gmalak the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +0 rapier of draining (unseen) (19, 1, D) a parchment of Death Channel (19, 17, D) a parchment of Shatter (20, 1, D) a staff of alchemy (unseen) (20, 17, D) the +3 quarterstaff "Duikhly" {venom, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (unseen) (21, 0, D) the +4 short sword "Givedd" {drain, Fly Str+5} Fly: It grants you flight. Str+5: It affects your strength (+5). (21, 1, D) a +1 sling of freezing (21, 12, D) a ghoul corpse (skeletalised by now) (21, 17, D) a +1 short sword of draining (unseen) (22, 0, D) a parchment of Malign Gateway (22, 2, D) the amulet of the Gloaming {Wildshape Rampage Will+} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. (22, 17, D) a tin of tremorstones (2/2) (23, 1, D) a ring of flight (23, 8, D) a +1 partisan of protection (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) (23, 17, D) a sanguine talisman (23, 18, D) a +4 ring of slaying (24, 0, D) the +0 leather armour "Eceyzu" {Rampage Fly rCorr SInv} Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (24, 7, D) a +0 scimitar (24, 17, D) 4 potions of haste (24, 18, D) a lightning rod (4/4) (25, 0, D) a staff of fire (25, 1, D) a +1 ring mail of cold resistance (unseen) (25, 17, D) a book of Cryoformation (25, 18, D) a lightning rod (4/4) (26, 0, D) a +4 scale mail of command (26, 1, D) a ring of poison resistance (26, 17, D) a parchment of Sculpt Simulacrum (27, 0, D) the +0 robe "Cell" {-Tele rC+++ Regen+ Str-2} -Tele: It prevents most forms of teleportation. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). (27, 1, D) a staff of alchemy (unseen) (27, 17, D) a staff of necromancy (unseen) (28, 1, D) the alchemy staff of Ucwacim {rPois rN+++ Str-4 Summ Alch} [staff of alchemy] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (unseen) (28, 17, D) the amulet "Oqeynaz" {Spirit +Inv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. (unseen) (29, 0, D) a +1 pair of gloves of parrying (29, 17, D) a phantom mirror (34, 28, D) a +2 long sword of protection (unseen) (35, 0, D) a +1 vampiric trident (unseen) (35, 15, D) the +0 fire dragon scales of the Wumpus {rPois rF++ rC-} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (35, 28, D) a parchment of Dispersal (35, 29, D) a +1 great sword of holy wrath (36, 0, D) a +2 hand axe of flaming (unseen) (36, 1, D) the +0 plate armour "Dipsidgh" {Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (36, 14, D) a +0 mace (36, 28, D) a +2 hand axe of distortion (unseen) (36, 29, D) a book of Burglary (37, 0, D) a +5 war axe of freezing (unseen) (37, 1, D) a ring of poison resistance (37, 14, D) a +6 ring of strength (37, 15, D) a staff of alchemy (37, 28, D) a +1 robe of fire resistance (unseen) (37, 29, D) 4 scrolls of enchant armour (38, 0, D) a parchment of Poisonous Vapours (38, 5, D) a +2 glaive of holy wrath (unseen) (38, 18, D) a +1 orcbow of draining a +0 scimitar 2 boomerangs a +0 plate armour a +0 hand axe a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 22, D) a +0 robe an orc corpse (skeletalised by now) (38, 28, D) a parchment of Petrify (38, 29, D) a staff of conjuration (unseen) (39, 0, D) a +6 arbalest of freezing (39, 1, D) a parchment of Awaken Armour (39, 14, D) a +0 dagger (39, 15, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (39, 17, D) a staff of earth a +0 robe (39, 19, D) the +3 dire flail "Sogob" {spect, rC+} rC+: It protects you from cold. a +0 robe a +3 long sword a +0 chain mail an orc corpse (skeletalised by now) (39, 21, D) a +0 great sword a +0 plate armour (39, 23, D) a +0 giant club (39, 28, D) a ring of wizardry (39, 29, D) a staff of air (unseen) (40, 0, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (40, 1, D) a +0 leather armour of fire resistance (unseen) (40, 14, D) a +0 dagger (40, 15, D) the +2 great sword of Darkness {antimagic, rElec rC+ Str+3 Int+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (40, 17, D) a +1 heavy quarterstaff (still there?) a +0 plate armour (still there?) (40, 18, D) a +0 halberd a +0 plate armour a +0 mace a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (40, 19, D) a +0 great sword a +0 chain mail (40, 28, D) the +8 rapier of Malum Prohibitum {freeze, Bane rPois rF+ Will+} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (40, 29, D) the +1 hand axe "Giantslayer" {pain, +Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). (unseen) (40, 34, D) a +0 shortbow a +6 ring