Dungeon Sprint DCSS version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 9238000230954402889 1290 gmalak the Destroyer (level 8, -18/60 HPs) Began as an Octopode Conjurer on Oct 10, 2025. Was a High Priest of Vehumet. Shot with a bolt by a yaktaur captain (43 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:40 (377 turns). gmalak the Destroyer (Octopode Conjurer) Turns: 377, Time: 00:03:40 Health: -18/60 AC: 1 Str: 26 XL: 8 Next: 55% Magic: 23/27 EV: 18 Int: 50 God: Vehumet [*****.] Gold: 0 SH: 0 Dex: 22 Spells: 15/26 levels left rFire . . . (100%) i - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . (50%) b - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) (no helmet) rPois . (100%) (no helmet) rElec . (100%) (no amulet) rCorr + (50%) e - +6 ring of intelligence SInv . f - +6 ring of intelligence Will ..... c - +6 ring of dexterity Stlth +++ d - +6 ring of dexterity HPRegen 0.30/turn g - +6 ring of strength MPRegen 0.20/turn h - +6 ring of strength k - ring "Jesaim" {Str+7 Int+6 Stlth-} m - ring of Mocoteun {+Blink rC+ rCorr Wiz} %: no teleportation, wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Blink You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - an orb of mayhem b - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). j - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Magical Staves l - the fire staff of Vodka {rPois rF+ Str+2 Fire Ice} (You found it in the Dungeon) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Jewellery c - a +6 ring of dexterity (worn) d - a +6 ring of dexterity (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of strength (worn) h - a +6 ring of strength (worn) k - the ring "Jesaim" (worn) {Str+7 Int+6 Stlth-} (You found it in the Dungeon) [ring of intelligence] Str+7: It affects your strength (+7). Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. m - the ring of Mocoteun (worn) {+Blink rC+ rCorr Wiz} (You found it in the Dungeon) [ring of wizardry] +Blink: It lets you blink. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Wands f - a wand of mindburst (6) c - a wand of iceblast (4) b - a wand of acid (6) Scrolls b - 4 scrolls of blinking W - a scroll of brand weapon x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - a scroll of fear w - 4 scrolls of enchant weapon Potions g - 8 potions of magic b - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 6 potions of might Skills: + Level 7.3 Fighting + Level 7.6 Dodging - Level 5.0 Stealth * Level 9.9 Spellcasting - Level 11.5 Conjurations + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Alchemy - Level 5.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 100% 2d8 0% 2 b - Iskenderun's Mystic Conj/Tloc 70% 2d14 (+2d81% 4 p - Magic Dart Conj 100% 1d8 0% 1 r - Fulminant Prism Conj/Alch 35% 3d18 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 48% 1d8 1% 3 Rimeblight Ice/Necr 12% 2d5 (prima52% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. m - the ring of Mocoteun {+Blink rC+ rCorr Wiz} w - 4 scrolls of enchant weapon m - the ring of Mocoteun (worn) {+Blink rC+ rCorr Wiz} m - 6 potions of might (gained 1) There is a transporter here. Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Welcome to arena 6. You enter the transporter and appear at another place. A yaktaur captain, 3 cyclopes, a yaktaur and a centaur come into view. The yaktaur captain shouts! The cyclops shouts! x2 The yaktaur picks up a staff of cold. The yaktaur wields a staff of cold. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! The cyclops throws a large rock. The large rock barely misses you. The yaktaur shouts! The centaur shouts! Found five items. Unknown command. Okay, then. You feel much better. The cyclops shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! The cyclops throws a large rock. The large rock barely misses you. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! The cyclops throws a large rock. The large rock misses you. The yaktaur shoots a bolt. The bolt hits your fulminant prism!! The yaktaur captain shoots a bolt. The bolt hits you!!! Ouch! That really hurt! You die... ▓..