gmalak the Dungeon (0, 50, D) a staff of cold (unseen) (0, 51, D) a staff of alchemy (unseen) (0, 52, D) a staff of air (unseen) (1, 32, D) a staff of necromancy (unseen) (1, 33, D) a staff of alchemy (unseen) (1, 34, D) the +1 plate armour of the Invisible Hand {Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (1, 50, D) a staff of earth (unseen) (1, 51, D) the +6 dagger "Quisosie" {drain, rElec rC- Str+3 Dex+3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (1, 52, D) a +0 vampiric short sword (unseen) (2, 14, D) a parchment of Cause Fear (2, 15, D) a +0 dagger (2, 16, D) a +1 plate armour of willpower (unseen) (2, 32, D) a +0 dagger (2, 36, D) a +0 long sword a ring of positive energy a +0 long sword a +0 cloak a white draconian skeleton a yellow draconian skeleton (2, 51, D) a +6 ring of dexterity (2, 52, D) a ring of flight a glowing shapeshifter skeleton (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a parchment of Mephitic Cloud (3, 15, D) a +3 shortbow of freezing (unseen) (3, 16, D) a +1 vampiric spear (unseen) (3, 21, D) a -2 spear a +0 animal skin (3, 23, D) a +4 triple sword of holy wrath (still there?) a +3 ring mail of cold resistance (still there?) a storm talisman (still there?) the tengu corpse of Sojobo (skeletalised by now) (still there?) (3, 34, D) a staff of necromancy (3, 35, D) a +0 partisan a green draconian skeleton (3, 37, D) a +0 halberd (still there?) a +1 cloak (still there?) a black draconian skeleton (still there?) (3, 50, D) a potion of might (3, 51, D) the +11 shadow dragon scales of Demnuts {Str+2 SInv Stlth+} Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a parchment of Lehudib's Crystal Spear (4, 15, D) a +0 cloak (4, 16, D) the +8 chain mail "Hitzoj" {Harm rN+ Regen+ Dex-3} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). (unseen) (4, 24, D) a staff of air (still there?) a +0 robe (still there?) (4, 33, D) quicksilver dragon scales (4, 34, D) a +3 whip of electrocution (4, 37, D) the +11 morningstar of Corpus Delicti {heavy, rCorr Str+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (unseen) (4, 39, D) a +0 hand axe (4, 50, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (4, 52, D) a glowing shapeshifter skeleton (4, 54, D) a glowing shapeshifter skeleton (4, 60, D) a glowing shapeshifter skeleton (5, 14, D) a lightning rod (4/4) (5, 15, D) a staff of alchemy (unseen) (5, 16, D) a manual of Maces & Flails (5, 25, D) a +0 dagger of venom (still there?) a +0 robe (still there?) (5, 32, D) a staff of air (unseen) (5, 33, D) a +0 rapier (5, 34, D) a +3 scale mail of willpower (5, 35, D) a +0 battleaxe a +0 cloak of willpower a +3 mace a red draconian skeleton (5, 37, D) a +0 cloak a green draconian skeleton (5, 38, D) the +7 arbalest "Xated" {penet, rElec rC+ Str+6} (still there?) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+6: It affects your strength (+6). a +0 long sword of protection (still there?) a +0 hand axe (still there?) (5, 39, D) a +1 great sword of electrocution (still there?) a +0 cloak (still there?) a black draconian skeleton (still there?) (5, 50, D) a condenser vane (5, 52, D) the +4 hand axe "Lifebane" {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (5, 54, D) a glowing shapeshifter skeleton (6, 14, D) a +0 scimitar of holy wrath (unseen) (6, 15, D) a +1 mace of protection (unseen) (6, 16, D) a parchment of Splinterfrost Shell (6, 26, D) a +4 rapier of electrocution (still there?) a +2 cloak of corrosion resistance (still there?) a +0 pair of gloves (still there?) the human corpse of Nikola (skeletalised by now) (still there?) (6, 32, D) a +0 short sword (6, 33, D) a parchment of Plasma Beam (6, 34, D) a parchment of Enfeeble (6, 35, D) a +1 mace of holy wrath a green draconian skeleton (6, 36, D) a +0 glaive a green draconian skeleton (6, 50, D) a staff of alchemy (6, 51, D) a +3 shortbow of flaming (unseen) (6, 56, D) a glowing shapeshifter skeleton (6, 57, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (6, 58, D) a glowing shapeshifter skeleton (6, 62, D) a glowing shapeshifter skeleton (7, 14, D) a staff of earth (unseen) (7, 16, D) a box of beasts (7, 23, D) a +1 antimagic lajatang (still there?) a +0 robe (still there?) the spriggan corpse of Agnes (skeletalised by now) (still there?) (7, 32, D) a +0 short sword (7, 33, D) a +0 hand axe (7, 34, D) a ring of wizardry (7, 35, D) a +1 halberd of protection a +0 cloak (7, 36, D) a +0 whip a +0 cloak a +0 scimitar a white draconian skeleton a yellow draconian skeleton (7, 37, D) a +0 halberd (7, 38, D) a +0 vampiric trident (still there?) a +0 cloak (still there?) a +2 antimagic halberd (still there?) a +0 scimitar (still there?) (7, 39, D) a +0 hand axe a +0 halberd a black draconian skeleton a yellow draconian skeleton (7, 40, D) a +0 dire flail a green draconian skeleton (7, 51, D) a staff of air (unseen) (7, 52, D) a +5 ring of evasion (7, 54, D) a glowing shapeshifter skeleton (7, 56, D) a glowing shapeshifter skeleton (8, 3, D) a +0 long sword a +0 buckler a +0 scale mail (8, 14, D) a parchment of Call Imp (8, 15, D) a +0 giant club (8, 16, D) a ring of protection from cold (8, 21, D) the human corpse of Prince Ribbit (skeletalised by now) (8, 33, D) a +2 sling of electrocution (8, 35, D) a staff of air a +0 cloak a yellow draconian skeleton (8, 37, D) a +0 long sword a +2 hand axe of flaming a yellow draconian skeleton a purple draconian skeleton (8, 38, D) a staff of air a +0 war axe a black draconian skeleton (8, 39, D) the air staff of Karma {rElec Will++ Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. a +0 battleaxe of flaming a purple draconian skeleton a yellow draconian skeleton (8, 50, D) the +2 trident "Peseefyt" {freeze, rF+ rN++ Will- Dex+2} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). (8, 51, D) a chonchon skeleton (8, 52, D) a ring of wizardry (8, 53, D) a glowing shapeshifter skeleton (8, 54, D) a glowing shapeshifter skeleton (8, 57, D) a glowing shapeshifter skeleton (9, 14, D) a +0 scale mail (9, 15, D) a +0 rapier (still there?) a +0 leather armour (still there?) a staff of air (still there?) the human corpse of Eustachio (skeletalised by now) (still there?) (9, 16, D) a staff of conjuration (unseen) (9, 32, D) a +0 short sword (9, 33, D) a +0 short sword (9, 34, D) the +1 morningstar "Buagotis" {flame, ^Fragile Fly rPois rN+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. (9, 38, D) a +0 halberd a +0 dire flail a black draconian skeleton a black draconian skeleton (9, 50, D) a +2 mace of holy wrath (9, 51, D) a +0 broad axe of electrocution (9, 52, D) the +3 ring mail of Rinwod {rPois rC+ Int+4} rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (9, 56, D) a glowing shapeshifter skeleton (9, 57, D) a glowing shapeshifter skeleton (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) a +0 chain mail (10, 15, D) a +3 arbalest of flaming (unseen) (10, 16, D) a parchment of Vampiric Draining (10, 32, D) a +1 ring mail of fire resistance (10, 33, D) a +0 whip (10, 34, D) a +2 robe of willpower (10, 35, D) a +2 heavy trident (unseen) (10, 37, D) a +0 dire flail a green draconian skeleton (10, 39, D) a +0 glaive (10, 50, D) a +0 mace of protection (10, 51, D) a +0 cloak of willpower (10, 52, D) a +2 trident of freezing (10, 55, D) a glowing shapeshifter skeleton (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (11, 14, D) a manual of Maces & Flails (11, 16, D) a staff of earth (unseen) (11, 17, D) a +0 rapier (still there?) a +2 ring mail of poison resistance (still there?) (11, 32, D) a +0 hand axe (11, 33, D) a +0 mace (11, 34, D) a ring of protection from cold (11, 36, D) a +0 halberd a +0 cloak (11, 37, D) a +0 dagger (still there?) a +1 cloak of willpower (still there?) a white draconian skeleton (still there?) (11, 51, D) a staff of air (11, 52, D) a +0 short sword of electrocution (unseen) (11, 53, D) a glowing shapeshifter skeleton (12, 15, D) the +7 captain's cutlass {speed, disarm} Cheibriados disapproves of the use of such an item. (unseen) (12, 16, D) a phantom mirror (12, 37, D) a +6 dire flail of protection (still there?) a white draconian skeleton (still there?) (12, 50, D) the +2 broad axe of the Hated {reap, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (12, 51, D) a +4 mace of protection (unseen) (13, 32, D) a +0 dire flail (13, 33, D) a scarf of invisibility (unseen) (13, 34, D) a +2 heavy mace (unseen) (13, 50, D) a +3 mace of protection (unseen) (13, 51, D) a parchment of Malign Gateway (13, 52, D) a staff of alchemy (14, 50, D) the earth staff of the Buzzard {rElec Int-2 Dex-5 Air Earth} (still there?) [staff of earth] rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. a +1 robe (still there?) (18, 49, D) the +6 broad axe "Ysilu" {protect, rElec rC++ rCorr Str-4} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (18, 50, D) a +2 morningstar of protection (unseen) (19, 