gmalak the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 9, D) a ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 scale mail a +0 buckler a +0 flail (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman the spider talisman of the Little Devil {rF+ rN+ Dex+3} [spider talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). a serpent talisman a blade talisman the lupine talisman of the Armadillo {rN+ Str+4} [lupine talisman] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). an inkwell talisman a quill talisman (11, 0, D) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (17, 24, D) a +1 halberd of flaming (still there?) a +0 plate armour (still there?) the amulet "Kuoteh" {Reflect rCorr SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). a +0 battleaxe (still there?) a +0 robe (still there?) an orc corpse (still there?) (17, 26, D) a +0 dagger (still there?) a +0 robe of positive energy (still there?) an orc corpse (still there?) (18, 24, D) a +0 battleaxe a +0 robe an orc corpse (18, 26, D) 6 large rocks (19, 0, D) the +7 hand axe "Grim" {holy, rElec rF- rC++ rN+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (unseen) (19, 1, D) a staff of fire (unseen) (19, 24, D) a +5 flail of protection (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (19, 25, D) a +1 great sword of electrocution a +0 plate armour (19, 27, D) 3 javelins (20, 1, D) a +4 hand axe of pain (unseen) (20, 28, D) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +3 sling of freezing (still there?) a +0 plate armour (still there?) (21, 0, D) a +4 sling (21, 1, D) a staff of necromancy (unseen) (22, 1, D) a +0 heavy trident (unseen) (23, 0, D) the alchemy staff of Subjectivity {Fly rPois Dex-2 Conj Fire Alch} [staff of alchemy] Fly: It grants you flight. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (23, 18, D) a parchment of Fireball (24, 1, D) a +4 plate armour of fire resistance (24, 18, D) a +5 vampiric spear (unseen) (25, 1, D) a staff of cold (unseen) (25, 18, D) the necromancy staff of the Last Tables {rC+ rN+ Conj Necro Fire} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (26, 1, D) a ring of flight (27, 0, D) a parchment of Infestation (28, 1, D) a +2 ring mail of poison resistance (unseen) (29, 0, D) a box of beasts (29, 1, D) a +1 heavy halberd (unseen) (33, 34, D) a +2 demon whip a +0 chain mail (33, 35, D) a +0 demon trident of distortion a +2 plate armour of cold resistance a +2 great sword of flaming a +1 great sword of flaming (34, 21, D) a +0 mace (34, 34, D) a +3 war axe of flaming a +0 chain mail an amulet of magic regeneration (34, 35, D) a +0 great sword of flaming a +0 great sword of flaming (35, 14, D) a parchment of Fulminant Prism (35, 15, D) a +2 ring mail of cold resistance (unseen) (35, 24, D) a +3 halberd a +0 ring mail (35, 28, D) a +5 morningstar of protection (35, 29, D) the +0 arbalest of the Other Side {speed, rC- rN+ Int+4} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (unseen) (36, 1, D) a +2 kite shield of reflection (36, 6, D) a komodo dragon corpse (skeletalised by now) (36, 7, D) a +0 quarterstaff a +0 robe a komodo dragon corpse (skeletalised by now) (36, 15, D) a +1 crystal plate armour (36, 21, D) a +0 hand axe a +0 great sword a +0 chain mail a +0 flail an orc skeleton (36, 23, D) a shadow dragon skeleton (36, 29, D) a +1 partisan of venom (unseen) (37, 0, D) the +6 orcbow of the Fray {antimagic, rElec rCorr SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (37, 1, D) a +5 spear of venom (37, 8, D) a hydra corpse (skeletalised by now) (37, 9, D) a +0 robe a spriggan corpse (skeletalised by now) (37, 15, D) +1 golden dragon scales (37, 22, D) +0 shadow dragon scales a shadow dragon skeleton (37, 23, D) a +2 mace of venom (37, 24, D) a +0 scimitar of flaming (unseen) (37, 29, D) a staff of alchemy (unseen) (38, 0, D) a parchment of Sculpt Simulacrum (38, 8, D) a water moccasin corpse (skeletalised by now) (38, 10, D) a rime drake corpse (skeletalised by now) (38, 15, D) a +2 trident of venom (unseen) (38, 21, D) a +0 partisan a +0 glaive (38, 28, D) a +4 shortbow of freezing (unseen) (38, 29, D) a phantom mirror (39, 0, D) a +0 heavy trident (39, 1, D) a staff of cold (39, 15, D) the fire staff of Taatyuka {rF+ Str+5 Fire} [staff of fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. (39, 29, D) a +3 arbalest of flaming (40, 0, D) a +4 sling (40, 1, D) a staff of alchemy (40, 14, D) the +5 short sword of Xom, Hurling {drain, Dex+4} Dex+4: It affects your dexterity (+4). (40, 15, D) a +0 broad axe of draining (unseen) (40, 28, D) a +0 sling of freezing (unseen) (40, 29, D) the +6 halberd of the Reaper {drain, rN+} rN+: It protects you from negative energy. (41, 0, D) 4 potions of haste (41, 1, D) a box of beasts (41, 28, D) a +1 leather armour of fire resistance (unseen) (41, 29, D) a staff of conjuration (42, 1, D) the fire staff "Ant's Foe" {rF+ rCorr Str+3 Fire} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. (unseen) (42, 14, D) a staff of cold (42, 15, D) a +5 scimitar of freezing (unseen) (42, 28, D) a +2 trident of venom (unseen) (43, 29, D) a parchment of Hoarfrost Cannonade (44, 28, D) a +3 leather armour of poison resistance (unseen) (49, 0, D) a staff of air (unseen) (49, 1, D) a +2 shortbow of freezing (unseen) (49, 12, D) a +3 flail of holy wrath (unseen) (49, 36, D) the +4 lajatang of the First Planets {venom, *Noise rPois rN+ Int+3} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (50, 5, D) a +0 giant club (50, 6, D) 5 large rocks a +0 giant spiked club a +0 giant club (50, 12, D) the +8 trident of Noxious Responsibility {heavy, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (50, 13, D) a +5 hand axe of electrocution (unseen) (50, 25, D) a +3 mace of draining (50, 36, D) a +0 chain mail (51, 0, D) the +1 great sword "Lyalap" {vamp, Will++ rCorr Str-4 Dex+2} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). (unseen) (51, 1, D) the +10 war axe "Baroef" {vamp, rN+} rN+: It protects you from negative energy. (unseen) (51, 2, D) a +0 cloak (51, 6, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club (51, 12, D) a staff of earth (unseen) (51, 13, D) the +2 demon blade "Spider's Doom" {flame, rPois rC+ Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (51, 24, D) a +10 plate armour of ponderousness (51, 25, D) a +3 long sword of freezing (51, 36, D) a staff of earth (51, 37, D) a +0 orcbow of flaming (51, 39, D) a +3 eveningstar of protection (51, 42, D) a +5 long sword of flaming a +1 scale mail of willpower (51, 43, D) a boomerang a +1 great sword of flaming (51, 44, D) 2 javelins (52, 0, D) a staff of air (52, 1, D) the hive talisman of Disguise {rF++ Str-3 Int+4 Dex+3} [hive talisman] rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (52, 6, D) 4 large rocks a +0 troll leather armour a cyclops corpse (skeletalised by now) a troll corpse (skeletalised by now) (52, 7, D) a troll corpse (skeletalised by now) a troll corpse (skeletalised by now) (52, 8, D) 4 large rocks (52, 12, D) the +2 short sword of Disharmony {heavy, +Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. (52, 13, D) a parchment of Hoarfrost Cannonade (52, 24, D) a +0 chain mail of poison resistance (52, 25, D) a +3 ring mail of cold resistance (52, 37, D) a parchment of Spellspark Servitor (52, 41, D) a +3 partisan a +0 plate armour (53, 0, D) a +2 heavy flail (unseen) (53, 1, D) a +5 vampiric scimitar (unseen) (53, 12, D) a staff of conjuration (unseen) (53, 13, D) a ring of see invisible (53, 24, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (53, 30, D) a +0 longbow a +0 spear (54, 0, D) a +2 mace (unseen) (54, 1, D) a +2 sling of freezing (unseen) (54, 13, D) a +3 great sword of holy wrath (54, 24, D) a +3 ring mail of fire resistance (54, 25, D) a +0 heavy bardiche (54, 33, D) a +0 trident a +0 robe a +5 ring of evasion (55, 0, D) a staff of alchemy (unseen) (55, 1, D) a +2 plate armour of cold resistance (unseen) (55, 24, D) the orb of Honour {Guile, rPois rN+++ Int-5 Stlth-} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). Stlth-: It makes you less stealthy. (55, 29, D) a +0 spear 2 silver javelins a +0 leather armour (55, 33, D) a +0 trident a +0 robe a +0 rapier a +0 robe (56, 30, D) a water nymph corpse (skeletalised by now) a water nymph corpse (skeletalised by now) (56, 