gmalak the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 4, D) a +0 war axe a +0 buckler a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (33, 32, D) a +0 scimitar of flaming (still there?) a +0 plate armour (still there?) a human corpse (still there?) (35, 28, D) a +2 orcbow of draining (unseen) (35, 29, D) a +4 short sword of speed (unseen) (36, 1, D) a staff of earth (unseen) (36, 28, D) a +1 vampiric halberd (unseen) (36, 29, D) a +1 mace of holy wrath (unseen) (36, 32, D) a +2 halberd of flaming (still there?) a +0 chain mail (still there?) a human corpse (still there?) (36, 33, D) a +2 demon whip of flaming (still there?) a +0 chain mail (still there?) (37, 1, D) the +7 orcbow of Death {speed, Bane rPois rC+} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (37, 15, D) a staff of alchemy (37, 28, D) a +3 ring mail of cold resistance (unseen) (37, 29, D) a scroll of brand weapon (38, 0, D) a staff of alchemy (38, 1, D) a staff of alchemy (unseen) (38, 5, D) a staff of conjuration (still there?) a +0 robe (still there?) a +0 robe (still there?) a wind drake corpse (still there?) a spriggan corpse (still there?) (38, 14, D) a staff of earth (38, 15, D) a staff of alchemy (38, 18, D) a +2 scimitar a +0 robe (38, 19, D) a +1 rapier of venom a +0 robe a kobold corpse (38, 20, D) a shapeshifter corpse a glowing shapeshifter corpse (38, 28, D) a +1 quarterstaff of speed (unseen) (38, 29, D) a +6 ring of strength (39, 4, D) a +0 robe (39, 14, D) a +2 great mace of protection (39, 18, D) a +1 dagger of draining a +0 robe a kobold corpse (39, 28, D) a lightning rod (4/4) (39, 29, D) the ring of the Scarab {rElec rC+ Will+} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (40, 0, D) a +3 orcbow of draining (40, 4, D) a +0 robe a +6 ring of dexterity a +0 robe a spriggan corpse a spriggan corpse (40, 6, D) a storm dragon corpse (40, 19, D) a +1 dagger of draining (still there?) a +0 robe (still there?) a kobold corpse (still there?) a glowing shapeshifter corpse (still there?) (40, 20, D) a glowing shapeshifter corpse (40, 28, D) a +2 heavy mace (unseen) (40, 29, D) a +2 dagger of freezing (unseen) (41, 0, D) the +6 quarterstaff "Casod" {freeze, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (41, 1, D) a +0 antimagic orcbow (41, 14, D) a staff of earth (41, 28, D) a parchment of Arcjolt (42, 0, D) a +1 spear of distortion (unseen) (42, 14, D) the +5 shortbow of Virtue {speed, ^Drain rCorr Int+2 Dex+3} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (42, 28, D) the +8 sling of Equilibrium {heavy, rF+ rN++ Int-2 Stlth+} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (unseen) (42, 29, D) the +10 shortbow of Ashenzari, Chewing {freeze, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (43, 15, D) a parchment of Borgnjor's Vile Clutch (49, 0, D) a +1 robe of fire resistance (unseen) (49, 12, D) the +8 rapier of Wounding {pain, +Blink rC+} +Blink: It lets you blink. rC+: It protects you from cold. (unseen) (49, 24, D) a +3 shortbow of freezing (unseen) (49, 36, D) a +3 partisan of flaming (50, 0, D) the +5 chain mail of Midnight {Regen+ Str+3 Slay-3} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (unseen) (50, 4, D) a +0 dagger a +0 robe a human corpse (50, 12, D) a +4 scale mail of cold resistance (unseen) (50, 13, D) the +10 short sword "Engageib" {vamp, ^Fragile rN+ Int+6 Stlth-} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. (50, 24, D) the +8 long sword "Beast's Undoing" {drain, *Slow rElec rCorr} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (50, 25, D) a +0 long sword of electrocution (unseen) (50, 36, D) a +6 ring of strength (50, 37, D) a +0 long sword (50, 41, D) a +1 heavy arbalest a +0 plate armour 5 large rocks a human corpse (skeletalised by now) (51, 0, D) a +0 flail (51, 1, D) the cold staff of Dissent {rC+ Dex+3 Ice} [staff of cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (51, 3, D) a +0 great sword a +0 chain mail (51, 4, D) a +2 robe of willpower (still there?) a +4 mace of freezing (still there?) a +0 robe (still there?) (51, 24, D) a staff of earth (unseen) (51, 25, D) a +0 scale mail of poison resistance (51, 36, D) the +0 buckler of Fashionability {Harm} Harm: It increases damage dealt and taken. (51, 37, D) the +0 ring mail of Dice, Bag, and Bottle {Harm ^Drain Int+7 