of intelligence a centaur corpse (skeletalised by now) (41, 0, D) a +0 heavy hand axe (unseen) (41, 1, D) the +0 leather armour "Baomuf" {rN+ Slay+3} rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (41, 5, D) a +0 sling (still there?) a +0 long sword of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (41, 9, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (41, 14, D) a +0 morningstar (41, 16, D) a +0 mace 3 boomerangs a +0 plate armour (41, 29, D) a staff of necromancy (unseen) (41, 34, D) a +0 trident a +0 glaive a manticore corpse (skeletalised by now) (42, 0, D) a +1 dagger of electrocution (unseen) (42, 1, D) an amulet of regeneration (42, 9, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (42, 15, D) a +2 whip of electrocution (unseen) (42, 28, D) a staff of cold (unseen) (42, 29, D) a +2 plate armour of fire resistance (unseen) (43, 14, D) a +3 hand axe of electrocution (unseen) (43, 15, D) a +4 arbalest of freezing (unseen) (43, 28, D) a +2 trident of venom (unseen) (43, 29, D) a +3 short sword of venom (unseen) (43, 35, D) a +0 flail (44, 17, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (44, 28, D) a ring of protection from fire (49, 0, D) an amulet of regeneration (49, 1, D) a +2 morningstar of protection (unseen) (49, 12, D) the +5 halberd of Putrescence {freeze, rElec rN+ rCorr} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (49, 24, D) a +3 great sword of flaming (unseen) (50, 0, D) an amulet of magic regeneration (50, 1, D) a parchment of Confusing Touch (50, 3, D) the +5 falchion "Vairr" {flame, rCorr Str+2} (still there?) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a +1 robe of positive energy (still there?) a spriggan corpse (skeletalised by now) (still there?) (50, 13, D) the +8 hand axe of Theory {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (50, 16, D) a +0 dagger a +0 leather armour (50, 36, D) a staff of earth (50, 37, D) a +3 great sword of electrocution (51, 0, D) +2 swamp dragon scales (unseen) (51, 5, D) a +0 robe a wind drake corpse (skeletalised by now) (51, 12, D) a +0 helmet of sniping (51, 13, D) the +6 chain mail of Tender Moments {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (unseen) (51, 25, D) a +1 antimagic trident (unseen) (51, 36, D) a parchment of Dimensional Bullseye (52, 5, D) a +0 robe a spriggan corpse (skeletalised by now) (52, 6, D) a staff of air (still there?) a +0 robe (still there?) a ring of see invisible (still there?) a +1 robe of resistance (still there?) a spriggan corpse (skeletalised by now) (still there?) (52, 7, D) a +0 robe (52, 8, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (52, 12, D) a +2 quarterstaff of draining (52, 13, D) a staff of earth (unseen) (52, 19, D) a +0 glaive (52, 24, D) a +0 dagger (52, 25, D) the +9 eveningstar "Embalmer" {pain, rElec rN+ Int+2 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (52, 27, D) a +2 sling of draining (still there?) a ghoul corpse (skeletalised by now) (still there?) (52, 36, D) a +1 heavy halberd (unseen) (52, 37, D) a +5 long sword of electrocution (unseen) (53, 1, D) a +1 flail of venom (53, 2, D) a +4 hand axe of electrocution (unseen) (53, 5, D) a +0 robe a spriggan corpse (skeletalised by now) (53, 6, D) a storm dragon corpse (skeletalised by now) (53, 12, D) a +4 scale mail of command (53, 13, D) a +0 kite shield of reflection (53, 25, D) a parchment of Detonation Catalyst (53, 30, D) a +0 scimitar (53, 36, D) a +4 mace of draining (unseen) (53, 37, D) a staff of conjuration (unseen) (54, 1, D) the +0 pair of gloves of the Curupira {Hurl, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (54, 12, D) a staff of earth (unseen) (54, 13, D) a +0 hand axe of draining (54, 24, D) a staff of alchemy (unseen) (54, 25, D) the +3 broad axe "gmalak's Curse" {flame, ^Fragile rPois rC++ rCorr} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (54, 26, D) a +2 hand axe of venom (still there?) a +0 robe (still there?) (54, 36, D) a +2 plate armour of command (unseen) (55, 1, D) a parchment of Hellfire Mortar (55, 9, D) a storm dragon corpse (skeletalised by now) (55, 13, D) a parchment of Call Canine Familiar (55, 20, D) a shadow dragon corpse (skeletalised by now) (55, 24, D) a parchment of Summon Horrible Things (57, 18, D) a +0 partisan (57, 31, D) a +0 halberd (59, 36, D) a parchment of Soul Splinter (59, 37, D) a +2 glaive of protection (unseen) (60, 36, D) a +4 mace of holy wrath (unseen) (61, 8, D) a +0 