-4} Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). (71, 40, D) a +0 giant club a +0 giant club 5 large rocks a two-headed ogre corpse (skeletalised by now) (71, 47, D) a +2 chain mail of willpower (71, 48, D) the amulet of Ascent {Harm rN+ Regen+} (still there?) [amulet of regeneration] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a glowing shapeshifter corpse (still there?) (71, 49, D) a +0 scimitar of holy wrath (unseen) (71, 50, D) a glowing shapeshifter corpse (71, 51, D) a glowing shapeshifter corpse (71, 52, D) a glowing shapeshifter corpse (72, 8, D) a +2 falchion of holy wrath (unseen) (72, 9, D) a +0 pair of boots of rampaging (72, 16, D) the +0 spear of Chagrin {heavy, rC+} rC+: It protects you from cold. (72, 17, D) a staff of air (72, 26, D) a +0 hand axe (72, 27, D) a staff of necromancy (72, 28, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 29, D) a +0 mace a +0 chain mail a +1 battleaxe of electrocution a +0 chain mail (72, 36, D) the +8 rapier "Udiguesa" {freeze, Str+2} Str+2: It affects your strength (+2). (72, 38, D) a ring of resist corrosion (72, 40, D) a +0 giant club a +0 troll leather armour a troll corpse (skeletalised by now) (72, 41, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 47, D) a +0 dagger of speed (unseen) (72, 48, D) a +2 halberd of venom (unseen) (72, 49, D) a parchment of Disjunction (72, 50, D) a glowing shapeshifter corpse (73, 26, D) a +0 flail (73, 27, D) a +0 dagger of venom (73, 28, D) a +2 battleaxe of flaming an orc corpse (skeletalised by now) (73, 39, D) a +0 giant club (73, 40, D) a +0 giant spiked club (73, 47, D) a parchment of Ignition (73, 48, D) a scroll of brand weapon (73, 49, D) a +1 robe of willpower (73, 50, D) a glowing shapeshifter corpse (74, 47, D) a scroll of brand weapon (74, 48, D) a +2 ring mail of fire resistance (74, 49, D) the +0 scale mail of the Skiapode {rPois Slay+5 SInv Stlth-} rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (75, 1, D) the +1 morningstar of Superiority {spect, rPois rF+ Int+3 Dex-3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). (unseen) (75, 47, D) a +0 kite shield of positive energy (unseen) (75, 48, D) a parchment of Petrify (75, 49, D) a parchment of Hoarfrost Cannonade