Dungeon Sprint DCSS version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 8181339703044004738 5386 gmalak the Thaumaturge (level 10, -1/74 HPs) Began as an Octopode Conjurer on Oct 10, 2025. Was the Champion of Vehumet. Killed by an exploding fulminant prism (52 damage) ... created by the player character ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:21 (808 turns). gmalak the Thaumaturge (Octopode Conjurer) Turns: 808, Time: 00:08:21 Health: -1/74 AC: 1 Str: 25 XL: 10 Next: 66% Magic: 18/26 EV: 14 Int: 39 God: Vehumet [******] Gold: 0 SH: 36 Dex: 23 Spells: 10/33 levels left rFire + + + (20%) o - conjuration staff "Goblinbane" {rElec Str+3 Int+3 Conj} rCold + + . (33%) k - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + + (0%) (no helmet) rPois + (33%) r - amulet of Buseed {Reflect rF++ rC+ rN+ SH+5} rElec + (33%) f - +6 ring of intelligence rCorr + (50%) g - +6 ring of intelligence SInv + d - +6 ring of dexterity Will ++... e - +6 ring of dexterity Stlth +++++ h - +6 ring of strength HPRegen 0.32/turn s - ring "Wosulif" {rN+ Str+3 Slay+4 SInv} MPRegen 0.20/turn i - +6 ring of strength n - ring of willpower %: no teleportation, reflection @: resistant, mesmerised, studying 2 skills A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 1 branch Inventory: Hand Weapons j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +3 kite shield b - an orb of mayhem k - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). l - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Magical Staves o - the conjuration staff "Goblinbane" (weapon) {rElec Str+3 Int+3 Conj} (You found it in the Dungeon) [staff of conjuration] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Jewellery c - a +6 ring of strength d - a +6 ring of dexterity (worn) e - a +6 ring of dexterity (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of intelligence (worn) h - a +6 ring of strength (worn) i - a +6 ring of strength (worn) m - an amulet of alchemy n - a ring of willpower (worn) p - a ring of poison resistance q - an amulet of regeneration r - the amulet of Buseed (worn) {Reflect rF++ rC+ rN+ SH+5} (You found it in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). s - the ring "Wosulif" (worn) {rN+ Str+3 Slay+4 SInv} (You found it in the Dungeon) [ring of slaying] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. t - a ring of magical power u - a ring of willpower Wands f - a wand of mindburst (6) Scrolls b - 2 scrolls of blinking x - 2 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - a scroll of fear Potions g - 8 potions of magic b - 10 potions of curing w - 3 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 2 potions of resistance m - 5 potions of might Miscellaneous g - a +1 condenser vane h - a +0 phantom mirror Skills: + Level 9.1 Fighting + Level 9.2 Dodging - Level 5.0 Stealth + Level 10.3 Shields * Level 12.2 Spellcasting + Level 10.0 Conjurations + Level 7.6 Translocations + Level 2.0 Fire Magic + Level 1.3 Earth Magic - Level 5.0 Alchemy - Level 5.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Iskenderun's Mystic Conj/Tloc 96% 2d19 (+2d11% 4 g - Passage of Golubria Tloc 70% N/A 1% 4 p - Searing Ray Conj 100% 2d8 1% 2 r - Fulminant Prism Conj/Alch 44% 3d19 1% 4 v - Gell's Gavotte Tloc 35% 2d(27-40) 17% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Magic Dart Conj 100% 1d8 1% 1 Brom's Barrelling Bould Conj/Erth 80% 2d12 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You block the ufetubus's attack. BONNNG! You block the ufetubus's attack. PANG! A manticore comes into view. You block the ufetubus's attack. PANG! The ufetubus barely misses you. The ufetubus attacks as it pursues you! You block the ufetubus's attack. GONNNNG! You block the ufetubus's attack. BOUMMMMG! A snapping turtle comes into view. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! Your fulminant prism crackles loudly. You have identified the last magical staff. You enter the shallow water. Found four items. The ufetubus closely misses you. You block the ufetubus's attack. PANG! The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk avatar chants its luring song. The ufetubus slips past you! You block the ufetubus's attack. PANG! You block the ufetubus's attack. GONNNNG! Your fulminant prism explodes! The blast of energy engulfs the snapping turtle!! The snapping turtle is moderately wounded. The blast of energy engulfs the merfolk javelineer!! The merfolk javelineer is moderately wounded. The blast of energy engulfs the manticore!! The manticore is severely wounded. The blast of energy engulfs you!!! Ouch! That really hurt! You die... ▓...ß©ß..§▓ ▓..|::%~..▓..4!)=|☼☼▓ ▓~.[):[|..▓..45&)I§§▓ ▓..~m..m..▓.....§§§§▓ ▓~.tHm.~~.▓§☼☼I§&§§○▓ ▓..mmtm...▓§III§§§○§▓ ▓.~~.~.~..▓§§§§§§§§§▓ ▓..5S...~.▓○▓§§§§§▓§▓ ▓.▓.@...▓.▓☼§§§§§§§.▓ ▓....©...~▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see a merfolk avatar (mesmerising), a merfolk javelineer, a sea snake, 2 snapping turtles, 3 merfolk, a manticore, a merfolk siren and an ufetubus. Vanquished Creatures 3 hell hogs (D) 4 merfolk (D) 2 wind drakes (D) Sigmund (D) Blorkula the orcula (D) A yak (D) 2 fire elementals (D) 2 water moccasins (D) Duvessa (D) 3 hell hounds (D) A weeping skull (D) A brain worm (D) Dowan (D) A bes kemwar (D) 5 vampire bats (D) 2 wyvern zombies (D) A crimson imp (D) Crazy Yiuf (D) Jessica (D) An iguana (D) 2 black bear draugrs (D) A bullfrog zombie (D) An adder (D) A howler monkey zombie (D) A shadow imp (D) An adder zombie (D) 2 jackals (D) 5 ball pythons (D) An orc draugr (D) 50 creatures vanquished. Vanquished Creatures (collateral kills) A sun demon (D) A white imp (D) An ufetubus (D) 3 creatures vanquished. Vanquished Creatures (others) 5 spatial maelstroms (D) A shadow imp (D) 6 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gmalak the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 2 | D | Banished a spatial maelstrom 3 | D | Banished a spatial maelstrom 11 | D | Banished a spatial maelstrom 13 | D | Banished a spatial maelstrom 29 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 29 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 31 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 43 | D | Became a worshipper of Vehumet 43 | D | Offered knowledge of Sandblast by Vehumet. 43 | D | Banished a spatial maelstrom 60 | D | Reached skill level 4 in Spellcasting 60 | D | Reached XP level 2. HP: 17/17 MP: 4/7 64 | D | Learned a level 2 spell: Searing Ray 99 | D | Entered arena 2. 99 | D | Noticed a bes kemwar 99 | D | Found a transporter. 102 | D | Killed a bes kemwar 103 | D | Reached skill level 1 in Fighting 103 | D | Reached skill level 5 in Conjurations 103 | D | Reached XP level 3. HP: 23/23 MP: 5/9 141 | D | Entered arena 3. 141 | D | Found a transporter. 144 | D | Reached * piety under Vehumet 146 | D | Reached skill level 5 in Spellcasting 146 | D | Reached XP level 4. HP: 23/28 MP: 7/11 202 | D | Entered arena 4. 202 | D | Noticed a yak 202 | D | Found a transporter. 205 | D | Reached ** piety under Vehumet 205 | D | Offered knowledge of Scorch by Vehumet. 206 | D | Reached skill level 5 in Shields 207 | D | Killed a yak 208 | D | Reached skill level 5 in Stealth 208 | D | Reached skill level 6 in Spellcasting 208 | D | Reached XP level 5. HP: 19/36 MP: 6/13 208 | D | Reached XP level 6. HP: 23/42 MP: 6/15 297 | D | Learned a level 4 spell: Fulminant Prism 302 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 305 | D | Entered arena 5. 305 | D | Found a transporter. 308 | D | Reached *** piety under Vehumet 309 | D | Reached skill level 1 in Alchemy 309 | D | Reached skill level 5 in Evocations 312 | D | Reached skill level 7 in Spellcasting 370 | D | Entered arena 6. 370 | D | Noticed a water moccasin 370 | D | Noticed a water moccasin 370 | D | Found a transporter. 