0, D) a staff of alchemy (unseen) (19, 1, D) a staff of cold (unseen) (19, 17, D) a staff of air (unseen) (19, 32, D) a +2 heavy trident (unseen) (19, 33, D) a +5 rapier of electrocution (unseen) (19, 48, D) the +9 scimitar of Gemn {protect, ^Contam rN++ rCorr} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (19, 49, D) the ring of the Charming Traitor {rPois Int+3} [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (19, 50, D) a staff of alchemy (unseen) (20, 1, D) the +10 quarterstaff of the Inquisitive Loafs {speed, Fly} Fly: It grants you flight. Cheibriados disapproves of the use of such an item. (unseen) (20, 16, D) a parchment of Sticky Flame (20, 17, D) a +0 leather armour (20, 19, D) a +0 shortbow a +0 short sword a +0 leather armour (20, 20, D) a +0 long sword a +0 ring mail an elf skeleton (20, 22, D) a +0 rapier of draining (still there?) a +0 ring mail (still there?) an elf skeleton (still there?) (20, 48, D) the quicksilver dragon scales of Laxyse {Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (20, 49, D) a +2 trident of pain (20, 50, D) the +10 mace of the Leatherback {venom, rF- Str+2 Dex+2} rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (21, 1, D) a +2 leather armour of fire resistance (unseen) (21, 17, D) a +1 plate armour of death (unseen) (21, 20, D) a +0 longbow (still there?) a +1 troll leather armour (still there?) an elf skeleton (still there?) (21, 32, D) the necromancy staff "Lifebane" {rN+ rCorr Stlth+ Necro} [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (unseen) (21, 33, D) a staff of fire (21, 34, D) a +1 orcbow of electrocution (unseen) (21, 48, D) a +6 spear of venom (22, 5, D) a +0 short sword a +0 partisan a +0 plate armour (22, 17, D) a +0 short sword (22, 18, D) a +0 dagger a +0 ring mail an elf skeleton (22, 19, D) a +3 mace of protection (still there?) a +0 robe (still there?) a +0 buckler (still there?) an elf skeleton (still there?) (22, 32, D) the +2 ring mail of the Game of Kings {+Inv rF+} +Inv: It lets you turn invisible. rF+: It protects you from fire. (unseen) (22, 49, D) a +1 glaive of venom (unseen) (22, 50, D) a +4 whip of draining (23, 0, D) a ring of flight (23, 2, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (23, 4, D) a +0 glaive (23, 16, D) a +0 short sword (23, 17, D) a +0 short sword (23, 18, D) the +1 great sword of the Writhing Woodlouse {freeze, *Rage rN++ SInv Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (23, 21, D) a +2 great sword of venom (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an elf skeleton (still there?) an elf skeleton (still there?) (23, 22, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (23, 32, D) a +2 short sword of electrocution (unseen) (23, 33, D) the fire staff of Mastery {rF+ rCorr Dex+5 Stlth- Fire} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. (23, 34, D) a +2 robe of willpower (23, 48, D) a +2 shortbow of freezing (23, 49, D) a +8 morningstar of protection (unseen) (23, 50, D) a parchment of Manifold Assault (24, 0, D) a staff of fire (24, 1, D) the necromancy staff "Ryfot" {rElec rN+ Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (24, 2, D) a +0 long sword (24, 5, D) a +0 robe (24, 6, D) a +0 scimitar (24, 16, D) a +0 dagger a +0 robe a staff of fire (24, 18, D) a +2 crystal plate armour (24, 19, D) a +0 shortbow a +0 rapier a +0 leather armour a +0 long sword a +0 robe an elf skeleton (24, 20, D) a +0 long sword a +0 robe an elf skeleton (24, 22, D) a +0 trident a +0 robe an orc skeleton (24, 23, D) a +0 rapier a +0 rapier a +0 leather armour (24, 32, D) a +2 rapier of electrocution (24, 33, D) a parchment of Petrify (24, 34, D) the +0 scale mail "Extir" {+Inv Will- Dex+3} +Inv: It lets you turn invisible. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (24, 48, D) a staff of alchemy (24, 49, D) a +4 ring of slaying (25, 0, D) a +0 rapier of speed (25, 2, D) a +0 scimitar (25, 4, D) a +0 dagger a +0 robe (25, 16, D) a staff of air (25, 17, D) a staff of earth (25, 18, D) the +0 chain mail of the Abyss {Fly} Fly: It grants you flight. (unseen) (25, 19, D) a +0 long sword a +0 robe (25, 22, D) a +0 rapier (still there?) a +0 rapier (still there?) the quicksilver dragon scales of the Blue Moon {*Silence Will++ Int+3} (still there?) *Silence: It may silence you when you take damage. