gmalak the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +0 falchion a +0 robe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (34, 28, D) the +7 broad axe of Defilement {flame, rPois} rPois: It protects you from poison. (unseen) (35, 0, D) a scarf of resistance (unseen) (35, 14, D) a staff of earth (unseen) (35, 15, D) a phantom mirror (35, 28, D) a parchment of Bombard (35, 29, D) a +0 dagger of venom (unseen) (36, 0, D) the +5 great sword "Qockon" {drain, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (36, 1, D) a +1 vampiric falchion (unseen) (36, 14, D) a +3 spear of venom (unseen) (36, 15, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (unseen) (36, 28, D) an amulet of alchemy (36, 29, D) a +2 heavy mace (unseen) (37, 1, D) a +4 ring of protection (37, 14, D) a parchment of Summon Cactus Giant (37, 15, D) a ring of positive energy (37, 28, D) an amulet of alchemy (37, 29, D) a staff of cold (unseen) (38, 0, D) a staff of air (38, 1, D) the ring "Bexium" {*Corrode rPois AC+4 Str+2 Int+3} [ring of protection] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (38, 5, D) a +0 halberd (38, 14, D) a parchment of Vampiric Draining (38, 15, D) a +1 vampiric dagger (unseen) (38, 28, D) the ring of Dasolegh {rElec Int+3 Dex+6} [ring of dexterity] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (unseen) (38, 29, D) a +1 dagger of venom (unseen) (39, 0, D) a +2 long sword of holy wrath (unseen) (39, 5, D) a +0 glaive a +0 glaive a shadow dragon corpse (skeletalised by now) (39, 14, D) a +4 heavy spear (unseen) (39, 28, D) a +3 scale mail of cold resistance (unseen) (39, 29, D) a +0 sling of freezing (unseen) (40, 0, D) a staff of necromancy (unseen) (40, 1, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. Cheibriados disapproves of the use of such an item. (unseen) (40, 4, D) a +0 glaive (40, 5, D) a +0 long sword (40, 6, D) an ugly thing corpse (skeletalised by now) (40, 15, D) a +2 scimitar of electrocution (unseen) (40, 28, D) the +8 falchion "Eviscerator" {flame, +Blink rElec rPois rN+} +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (40, 29, D) a +2 bardiche of flaming (unseen) (41, 0, D) a +4 heavy shortbow (unseen) (41, 1, D) a dragon-coil talisman (41, 14, D) the +7 executioner's axe of Rotten Innocence {flame, +Blink rElec Str+2 Dex+2} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (unseen) (41, 15, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (unseen) (41, 28, D) a parchment of Dispel Undead (41, 29, D) a ring of protection from cold (42, 0, D) a +2 scale mail of poison resistance (unseen) (42, 1, D) the scarab talisman "Ranayr" {rPois Slay+3} [scarab talisman] rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (42, 14, D) a staff of alchemy (unseen) (42, 15, D) a parchment of Sculpt Simulacrum (42, 28, D) the +5 trident of Desertification {flame, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (42, 29, D) a +2 plate armour of poison resistance (unseen) (43, 14, D) a +3 halberd of venom (unseen) (43, 15, D) a +0 plate armour of poison resistance (unseen) (43, 28, D) a +5 spear of freezing (unseen) (43, 29, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). Cheibriados disapproves of the use of such an item. (44, 28, D) a +2 orcbow of electrocution (unseen) (49, 1, D) a +4 ring of slaying (49, 12, D) a +3 plate armour of willpower (unseen) (49, 24, D) a +0 spear (49, 36, D) a +0 whip of holy wrath (unseen) (49, 37, D) a +3 short sword of protection (unseen) (50, 0, D) a +8 chain mail of ponderousness (50, 1, D) a condenser vane (50, 13, D) a +3 rapier of speed (unseen) (50, 25, D) a +6 ring of intelligence (50, 37, D) a +0 hand axe (50, 42, D) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (51, 1, D) a +2 broad axe of freezing (51, 12, D) the +5 longbow "Geowk" {flame, Bane rF+ rN+ Str+4} Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (unseen) (51, 13, D) a +5 giant club (51, 16, D) a +5 scimitar of distortion (still there?) a +0 plate armour (still there?) (51, 17, D) a +0 battleaxe of distortion (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (51, 24, D) a +8 heavy flail (51, 25, D) a +3 dagger of flaming (unseen) (51, 27, D) a black mamba corpse (skeletalised by now) (51, 32, D) a +0 spear a +0 robe (51, 37, D) a +0 orcbow (still there?) a +3 vampiric lajatang (still there?) a +0 war axe (still there?) a kobold corpse (skeletalised by now) (still there?) (51, 39, D) a +2 quarterstaff of draining a +0 ring mail (51, 40, D) a +0 troll leather armour (still there?) a +0 orcbow (still there?) the +8 demon trident "Rift" {distort, reach+} (still there?) a +0 plate armour (still there?) a +1 hand cannon of freezing (still there?) a +0 chain mail (still there?) a troll corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (52, 0, D) a parchment of Kinetic Grapnel (52, 1, D) the +3 mace of Disarray {freeze, rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (unseen) (52, 12, D) a phantom mirror (52, 13, D) a staff of necromancy (52, 14, D) a +5 heavy war axe a +0 chain mail a human corpse (skeletalised by now) (52, 16, D) a +4 scimitar of flaming a +0 chain mail a human corpse (skeletalised by now) (52, 17, D) a +0 scimitar of pain a +0 chain mail a human corpse (skeletalised by now) (52, 24, D) a +2 scale mail of archery (unseen) (52, 25, D) a staff of air (52, 30, D) an anaconda corpse (skeletalised by now) (52, 32, D) a +0 short sword a naga corpse (skeletalised by now) (52, 36, D) a staff of cold (52, 38, D) a +0 mace an orc corpse (skeletalised by now) (52, 39, D) a +1 hand axe of draining (still there?) a +0 robe (still there?) (52, 40, D) a +0 arbalest (still there?) a +2 broad axe of electrocution (still there?) a kobold corpse (skeletalised by now) (still there?) (52, 42, D) a +0 flail a +0 plate armour a ring of see invisible an orc corpse (skeletalised by now) (53, 0, D) a +4 morningstar of protection (unseen) (53, 1, D) a parchment of Vhi's Electric Charge (53, 13, D) a +2 short sword of venom (53, 19, D) a +3 scimitar of distortion (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (53, 24, D) a lightning rod (4/4) (53, 25, D) a +5 spear of freezing (53, 28, D) a water moccasin corpse (skeletalised by now) (53, 31, D) a +1 trident of venom (unseen) (53, 32, D) the +2 scimitar of Gulu {drain, rElec rCorr Int+2} (still there?) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a naga corpse (skeletalised by now) (still there?) (54, 0, D) a +1 long sword of freezing (unseen) (54, 1, D) a +6 flail of protection (unseen) (54, 12, D) a +1 scimitar of protection (54, 13, D) a scroll of brand weapon (54, 24, D) a +0 scimitar of flaming (unseen) (54, 25, D) a +0 orcbow of flaming a guardian serpent corpse (skeletalised by now) (54, 36, D) a +0 dagger (55, 0, D) a parchment of Irradiate (55, 1, D) a staff of earth (unseen) (55, 13, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (59, 36, D) a +2 heavy battleaxe (unseen) (59, 38, D) a +4 battleaxe (still there?) a +0 robe (still there?) (60, 38, D) a +0 broad axe of venom (still there?) a +0 robe (still there?) (60, 40, D) a +0 dagger (still there?) a +0 robe (still there?) the amulet of Sloth {Rampage ^Fragile rF+ Regen+ Str+3} (still there?) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Cheibriados disapproves of the use of such an item. (61, 3, D) a +0 flail of draining a +0 robe (61, 8, D) a ring of wizardry (61, 16, D) a +2 scale mail of poison resistance (unseen) (61, 26, D) a +2 partisan of venom (unseen) (61, 36, D) a riddle talisman (61, 37, D) a staff of cold (61, 39, D) a +0 robe (62, 0, D) a +0 club (62, 1, D) a +5 orcbow a +0 robe a staff of cold (62, 4, D) a +4 quarterstaff of chaos a +1 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (62, 8, D) the +2 scale mail of Supple Strength {rPois Str+3 Dex+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (62, 9, D) a +6 ring of strength (62, 16, D) a lightning rod (4/4) (62, 17, D) a parchment of Death Channel (62, 26, D) the +4 robe of Emurph {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (62, 27, D) a ring of positive energy (62, 28, D) a +0 orcbow (62, 30, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (62, 31, D) a +0 trident 3 boomerangs (62, 36, D) a scroll of fog (63, 0, D) the fire staff of Pandemonium {rF+ Int+3 Dex+4 Fire} [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (63, 3, D) a +0 flail of draining a +0 robe a +0 scythe of flaming a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (63, 16, D) a +2 halberd of protection (unseen) (63, 17, D) an amulet of faith (63, 21, D) a rime drake corpse (skeletalised by now) (63, 26, D) a staff of earth (63, 27, D) a +0 orcbow a +0 scimitar of holy wrath a centaur corpse (skeletalised by now) (63, 29, D) a +0 trident (63, 30, D) a +0 orcbow a centaur corpse (skeletalised by now) (63, 36, D) the +1 ring mail of Recklessness {rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (unseen) (63, 37, D) a +0 spectral giant spiked club (63, 41, D) a +0 dagger a +0 robe a ring of positive energy (64, 26, D) a ring of wizardry (64, 27, D) a ring of poison resistance (64, 30, D) a wind drake corpse (skeletalised by now) (65, 26, D) a parchment of Forge Blazeheart Golem (65, 28, D) a +0 orcbow (67, 0, D) a staff of air (unseen) (68, 3, D) a ball python corpse (skeletalised by now) (69, 0, D) a +2 ring mail of fire resistance (unseen) (69, 38, D) a +0 dagger a +0 robe an amulet of dissipation (70, 8, D) a +2 vampiric dagger (unseen) (70, 9, D) a +1 rapier of draining a +0 leather armour (70, 12, D) a +0 heavy flail (still there?) a +0 scale mail (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (70, 36, D) a staff of earth (unseen) (70, 38, D) a +2 mace of protection (still there?) a +0 leather armour (still there?) (70, 39, D) a +0 hand axe a +0 ring mail (70, 40, D) a +0 dagger a +0 robe (71, 9, D) the +2 spear of Disharmony {spect, rPois rN+} (still there?) rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 robe (still there?) (71, 12, D) a +4 scimitar of flaming (71, 16, D) a +0 falchion of electrocution (unseen) (71, 29, D) a +0 mace (71, 36, D) the riddle talisman of Hedging {Harm Int+3 Stlth-} [riddle talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (71, 38, D) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (71, 40, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (72, 8, D) the medusa talisman "Noredgh" {+Inv Str+3 Int+4} [medusa talisman] +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (unseen) (72, 11, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (72, 19, D) a hell hound corpse (skeletalised by now) (72, 21, D) a +0 war axe (72, 27, D) a +0 morningstar of protection (72, 30, D) the +4 long sword of Summer {venom, rF++} rF++: It greatly protects you from fire. (72, 36, D) a parchment of Frozen Ramparts (72, 37, D) the +1 spear of Death's Door {freeze, rCorr Str+3 Dex+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (72, 39, D) a +0 hand axe a +4 ring of slaying (73, 1, D) a dragon-coil talisman (73, 16, D) a quill talisman (73, 20, D) a +0 halberd (73, 27, D) a +2 mace of holy wrath (unseen) (73, 36, D) a +0 short sword (73, 39, D) a +0 dagger a +0 robe (74, 3, D) a yak corpse (skeletalised by now) (74, 38, D) the +5 hand axe of Mastery {heavy, rPois rC++} (still there?) rPois: It protects you from poison. rC++: It greatly protects you from cold. a +0 ring mail (still there?) an orc corpse (skeletalised by now) (still there?) (75, 3, D) a yak corpse (skeletalised by now)