|C[..▓ ▓.CCccc.▓ ▓.......▓ ▓...*...▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ You could see a yaktaur captain (ally target), 3 cyclopes, a yaktaur, a centaur and a friendly fulminant prism. Vanquished Creatures 4 merfolk (D) A hell hound (D) A brain worm (D) 2 burial acolytes (D) A crimson imp (D) 2 jellies (D) 2 mummies (D) An ufetubus (D) A bat zombie (D) A jackal zombie (D) 2 quokka zombies (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gmalak the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a blossoming altar of Fedhas. 6 | D | Found a shimmering blue altar of Sif Muna. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 8 | D | Found a transporter. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a hazy altar of Hepliaklqana. 8 | D | Found a burning altar of Makhleb. 8 | D | Found an opulent altar of Gozag. 22 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 23 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 35 | D | Became a worshipper of Vehumet 35 | D | Offered knowledge of Shock by Vehumet. 59 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 111 | D | Entered arena 2. 111 | D | Noticed a jelly 111 | D | Noticed a jelly 111 | D | Found a transporter. 113 | D | Killed a jelly 113 | D | Killed a jelly 114 | D | Reached skill level 5 in Conjurations 114 | D | Reached XP level 2. HP: 19/19 MP: 6/6 114 | D | Reached XP level 3. HP: 24/24 MP: 8/8 114 | D | Reached XP level 4. HP: 29/29 MP: 9/9 116 | D | Reached skill level 5 in Dodging 116 | D | Reached skill level 7 in Conjurations 116 | D | Reached XP level 5. HP: 38/38 MP: 10/13 175 | D | Learned a level 4 spell: Fulminant Prism 180 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 183 | D | Learned a level 2 spell: Searing Ray 184 | D | Entered arena 3. 184 | D | Found a transporter. 187 | D | Reached * piety under Vehumet 188 | D | Reached skill level 5 in Fighting 188 | D | Reached skill level 5 in Stealth 188 | D | Reached skill level 8 in Conjurations 188 | D | Reached skill level 5 in Evocations 193 | D | Got the ring "Jesaim" {Str+7 Int+6 Stlth-} 199 | D | Entered arena 4. 199 | D | Found a transporter. 202 | D | Reached ** piety under Vehumet 202 | D | Offered knowledge of Frozen Ramparts by Vehumet. 203 | D | Reached skill level 9 in Conjurations 203 | D | Reached XP level 6. HP: 44/45 MP: 16/16 250 | D | Got the fire staff of Vodka {rPois rF+ Str+2 Fire Ice} 252 | D | Entered arena 5. 252 | D | Noticed a merfolk 252 | D | Noticed a merfolk 252 | D | Noticed a merfolk 252 | D | Noticed a merfolk 252 | D | Found a transporter. 260 | D | Killed a merfolk 260 | D | Reached *** piety under Vehumet 260 | D | Killed a merfolk 261 | D | Reached skill level 10 in Conjurations 261 | D | Reached XP level 7. HP: 29/53 MP: 3/19 266 | D | Killed a merfolk 267 | D | Reached XP level 8. HP: 33/58 MP: 5/21 268 | D | Killed a merfolk 268 | D | Reached **** piety under Vehumet 269 | D | Reached skill level 11 in Conjurations 360 | D | Entered arena 6. 360 | D | Found a transporter. 363 | D | Reached ***** piety under Vehumet 368 | D | Got the ring of Mocoteun {+Blink rC+ rCorr Wiz} 375 | D | Entered arena 7. 375 | D | Noticed a cyclops 375 | D | Noticed a cyclops 375 | D | Noticed a yaktaur captain 375 | D | Noticed a cyclops 375 | D | Noticed a yaktaur 377 | D | Shot with a bolt by a yaktaur captain Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 4 5 6 7 | 7.3 Dodging | 3 5 6 7 | 7.6 Stealth | 4 5 | 5.0 Spellcasting | 3 6 7 8 9 | 9.9 Conjurations | 5 7 9 10 11 | 11.5 Evocations | 2 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Fulminant Prism | | 4 | 2 || 6 Iskenderun's Myst | | 4 | || 4 Evoke: Wand of iceblast | 2 | | 1 || 3 Wand of acid | | | 1 || 1 Wand of mindburst | | | 1 || 1 Drink: Experience | | 1 | || 1 Heal wounds | | | 1 || 1 Read: Fear | | | 1 || 1 Armour: None | | 2 | 7 || 9 Dodge: Dodged | | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 371 | 358 | 13 | 206 | 0 | 1 | 371.0 | Dungeon | 371 | 358 | 13 | 206 | 0 | 1 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 371 daAuts