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). an elf skeleton (still there?) (25, 32, D) a +1 battleaxe of freezing (unseen) (25, 34, D) a staff of cold (unseen) (25, 48, D) a +7 spectral quarterstaff (25, 49, D) a staff of conjuration (unseen) (25, 50, D) the air staff of Cayschet {^Fragile rElec Will+++ Stlth+ Ice Air} [staff of air] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (26, 0, D) a +6 ring of intelligence (26, 5, D) a +2 war axe (still there?) a +0 robe (still there?) (26, 16, D) a +4 ring of slaying (26, 19, D) a +0 long sword (still there?) a +0 ring mail (still there?) the ring of Bonopl Avio {Fly Stlth+} (still there?) [ring of flight] Fly: It grants you flight. Stlth+: It makes you more stealthy. (26, 21, D) a +0 long sword (still there?) a +0 ring mail (still there?) the ring "Karaff" {rPois rF+ Will+ rCorr Slay+3} (still there?) [ring of resist corrosion] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an elf skeleton (still there?) (26, 32, D) a +2 mace of holy wrath (unseen) (26, 33, D) a +2 scale mail of fire resistance (26, 48, D) a +0 short sword of venom (26, 49, D) a staff of fire (unseen) (26, 50, D) an amulet of dissipation (27, 3, D) a +1 spear of venom (still there?) a +0 robe (still there?) (27, 16, D) a +2 long sword of flaming (unseen) (27, 17, D) a +3 heavy broad axe (unseen) (27, 32, D) a ring of resist corrosion (27, 33, D) the +3 shortbow "gmalak's Foe" {drain, rF+} rF+: It protects you from fire. (27, 34, D) a +4 ring of slaying (27, 48, D) the +1 robe of the End {rN+} rN+: It protects you from negative energy. (27, 49, D) the +1 chain mail "Yhuzacixt" {^Drain +Inv Int+4} ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). (unseen) (28, 1, D) the +1 dagger of Causality {freeze, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (28, 16, D) a +0 leather armour (28, 18, D) a +1 lajatang of speed (still there?) a +0 robe (still there?) an elf skeleton (still there?) (28, 32, D) a +6 heavy war axe (unseen) (28, 33, D) a +3 leather armour of cold resistance (28, 48, D) a condenser vane (28, 49, D) a staff of conjuration (unseen) (29, 1, D) the +7 arbalest "Qogi Pyuhu" {drain, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (29, 16, D) a +2 rapier of protection (unseen) (29, 18, D) a +3 mace of protection (still there?) a +0 robe (still there?) (29, 32, D) a +2 troll leather armour (unseen) (29, 48, D) a +5 falchion of electrocution (29, 50, D) a lupine talisman (30, 48, D) the +0 robe "Toshreh" {Will+ Dex+3 Archmagi} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. (30, 49, D) the necromancy staff of Honour {rF+ rN+ Necro} [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (30, 50, D) a staff of air (unseen) (31, 49, D) a staff of alchemy (31, 50, D) a staff of air (unseen) (32, 48, D) the +0 glaive of Foycut {holy, ^Contam rF+ Str+3} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). (unseen) (32, 49, D) a +4 heavy flail (32, 50, D) a ring of see invisible (33, 48, D) a +2 heavy quarterstaff (unseen) (33, 49, D) a +2 leather armour of willpower (unseen) (34, 15, D) a +4 great mace (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (34, 28, D) a staff of conjuration (unseen) (34, 48, D) a +4 short sword of flaming (unseen) (34, 49, D) a staff of conjuration (unseen) (34, 50, D) the fire staff "Xudimug" {rPois rF+ Dex+2 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (unseen) (35, 28, D) a staff of alchemy (unseen) (35, 29, D) a +5 spear of flaming (unseen) (36, 0, D) a +1 long sword of holy wrath (36, 14, D) the +4 flail "Goto" {freeze, ^Fragile Will+++ Str-5 Stlth+} ^Fragile: It will be destroyed if unequipped. Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. (unseen) (36, 19, D) a +0 demon whip (still there?) a +1 chain mail of poison resistance (still there?) a human skeleton (still there?) (36, 28, D) a +0 buckler of reflection (unseen) (36, 29, D) a parchment of Manifold Assault (37, 0, D) a staff of air (37, 1, D) a +2 mace of protection (37, 6, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (37, 15, D) the +5 morningstar of Makhleb {venom, rC+++} rC+++: It renders you almost immune to cold. (unseen) (37, 28, D) a +5 ring of evasion (37, 29, D) a +1 great sword of protection (unseen) (38, 0, D) the +3 trident of Patterns {freeze, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (38, 1, D) a parchment of Sticky Flame (38, 3, D) a +3 demon whip of flaming a +0 chain mail (38, 6, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (38, 7, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (38, 