gmalak the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (8, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman the wellspring talisman of Xom's Generosity {rPois rC+ Int+3 Dex-3} [wellspring talisman] rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (47, 37, D) a +0 longbow a +0 leather armour (47, 38, D) a +0 shortbow (still there?) a +6 hand axe of flaming (still there?) a +0 leather armour (still there?) (49, 24, D) the +5 long sword "Ucirottemest" {heavy, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). (unseen) (49, 36, D) a +0 dagger (49, 37, D) a +2 chain mail of willpower (unseen) (50, 24, D) a phantom mirror (50, 25, D) a +4 ring of protection (50, 36, D) a +2 short sword of speed (still there?) a +0 robe (still there?) a +0 whip of draining (still there?) (50, 38, D) a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour (50, 39, D) a +0 dagger of draining a +0 leather armour (51, 24, D) a ring of positive energy (51, 25, D) the ring of the Greedy {rPois rF+ Str+2} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). (unseen) (51, 28, D) a +0 partisan (51, 36, D) a +0 robe (52, 24, D) a parchment of Splinterfrost Shell (52, 25, D) a parchment of Olgreb's Toxic Radiance (52, 36, D) the +8 shortbow of Caxul Cae {flame, *Corrode Str+5 Int+7} *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). Int+7: It affects your intelligence (+7). (unseen) (52, 37, D) the +8 spear "Worm" {flame, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (53, 24, D) the +1 ring mail "Banyceps" {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (unseen) (53, 25, D) a staff of cold (unseen) (53, 38, D) a +0 longbow a +0 leather armour (54, 24, D) a +1 leather armour of positive energy (unseen) (54, 25, D) a +1 partisan of flaming (unseen) (54, 28, D) a +0 dagger a +0 robe a human corpse (54, 36, D) a +6 ring of dexterity (54, 39, D) a +0 shortbow (still there?) a +2 short sword of venom (still there?) a +0 leather armour (still there?) (54, 42, D) a +0 short sword a +0 scale mail an elf corpse (55, 24, D) a +0 crystal plate armour (55, 35, D) a +0 glaive (still there?) the +0 scale mail of the Dungeon {rN+ Slay+2} (still there?) rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an orc corpse (still there?) (59, 26, D) a +0 dire flail (59, 36, D) a +2 mace of draining (unseen) (59, 37, D) a staff of earth (unseen) (60, 3, D) a +0 club (60, 4, D) a +0 whip a +1 ring mail of fire resistance an orc corpse (skeletalised by now) (60, 36, D) a +6 flail of venom (unseen) (60, 37, D) a parchment of Sticky Flame (61, 3, D) a +0 whip a +3 scale mail of cold resistance an orc corpse (skeletalised by now) (61, 4, D) a staff of earth (61, 16, D) a staff of air (61, 26, D) a parchment of Forge Blazeheart Golem (61, 36, D) a parchment of Lehudib's Crystal Spear (61, 37, D) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (unseen) (62, 1, D) a +0 short sword (62, 8, D) a +6 rapier of speed (62, 9, D) a parchment of Kinetic Grapnel (62, 10, D) a +0 dire flail (62, 11, D) a ball python corpse (skeletalised by now) (62, 16, D) a staff of necromancy (62, 26, D) the alchemy staff "Jesehic" {+Blink rPois rF+ Str+5 Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Str+5: It affects your strength (+5). Alch: It increases the power of your Alchemy spells. (62, 27, D) the +11 scimitar "Paptuhor" {pain, Will+ Dex+5} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (62, 36, D) a +2 great sword of flaming (unseen) (62, 37, D) a phantom mirror (63, 0, D) a parchment of Starburst (63, 8, D) a staff of necromancy (unseen) (63, 11, D) a ball python corpse (skeletalised by now) (63, 12, D) an adder corpse (skeletalised by now) (63, 17, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (63, 25, D) a hell hound corpse (skeletalised by now) (63, 29, D) a +0 robe a +1 leather armour of poison resistance (63, 36, D) a staff of alchemy (unseen) (63, 37, D) a +0 vampiric war axe (unseen) (64, 17, D) a +6 ring of intelligence (64, 26, D) a parchment of Diamond Sawblades (64, 29, D) a +0 long sword (65, 26, D) the +8 morningstar of Nixtof {flame, Bane +Blink rCorr Stlth+} Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (66, 27, D) a +3 orcbow of draining (unseen) (68, 0, D) a staff of earth (69, 0, D) the +4 sling of the Smoking Gods {freeze, Int+7} Int+7: It affects your intelligence (+7). (69, 36, D) a ring of resist corrosion (70, 8, D) a parchment of Eringya's Noxious Bog (70, 36, D) a +3 great mace of protection (70, 37, D) a parchment of Sphinx Sisters (71, 8, D) a +1 helmet of light (71, 17, D) a staff of fire (unseen) (71, 18, D) a +0 hand axe a naga corpse (skeletalised by now) (71, 19, D) a +0 long sword a +0 robe (71, 26, D) a +0 flail (71, 27, D) a +1 chain mail of cold resistance (71, 32, D) a +0 arbalest a yaktaur skeleton (71, 36, D) the +7 captain's cutlass {speed, disarm} (71, 37, D) a +2 shortbow of freezing a sky beast corpse (71, 38, D) a sky beast corpse (72, 26, D) a staff of cold (72, 27, D) a parchment of Fortress Blast (72, 30, D) a +0 shortbow of freezing (still there?) a +0 dire flail (still there?) a +0 leather armour (still there?) a human skeleton (still there?) (72, 31, D) a +3 battleaxe of venom a +0 plate armour of cold resistance a human skeleton (72, 36, D) a +2 robe of fire resistance (72, 37, D) a staff of alchemy (72, 39, D) a sky beast corpse (73, 1, D) the +11 trident of Traps {flame, *Slow ^Fragile rN+++ Dex+7} *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Dex+7: It affects your dexterity (+7). (unseen) (73, 17, D) a +1 long sword of electrocution (73, 20, D) an adder corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (73, 21, D) a water moccasin corpse (skeletalised by now) (73, 22, D) a black mamba corpse (skeletalised by now) (73, 29, D) the +10 rapier of the Extremely Mad {speed, rPois rF- Str+6} (still there?) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). a +0 leather armour (still there?) a human skeleton (still there?) (73, 36, D) a +2 chain mail of poison resistance (73, 38, D) a sky beast corpse (74, 29, D) a +2 long sword of electrocution (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a human skeleton (still there?) (74, 31, D) a +0 arbalest a +4 ring of protection a yaktaur skeleton