373 | D | Reached **** piety under Vehumet 373 | D | Killed a water moccasin 374 | D | Reached XP level 7. HP: 47/49 MP: 14/18 377 | D | Reached skill level 5 in Dodging 433 | D | Learned a level 4 spell: Brom's Barrelling Boulder 435 | D | Entered arena 7. 435 | D | Noticed a merfolk 435 | D | Noticed a wind drake 435 | D | Noticed a merfolk 435 | D | Noticed a wind drake 435 | D | Noticed a merfolk 435 | D | Noticed a merfolk 443 | D | Found a transporter. 447 | D | Killed a merfolk 447 | D | Offered knowledge of Static Discharge by Vehumet. 447 | D | Reached ***** piety under Vehumet 447 | D | Killed a merfolk 448 | D | Reached skill level 5 in Fighting 448 | D | Reached skill level 8 in Spellcasting 448 | D | Reached XP level 8. HP: 10/56 MP: 7/20 453 | D | Killed a wind drake 454 | D | Reached skill level 9 in Spellcasting 459 | D | Killed a wind drake 460 | D | Reached skill level 5 in Alchemy 461 | D | Killed a merfolk 461 | D | Killed a merfolk 462 | D | Reached skill level 5 in Translocations 462 | D | Reached XP level 9. HP: 40/63 MP: 12/22 537 | D | Got the conjuration staff "Goblinbane" {rElec Str+3 Int+3 | Conj} 547 | D | Learned a level 6 spell: Gell's Gavotte 548 | D | Entered arena 8. 548 | D | Noticed Sigmund 548 | D | Noticed Jessica 548 | D | Noticed Blorkula the orcula 548 | D | Noticed Crazy Yiuf 548 | D | Noticed Dowan 548 | D | Noticed Duvessa 551 | D | Killed Sigmund 552 | D | Reached skill level 10 in Spellcasting 555 | D | Killed Dowan 559 | D | Killed Crazy Yiuf 560 | D | Killed Jessica 561 | D | Killed Blorkula the orcula 561 | D | Killed Duvessa 561 | D | Reached ****** piety under Vehumet 621 | D | Found a transporter. 673 | D | Learned a level 4 spell: Passage of Golubria 673 | D | Entered arena 9. 676 | D | Found a transporter. 676 | D | Offered knowledge of Stone Arrow by Vehumet. 741 | D | Learned a level 3 spell: Stone Arrow 741 | D | Entered arena 10. 741 | D | Noticed a hell hog 741 | D | Noticed a hell hog 741 | D | Noticed a hell hog 746 | D | Offered knowledge of Volatile Blastmotes by Vehumet. 747 | D | Killed a hell hog 748 | D | Reached skill level 11 in Spellcasting 748 | D | Reached XP level 10. HP: 55/72 MP: 21/25 749 | D | Found a transporter. 752 | D | Killed a hell hog 753 | D | Reached skill level 10 in Shields 755 | D | Killed a hell hog 756 | D | Reached skill level 12 in Spellcasting 767 | D | Got the amulet of Buseed {Reflect rF++ rC+ rN+ SH+5} 771 | D | Got the ring "Wosulif" {rN+ Str+3 Slay+4 SInv} 797 | D | Entered arena 11. 797 | D | Noticed a sun demon 797 | D | Noticed Jebed the pandemonium lord 801 | D | Found a transporter. 801 | D | Killed a sun demon 802 | D | Reached skill level 10 in Conjurations 802 | D | Reached skill level 1 in Earth Magic 804 | D | Entered arena 12. 804 | D | Noticed a merfolk siren 804 | D | Noticed a sea snake 804 | D | Noticed a merfolk javelineer 806 | D | Noticed a merfolk avatar 806 | D | Noticed a manticore 808 | D | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Shields | 4 6 7 8 9 10 | 10.3 Spellcasting | 4 5 6 7 8 9 11 12 | 12.2 Evocations | 2 3 4 5 | 5.0 Fighting | 1 3 4 5 6 8 9 | 9.1 Stealth | 3 5 | 5.0 Conjurations | 5 6 7 8 9 10 | 10.0 Dodging | 3 4 5 7 8 9 | 9.2 Translocations | 2 4 5 6 7 | 7.6 Alchemy | 2 4 5 | 5.0 Fire Magic | 2 | 2.0 Earth Magic | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Searing Ray | 2 | 5 | 2 | || 9 Fulminant Prism | | 2 | 8 | 2 || 12 Iskenderun's Myst | | 1 | 14 | 3 || 18 Stone Arrow | | | | 1 || 1 Evoke: Wand of light | 1 | 2 | 2 | 2 || 7 Wand of mindburst | | 1 | | || 1 Phantom mirror | | | | 1 || 1 Drink: Experience | 1 | | | || 1 Heal wounds | | | 4 | 3 || 7 Resistance | | | 1 | 1 || 2 Read: Amnesia | | | 2 | || 2 Fear | | | 1 | || 1 Blinking | | | | 2 || 2 Armour: None | 2 | 2 | 9 | 6 || 19 Dodge: Dodged | | 2 | 1 | 3 || 6 Block: Kite shield | 3 | 14 | 21 | 14 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 799 | 780 | 19 | 452 | 0 | 1 | 799.0 | Dungeon | 799 | 780 | 19 | 452 | 0 | 1 | 799.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 799 daAuts