15, D) a +1 dagger of electrocution (38, 17, D) a +1 heavy long sword (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (38, 19, D) a +1 demon whip a +0 chain mail (38, 20, D) a +3 demon whip (still there?) a +0 plate armour (still there?) (38, 28, D) a +6 ring of strength (38, 29, D) a +3 orcbow (unseen) (39, 0, D) a +0 chain mail of cold resistance (39, 4, D) a +4 halberd a +0 plate armour (39, 5, D) a +2 great sword of flaming (39, 14, D) a +2 heavy hand axe (39, 15, D) a +1 orcbow of flaming (39, 19, D) a +3 halberd of flaming (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (39, 28, D) the earth staff "Eviscerator" {Str+5 Int+2 Dex+3 Earth Alch} [staff of earth] Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (39, 29, D) a ring of see invisible (39, 48, D) the +9 orcbow "Lyfeekaeb" {drain, Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (39, 49, D) a staff of necromancy (unseen) (40, 0, D) a +1 sling of flaming (40, 5, D) a hell hog corpse (skeletalised by now) (40, 6, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) a hell hog corpse (skeletalised by now) (still there?) (40, 14, D) the +4 whip "Eqatreq" {vamp, rPois rC- Str+4 Dex+3} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (unseen) (40, 15, D) a +2 scale mail of positive energy (40, 18, D) a +1 heavy broad axe (still there?) a +0 chain mail (still there?) (40, 48, D) a staff of earth (unseen) (40, 49, D) a parchment of Chain Lightning (40, 50, D) a +2 chain mail of fire resistance (40, 51, D) the fire staff "Inuo" {rF+ rC+ Summ Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (unseen) (40, 57, D) a +3 morningstar of flaming (still there?) the ring "Geutaloy" {Fly Str+3 Dex+2} (still there?) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (41, 0, D) a staff of earth (41, 1, D) a +3 chain mail of resonance (41, 4, D) a +2 demon blade a +0 chain mail a human corpse (skeletalised by now) (41, 14, D) a staff of air (unseen) (41, 50, D) a staff of cold (41, 51, D) a +0 long sword (42, 1, D) a +2 heavy sling (unseen) (42, 14, D) a +1 leather armour of poison resistance (unseen) (42, 55, D) a +0 flail (43, 15, D) a +4 dagger of speed (unseen) (43, 17, D) a +0 demon trident of draining (still there?) a +0 chain mail (still there?) an amulet of regeneration (still there?) a human skeleton (still there?) (43, 28, D) a +2 falchion of holy wrath (unseen) (43, 49, D) a +6 spear of freezing (unseen) (44, 28, D) a +6 ring of dexterity (44, 50, D) a +3 spectral quarterstaff (44, 51, D) a phial of floods (44, 54, D) a +0 mace (44, 56, D) a staff of air (unseen) (45, 49, D) a +1 leather armour of positive energy (unseen) (45, 50, D) a parchment of Death's Door (45, 51, D) the +6 mace of Exoneration {heavy, rPois rC+ rCorr Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (45, 53, D) a +0 mace (45, 55, D) a +6 heavy war axe (still there?) a +2 leather armour of cold resistance (still there?) a +0 buckler of protection (still there?) a +4 ring of slaying (still there?) (46, 48, D) a +0 dagger of protection (46, 49, D) a parchment of Disjunction (46, 51, D) a +0 glaive a +1 long sword of flaming (46, 55, D) a +0 trident (46, 62, D) the +3 triple crossbow of Joyful Slaughter {flame, rN++ SInv} (still there?) rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. a +1 morningstar of venom (still there?) (47, 48, D) a condenser vane (47, 51, D) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). (47, 52, D) a +0 mace (48, 48, D) a parchment of Gloom (48, 50, D) a +3 heavy mace (48, 51, D) a ring of resist corrosion (49, 0, D) a +0 dire flail (49, 1, D) a +2 plate armour of willpower (unseen) (49, 12, D) a +5 quarterstaff (unseen) (49, 27, D) a dream sheep corpse (skeletalised by now) (49, 36, D) a +0 chain mail of cold resistance (unseen) (49, 49, D) a ring of magical power (49, 50, D) the +3 battleaxe "Lerut" {freeze, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (50, 0, D) a parchment of Iskenderun's Battlesphere (50, 4, D) the +4 quarterstaff of the Tiger {drain, rElec rC+ Str+3} (still there?) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (50, 5, D) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (50, 12, D) a +3 leather armour of fire resistance (unseen) (50, 24, D) a +2 sling of freezing (50, 27, D) a bullfrog corpse (skeletalised by now) (50, 39, D) a +0 trident a ring of protection from cold a merfolk corpse (skeletalised by now) (50, 44, D) a water nymph corpse (skeletalised by now) (50, 48, D) +0 ice dragon scales (50, 50, D) the +3 battleaxe of Kyclop {flame, *Noise +Blink SInv Stlth+} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (50, 52, D) a staff of alchemy (still there?) an amulet of regeneration (still there?) (51, 1, D) a +6 ring of strength (51, 6, D) a +0 great sword a +0 plate armour (51, 7, D) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 robe an orc corpse (skeletalised by now) (51, 12, D) a +2 robe of willpower (51, 16, D) a blink frog corpse (skeletalised by now) (51, 18, D) a komodo dragon corpse (skeletalised by now) (51, 25, D) a staff of air (unseen) (51, 40, D) a +2 trident of protection a +0 leather armour the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 trident (51, 41, D) a +0 trident a +2 robe of willpower (51, 50, D) the +0 pair of gloves "Fyasch" {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (52, 1, D) a +0 club the +7 shortbow of Zeokh {antimagic, Int+5} Int+5: It affects your intelligence (+5). an orc corpse (skeletalised by now) (52, 5, D) a +2 vampiric war axe a +0 arbalest (52, 6, D) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (52, 12, D) a staff of air (52, 14, D) a water moccasin corpse (skeletalised by now) (52, 16, D) a water moccasin corpse (skeletalised by now) (52, 18, D) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (52, 29, D) a basilisk corpse (skeletalised by now) (52, 30, D) an elephant corpse (skeletalised by now) (52, 36, D) the +3 dire flail of Bursted Action {freeze, rPois rC+ Str+3 Int-4} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (52, 39, D) a +0 spear (52, 41, D) a +0 trident a +0 robe (52, 42, D) a +4 war axe of pain (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 50, D) a +1 leather armour of fire resistance (unseen) (53, 0, D) a +0 chain mail (53, 1, D) a staff of alchemy (53, 2, D) a +0 hand axe an orc corpse (skeletalised by now) (53, 6, D) a +0 giant club an ogre corpse (skeletalised by now) (53, 7, D) a +1 war axe of flaming (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (53, 12, D) a +3 short sword of draining (53, 13, D) a +2 morningstar of flaming (unseen) (53, 15, D) a bullfrog corpse (skeletalised by now) (53, 24, D) a +6 ring of strength (53, 25, D) a +7 orcbow (unseen) (53, 30, D) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (53, 37, D) a +0 vampiric trident (unseen) (53, 49, D) a +0 mace of draining (unseen) (53, 50, D) a ring of poison resistance (54, 1, D) a +0 rapier of speed (still there?) a +0 robe (still there?) a parchment of Searing Ray (still there?) (54, 4, D) a +2 long sword of electrocution (still there?) the +7 chain mail "Muat" {rPois Int-3 Dex+5} (still there?) rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (54, 12, D) a ring of flight (54, 13, D) a +1 chain mail of cold resistance (unseen) (54, 24, D) the +7 flail "Eviscerator" {freeze, rPois rC- rN++ Int+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). (54, 25, D) a staff of alchemy (54, 27, D) a bullfrog corpse (skeletalised by now) (54, 30, D) a water moccasin corpse (skeletalised by now) (54, 40, D) a +4 rapier of electrocution (still there?) a +0 robe (still there?) (54, 48, D) a +2 heavy trident (unseen) (54, 49, D) a staff of cold (unseen) (55, 0, D) a +0 dagger (55, 1, D) a +0 sling of flaming (unseen) (55, 4, D) a +0 hand axe a boomerang a +0 chain mail (55, 12, D) a +4 glaive of flaming (unseen) (55, 13, D) a +3 heavy glaive (unseen) (58, 47, D) a +2 ring mail of cold resistance (unseen) (58, 48, D) a +2 shortbow of freezing (unseen) (58, 49, D) a condenser vane (59, 37, D) a +3 leather armour of fire resistance (unseen) (59, 47, D) a +0 robe (59, 48, D) a +0 dire flail (59, 49, D) the +0 ring mail of Crawling {Will+ Dex+4 Slay-6} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (unseen) (60, 36, D) a staff of air (unseen) (60, 47, D) a +0 dagger (60, 48, D) a +5 orcbow (unseen) (60, 49, D) a +0 battleaxe (60, 50, D) the +5 flail "Jegaush" {freeze, rN+ Will+} (still there?) rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 chain mail (still there?) an orc skeleton (still there?) (60, 51, D) the +7 great mace of the Beginning {elec, rF+ Dex+3} (still there?) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +0 robe (still there?) the amulet of Understanding {Acrobat rElec Regen+ Str-2 Int+7} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). 