Dex-2} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). (51, 39, D) a +0 arbalest a staff of cold a yaktaur corpse (skeletalised by now) (51, 40, D) a +3 bardiche a +0 plate armour a human corpse (skeletalised by now) (51, 41, D) 5 large rocks a +0 battleaxe a +0 chain mail (52, 0, D) a +3 long sword of electrocution (52, 3, D) the +5 rapier of Gravity {protect, Stlth+} Stlth+: It makes you more stealthy. a ghoul corpse (52, 18, D) a +0 glaive (52, 24, D) the lupine talisman of the Known World {rPois rN+ Slay+3} [lupine talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (52, 25, D) a +3 ring mail of poison resistance (52, 40, D) a +0 bardiche a +0 chain mail (52, 41, D) 5 large rocks (52, 42, D) 3 large rocks a +0 great sword a +0 plate armour (53, 0, D) a +1 vampiric trident (unseen) (53, 1, D) a +2 antimagic rapier (53, 3, D) a +0 dagger a +0 robe a +0 scimitar a +0 robe (53, 12, D) a +9 orcbow (unseen) (53, 13, D) a staff of fire (53, 37, D) a +1 hand axe of freezing (53, 41, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (54, 1, D) a +2 glaive of protection (54, 24, D) a +0 antimagic shortbow (unseen) (54, 25, D) a +1 glaive of protection (unseen) (55, 1, D) a +0 antimagic hand axe (unseen) (55, 12, D) a staff of conjuration (unseen) (55, 13, D) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (55, 24, D) a staff of necromancy (unseen) (57, 36, D) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (59, 37, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (unseen) (60, 37, D) a +1 mace of protection (unseen) (61, 2, D) a +0 long sword a +0 ring mail (61, 4, D) a staff of cold a +0 ring mail (61, 8, D) a staff of conjuration (unseen) (61, 16, D) a +8 chain mail of ponderousness (unseen) (61, 26, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (62, 0, D) a +2 long sword of holy wrath (62, 4, D) a +0 dagger a +0 ring mail (62, 8, D) a staff of necromancy (62, 9, D) a +3 short sword of electrocution (62, 16, D) +0 swamp dragon scales (62, 17, D) a staff of alchemy (unseen) (62, 22, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (62, 26, D) a staff of air (62, 36, D) a spider talisman (62, 37, D) the +0 double sword "Ceassafe" {pain, rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (63, 0, D) a +0 short sword (63, 8, D) a +2 heavy war axe (unseen) (63, 17, D) a +1 antimagic longbow (63, 26, D) the +2 plate armour of a sewer {rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (63, 27, D) a +1 scale mail of death (63, 37, D) a +2 short sword of speed (unseen) (64, 16, D) a staff of necromancy (unseen) (64, 17, D) the +7 bardiche "Daos" {holy, rC+ Will++} rC+: It protects you from cold. Will++: It greatly increases your willpower. (64, 26, D) the +4 dagger of Watchfulness {elec, rElec rPois Will- Str+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Str+2: It affects your strength (+2). (unseen) (65, 26, D) the +9 morningstar of Conflict {venom, Str+7 Dex-2} Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). (unseen) (67, 0, D) the +8 great sword of Todu {flame, Str+3} Str+3: It affects your strength (+3). (unseen) (68, 0, D) a staff of alchemy (69, 0, D) a +0 robe of willpower (unseen) (69, 36, D) the +6 scimitar "Seogoh" {heavy, rCorr Int+2 Dex+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (70, 9, D) a +3 sling of draining (70, 12, D) a shapeshifter corpse (skeletalised by now) (70, 13, D) a shapeshifter corpse (skeletalised by now) (70, 28, D) a +0 shortbow (70, 36, D) a +0 helmet of ice (70, 40, D) a +2 scimitar (still there?) a +0 robe (still there?) (70, 41, D) a +0 dire flail (71, 8, D) a +2 mace of protection (71, 16, D) a +2 robe of resistance (unseen) (71, 17, D) the +8 lajatang "Weluetig" {holy, rElec rPois Dex-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). (71, 29, D) a +0 arbalest a yaktaur skeleton (71, 37, D) a +2 dagger of draining (71, 40, D) a +0 short sword (72, 8, D) a +0 rapier of freezing (unseen) (72, 9, D) a staff of earth (unseen) (72, 27, D) a +2 crystal plate armour (72, 29, D) a +0 arbalest a +0 orcbow (72, 37, D) the fire staff of Qezxogh {rF+ rC+ Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. (72, 40, D) a +0 flail a +0 robe (73, 29, D) a +0 orcbow (73, 30, D) 5 large rocks (73, 37, D) a staff of earth (unseen) (74, 3, D) a wolf corpse (skeletalised by now)