dagger of protection (unseen) (61, 12, D) a bullfrog corpse (skeletalised by now) (61, 16, D) a +0 chain mail (61, 18, D) a +3 arbalest a +0 scimitar the +4 scale mail of the Gloaming {rC+} rC+: It protects you from cold. (61, 26, D) the +0 ring mail of Makhleb's Favour {rF+} rF+: It protects you from fire. (unseen) (61, 30, D) a +6 vampiric short sword (still there?) a +0 robe (still there?) (61, 32, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (61, 36, D) a book of Storms (61, 37, D) a parchment of Summon Horrible Things (62, 0, D) a +1 trident of flaming (unseen) (62, 1, D) the +4 war axe of Qutwyoc {drain, rElec rCorr Int+2 Dex-5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). (62, 8, D) a +6 ring of strength (62, 9, D) a staff of conjuration a jackal corpse (skeletalised by now) (62, 18, D) a +1 whip of venom +0 swamp dragon scales an orc corpse (skeletalised by now) (62, 26, D) a rimehorn talisman (62, 27, D) a +0 dagger (62, 29, D) a shapeshifter corpse (skeletalised by now) (62, 32, D) a +0 long sword a +0 leather armour a +0 buckler (62, 36, D) the +2 hand axe of Beogh's Benevolence {heavy, rElec} rElec: It insulates you from electricity. (unseen) (62, 37, D) a parchment of Passage of Golubria (63, 0, D) a +1 spectral lajatang (unseen) (63, 17, D) a +0 dagger (63, 18, D) the +9 battleaxe of Cooruypn {holy, rPois rC- Int+5 Dex-5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). a +0 robe (63, 19, D) a +0 morningstar a +0 chain mail an amulet of dissipation a +0 dagger a +0 robe a ring of poison resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 26, D) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (63, 28, D) a +2 dagger of venom (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (63, 36, D) a staff of necromancy (unseen) (63, 37, D) a +1 trident of protection (unseen) (63, 43, D) a cane toad corpse (skeletalised by now) (64, 19, D) a +0 short sword a boomerang a +0 chain mail a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (64, 26, D) a +0 long sword (64, 27, D) a +0 long sword (64, 28, D) the +5 great sword "Grim" {freeze, rF- Int+4} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). a +0 ring mail an elf corpse (skeletalised by now) (64, 41, D) a komodo dragon corpse (skeletalised by now) (64, 43, D) a wyvern corpse (skeletalised by now) (64, 44, D) a bullfrog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (65, 26, D) the +3 plate armour of the Sun {rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (65, 43, D) a bullfrog corpse (skeletalised by now) (67, 0, D) a parchment of Forge Blazeheart Golem (68, 41, D) an ugly thing corpse (skeletalised by now) (69, 36, D) a +1 orcbow of freezing (unseen) (69, 40, D) a shapeshifter corpse (skeletalised by now) (70, 9, D) a +8 arbalest of flaming (70, 36, D) a +3 shortbow of draining (unseen) (70, 41, D) an ugly thing corpse (skeletalised by now) (71, 8, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (71, 17, D) a +3 chain mail of archery (unseen) (71, 27, D) a +0 troll leather armour (71, 32, D) a +0 hand axe a ring of see invisible a +0 dagger a draconian corpse (skeletalised by now) (71, 41, D) an ugly thing corpse (skeletalised by now) (72, 8, D) a parchment of Enfeeble (72, 9, D) a +4 heavy orcbow (unseen) (72, 16, D) the alchemy staff of Amorality {rPois rF++ rCorr Str-3 Int-3 Air Alch} [staff of alchemy] rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int-3: It affects your intelligence (-3). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (72, 17, D) a +3 scale mail of command (72, 20, D) a shapeshifter corpse (skeletalised by now) (72, 23, D) a shapeshifter corpse (skeletalised by now) (72, 27, D) the +3 ring mail "Jipanace" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (72, 36, D) an orb of glass (unseen) (72, 37, D) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (unseen) (73, 17, D) a +3 dagger of venom (unseen) (73, 22, D) an ugly thing corpse (skeletalised by now) (73, 26, D) a +0 dagger (73, 27, D) the +6 dagger "Neygy" {flame, +Blink rPois rF+} +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. (unseen) (73, 30, D) a +0 short sword a draconian corpse (skeletalised by now) (73, 31, D) a +0 halberd (73, 36, D) a parchment of Nazja's Percussive Tempering (73, 37, D) a +6 falchion of venom (unseen) (74, 30, D) a staff of air (still there?) a draconian corpse (skeletalised by now) (still there?) (75, 1, D) a staff of necromancy (unseen)