8 large rocks (still there?) an orc corpse (still there?) a stone giant skeleton (still there?) (61, 0, D) a +0 short sword (61, 3, D) a staff of cold a +0 ring mail (61, 4, D) a +0 whip of electrocution a +0 leather armour (61, 8, D) a +3 heavy war axe (unseen) (61, 11, D) a +0 dagger a +0 robe (61, 29, D) a +1 battleaxe (still there?) a +0 robe (still there?) a ring of poison resistance (still there?) (61, 36, D) a +0 vampiric halberd (61, 47, D) a +0 plate armour (61, 49, D) a +0 robe of positive energy (unseen) (61, 51, D) 4 large rocks (still there?) a +2 short sword of draining (still there?) a +2 robe of willpower (still there?) (62, 0, D) a +0 short sword (62, 1, D) a staff of necromancy (62, 3, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (62, 17, D) the +8 war axe of Autumn {flame, *Corrode Str+3 Dex+3} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (62, 21, D) a +0 short sword a +0 robe a black bear corpse (skeletalised by now) (62, 36, D) a staff of conjuration (unseen) (62, 47, D) a +0 ring mail (62, 48, D) a +0 dagger (62, 49, D) a +0 war axe (62, 50, D) a +0 long sword of holy wrath (still there?) a +3 chain mail of poison resistance (still there?) an orc corpse (still there?) (62, 51, D) a +0 battleaxe (still there?) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (still there?) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. 6 large rocks (still there?) a +4 war axe of electrocution (still there?) a +2 chain mail of fire resistance (still there?) (63, 4, D) a +0 short sword a +0 robe (63, 17, D) a +0 dagger (63, 20, D) a wolf corpse (skeletalised by now) (63, 21, D) the +7 quarterstaff "Tailoz" {heavy, rElec rF+ Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). a +0 robe (63, 27, D) a +0 spear a +0 robe a phantom mirror (63, 36, D) a +6 ring of strength (63, 37, D) a staff of conjuration (unseen) (63, 47, D) a +0 dagger (63, 48, D) a +1 long sword of pain (unseen) (63, 49, D) a staff of cold (still there?) a +2 robe of willpower (still there?) a +3 halberd (still there?) an orc corpse (still there?) (63, 50, D) a +2 battleaxe (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a ring of protection from cold (still there?) a staff of necromancy (still there?) (63, 51, D) 3 large rocks (63, 52, D) 5 large rocks (63, 53, D) the +7 trident of Grace {freeze, rElec Will+ Dex+4} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). a +0 chain mail (still there?) (64, 16, D) a +2 rapier of venom (unseen) (64, 17, D) a medusa talisman (64, 22, D) a +5 hand cannon of flaming (still there?) a +0 robe (still there?) (64, 50, D) an amulet of magic regeneration (64, 51, D) the +4 mace of the Solstice {drain, rF+++ rC- Int+3 Dex+4} (still there?) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). a +0 chain mail (still there?) a +0 tower shield (still there?) (64, 52, D) a +4 long sword of holy wrath (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (64, 53, D) a +1 heavy broad axe (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) the ring of Xom's Capriciousness {rElec rF+ rC++ Will- MP+8} (still there?) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. MP+8: It affects your magic capacity (+8). an orc skeleton (still there?) (65, 26, D) the air staff of Qoebiaq {*Slow rElec rPois rF+ Ice Air} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (65, 47, D) a +0 scale mail of cold resistance (unseen) (65, 48, D) a +0 plate armour (65, 49, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). an amulet of faith (65, 50, D) a +0 dagger a +0 robe of cold resistance a +2 heavy sling an orc skeleton (65, 51, D) the +9 halberd "Tuniuz" {spect, rPois Str+3 Dex+6} (still there?) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). a +0 chain mail (still there?) 5 large rocks (still there?) a stone giant skeleton (still there?) (65, 52, D) a +0 long sword a +0 arbalest a +0 plate armour an orc skeleton (65, 53, D) a +1 battleaxe (still there?) +0 ice dragon scales (still there?) (65, 55, D) a juggernaut corpse (66, 48, D) a +0 long sword (66, 50, D) the +9 hand axe of Wu Jian's Esteem {flame, rN+} rN+: It protects you from negative energy. (66, 51, D) a +0 war axe a +0 plate armour a +2 troll leather armour (66, 52, D) 5 large rocks a stone giant skeleton (66, 53, D) a +0 dire flail +1 storm dragon scales a +0 battleaxe a +0 chain mail an orc corpse (66, 54, D) a +0 broad axe a +0 plate armour of poison resistance (66, 55, D) a +4 war axe of flaming a +0 chain mail (67, 3, D) a shapeshifter corpse (skeletalised by now) (67, 47, D) the +1 ring mail of Death Resistance {rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (67, 48, D) a +0 dagger (67, 50, D) a +2 rapier of draining a +0 robe a staff of cold (67, 51, D) 3 large rocks a stone giant corpse (67, 53, D) 4 large rocks a stone giant skeleton (67, 54, D) a +3 long sword of electrocution (still there?) the +0 scale mail of Revve {Rampage Regen+ rCorr Dex-5} (still there?) Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Cheibriados disapproves of the use of such an item. an orc skeleton (still there?) (67, 55, D) a +0 long sword (still there?) a +2 chain mail of cold resistance (still there?) a +0 kite shield (still there?) an orc skeleton (still there?) (68, 3, D) a staff of necromancy (still there?) a shapeshifter corpse (skeletalised by now) (still there?) (68, 48, D) a +0 dagger (68, 49, D) a staff of conjuration (68, 50, D) a +1 broad axe of venom the +0 ring mail of the Game of Kings {rElec} rElec: It insulates you from electricity. the +6 orcbow of Uncomfortable Rashes {elec, rF+ rN+ Int-3 Dex+4 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (68, 51, D) a +3 arbalest of electrocution (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) 10 large rocks (still there?) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (still there?) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 robe (still there?) an orc corpse (still there?) a stone giant skeleton (still there?) an orc skeleton (still there?) (68, 53, D) a +0 long sword (still there?) the +1 robe "Dixzi" {rF- rC+ SInv Stlth+} (still there?) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. an orc corpse (still there?) (69, 36, D) the earth staff of Misso {Str+2 Dex-2 Air Earth} [staff of earth] Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen) (69, 47, D) a parchment of Gell's Gavotte (69, 48, D) a +0 leather armour (69, 49, D) a +0 dagger of speed (unseen) (69, 50, D) a +0 chain mail (69, 51, D) a +0 glaive a +0 robe (69, 52, D) a +0 dire flail a +0 chain mail an orc skeleton (70, 8, D) a staff of cold (unseen) (70, 36, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (70, 37, D) the alchemy staff of Purpose {rPois rN+ Str+2 Alch} [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Alch: It increases the power of your Alchemy spells. (unseen) (70, 48, D) a +0 mace (70, 49, D) a +0 helmet of ice (70, 51, D) 5 large rocks a +0 mace a +0 robe (70, 52, D) a +1 bardiche of freezing (still there?) a +1 plate armour of command (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (71, 8, D) a +6 spear of freezing (71, 16, D) a staff of air (unseen) (71, 20, D) a rime drake corpse (skeletalised by now) (71, 21, D) a rime drake corpse (skeletalised by now) (71, 27, D) a +1 scimitar of holy wrath (unseen) (71, 47, D) a +0 robe (71, 48, D) a +0 robe (71, 50, D) a +0 dire flail a +0 ring mail 4 large rocks an orc corpse (71, 51, D) a +1 long sword of flaming (still there?) a +0 plate armour (still there?) a +4 ring of protection (still there?) (71, 52, D) 5 large rocks (72, 8, D) a parchment of Swiftness (72, 9, D) a staff of cold (unseen) (72, 26, D) a +2 heavy war axe (unseen) (72, 27, D) a +0 falchion of flaming (72, 36, D) a +0 scale mail of cold resistance (72, 37, D) a +6 ring of intelligence (72, 50, D) a +0 long sword the +1 plate armour of the Hunter {Resonance, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. a +0 dagger a +0 robe a ring of willpower an orc corpse an orc skeleton (72, 51, D) a +3 great sword (still there?) a +3 plate armour of willpower (still there?) an orc skeleton (still there?) (72, 52, D) 3 large rocks a stone giant corpse (73, 1, D) a +0 battleaxe of venom (unseen) (73, 17, D) a staff of conjuration (unseen) (73, 18, D) a rime drake corpse (skeletalised by now) (73, 26, D) a +5 rapier of freezing (unseen) (73, 27, D) a +6 ring of intelligence (73, 37, D) the fortress talisman of Husuagh {SInv} [fortress talisman] SInv: It lets you see invisible. (unseen) (73, 47, D) a staff of necromancy (unseen) (73, 48, D) a parchment of Hoarfrost Cannonade (73, 49, D) a staff of cold (74, 3, D) a bullfrog corpse (skeletalised by now) (74, 47, D) +2 swamp dragon scales (unseen) (74, 48, D) the +5 flail of Gravity {spect, Str+3} Str+3: It affects your strength (+3). (75, 47, D) a +0 chain mail (75, 49, D) a staff of air (unseen)