32, D) a javelin (57, 30, D) a +5 spear of venom (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (57, 31, D) a +0 trident (still there?) a +6 trident of freezing (still there?) a +0 leather armour (still there?) (59, 36, D) the +6 rapier of Conscience {freeze, rCorr Str+3 Int-3 Dex+2} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). (unseen) (59, 37, D) a +2 robe of willpower (unseen) (60, 36, D) a ring of flight (60, 37, D) the +2 robe of Tavvoosh {rElec rN++ Will- Stlth+} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (61, 0, D) a +4 plate armour of death (unseen) (61, 11, D) a +5 club a +0 robe (61, 12, D) a +0 battleaxe a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (61, 16, D) a staff of necromancy (unseen) (61, 26, D) the +8 plate armour of the Thirsty Visions {Fly rC++ Str+2 Stlth-} Fly: It grants you flight. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. (61, 29, D) a +4 halberd of freezing (unseen) (61, 30, D) a +0 whip (61, 31, D) a +0 whip (62, 0, D) a staff of air (62, 8, D) a staff of alchemy (62, 9, D) a +1 heavy broad axe (62, 10, D) a +0 scythe a +0 robe (62, 11, D) a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (62, 17, D) the +4 battleaxe of Disintegration {pain, *Rage Will+ rCorr SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (62, 26, D) a +2 helmet of sniping (62, 27, D) a +0 dagger (62, 28, D) a +0 trident (62, 29, D) a +5 spear of flaming (62, 30, D) 2 boomerangs (62, 36, D) a +3 scale mail of poison resistance (unseen) (62, 37, D) a +7 arbalest of flaming (unseen) (63, 0, D) the dragon-coil talisman "Vuacs" {Rampage} [dragon-coil talisman] Rampage: It bestows one free step when moving towards enemies. (unseen) (63, 3, D) a +0 short sword (63, 17, D) a staff of alchemy (unseen) (63, 26, D) a phantom mirror (63, 27, D) a +0 club (63, 29, D) a +2 vampiric halberd (still there?) a draconian corpse (skeletalised by now) (still there?) (63, 30, D) a +0 hand axe (63, 31, D) a staff of necromancy (unseen) (63, 36, D) a staff of air (unseen) (63, 37, D) a staff of earth (unseen) (64, 16, D) a +3 mace of protection (unseen) (64, 17, D) the earth staff "Tuisuc" {rCorr Stlth+ Earth} [staff of earth] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (64, 26, D) a +0 mace (64, 27, D) a +0 flail (67, 0, D) the +1 helmet of the Bull {Snipe, Str+4} Str+4: It affects your strength (+4). (68, 0, D) a +0 long sword of flaming (69, 0, D) a +1 great sword of freezing (unseen) (70, 8, D) a phantom mirror (70, 9, D) +2 fire dragon scales (70, 10, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (70, 11, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (70, 41, D) a +0 scimitar a +0 long sword (70, 42, D) a +0 mace (71, 16, D) a +0 dagger (71, 17, D) 4 potions of haste (71, 21, D) a +0 robe (71, 22, D) a staff of conjuration a +0 robe (71, 26, D) a staff of conjuration (unseen) (71, 27, D) a +3 heavy dire flail (unseen) (71, 36, D) a +3 hand axe of venom (71, 37, D) a staff of earth (71, 41, D) a +3 heavy battleaxe a +0 battleaxe (71, 42, D) a dart of disjunction (72, 8, D) the +6 scale mail of the Arcane {rCorr Int-3 SInv Stlth+} rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (72, 10, D) a swamp drake corpse (skeletalised by now) (72, 11, D) a swamp drake corpse (skeletalised by now) (72, 16, D) a +0 rapier (72, 20, D) a +0 spear the +0 ice dragon scales of Recklessness {*Slow rF- rC++ MP+9 Str+5} *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). a spriggan corpse (skeletalised by now) (72, 21, D) a +4 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (72, 26, D) a staff of necromancy (72, 27, D) a quill talisman (72, 32, D) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (72, 37, D) a phantom mirror (73, 1, D) a staff of fire (unseen) (73, 17, D) the +7 shortbow of the Enormous God {heavy, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (73, 21, D) a +5 quarterstaff a +0 robe (73, 26, D) a parchment of Animate Dead (73, 27, D) a parchment of Forge Phalanx Beetle (73, 32, D) a river rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (73, 36, D) a +2 flail of holy wrath (unseen) (75, 1, D) a potion of might