gmalak the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a talisman of death (49, 37, D) a +2 heavy long sword (unseen) (50, 36, D) the +5 crystal plate armour of the Spheres {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (50, 37, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (51, 36, D) a +0 great mace of draining (unseen) (51, 37, D) a +2 scale mail of willpower (unseen) (51, 41, D) a +0 glaive (52, 36, D) a +2 pair of gloves of parrying (unseen) (52, 37, D) the +3 orcbow of the Unseen Realm {chaos, Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). (unseen) (53, 36, D) a ring of protection from cold (53, 37, D) a +6 ring of intelligence (54, 36, D) a parchment of Spellspark Servitor (59, 41, D) a +0 giant club a +0 robe a wand of flame (19) (60, 4, D) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 buckler (60, 36, D) the +1 scimitar "Higaung" {freeze, rPois rN++ Dex-2} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). (60, 37, D) a +5 heavy flail (unseen) (61, 0, D) the crystal ball of Wucad Mu {Energy, Mindtap} Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. (61, 1, D) a wolf corpse (skeletalised by now) (61, 8, D) a +7 battleaxe of venom (61, 16, D) a staff of earth (unseen) (61, 26, D) a staff of air (unseen) (61, 39, D) a +0 dagger a +0 robe (62, 0, D) a +0 great sword of holy wrath (62, 3, D) a +0 dagger a +0 robe a +0 buckler (62, 8, D) a +2 arbalest of electrocution (62, 9, D) a +8 sling of electrocution (62, 17, D) a +4 scale mail of willpower (62, 19, D) a +2 dagger of speed (still there?) a +0 robe (still there?) (62, 26, D) a +0 antimagic spear (unseen) (62, 27, D) the +0 rapier "Isux" {freeze, rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (62, 36, D) a staff of alchemy (unseen) (63, 8, D) a +6 ring of intelligence (63, 17, D) a +3 battleaxe of electrocution (63, 28, D) a +0 halberd (63, 36, D) a staff of conjuration (unseen) (63, 40, D) a +4 heavy great mace a +3 scale mail of fire resistance (64, 16, D) a staff of necromancy (unseen) (64, 17, D) a +1 bardiche of protection (unseen) (64, 19, D) a +0 scythe (still there?) a +0 robe (still there?) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (64, 21, D) a +0 short sword a +0 robe a +0 rapier a +0 scale mail the orc corpse of Blorkula the orcula (skeletalised by now) (64, 27, D) a staff of alchemy (64, 30, D) a +0 long sword a +0 long sword a +0 robe (64, 42, D) a +0 lajatang a +2 robe (65, 18, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (65, 21, D) a +3 flail of venom (still there?) a +0 ring mail (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (65, 26, D) the +0 longbow of the Spheres {drain, rF+} rF+: It protects you from fire. (67, 0, D) the +5 scale mail "Romi Dinn" {Bane Str+4 Int+6} Bane: It inflicts you with a random bane when you equip it. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). (68, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +6 spear of venom (68, 3, D) a +5 falchion a +0 robe (69, 30, D) a +1 demon trident of electrocution (still there?) a +0 scale mail (still there?) (69, 36, D) a +6 ring of intelligence (69, 40, D) a ball python corpse (skeletalised by now) (69, 41, D) a ball python corpse (skeletalised by now) (70, 8, D) a staff of alchemy (unseen) (70, 10, D) a +0 halberd (70, 29, D) a +0 flail a +0 leather armour (70, 36, D) a parchment of Forge Phalanx Beetle (70, 37, D) a +6 vampiric broad axe (70, 38, D) a +0 robe (70, 40, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (71, 8, D) a parchment of Fireball (71, 16, D) the +1 partisan of Shame {spect, Str+6} Str+6: It affects your strength (+6). (71, 17, D) a +6 ring of intelligence (71, 20, D) a yak corpse (skeletalised by now) (71, 26, D) a staff of alchemy (unseen) (71, 36, D) a staff of necromancy (71, 37, D) a parchment of Lehudib's Crystal Spear (71, 38, D) a +0 dire flail (71, 40, D) an adder corpse (skeletalised by now) (72, 8, D) a staff of air (unseen) (72, 9, D) a +2 long sword of protection (unseen) (72, 16, D) a parchment of Martyr's Knell (72, 17, D) a +0 flail of protection (72, 26, D) a +0 flail (72, 27, D) a parchment of Permafrost Eruption (72, 30, D) a +0 partisan a +0 plate armour a human corpse (skeletalised by now) (72, 31, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (72, 36, D) a +4 falchion of protection (unseen) (73, 1, D) a parchment of Manifold Assault (73, 17, D) a +4 battleaxe of venom (73, 21, D) a wolf corpse (skeletalised by now) (73, 26, D) a staff of conjuration (unseen) (73, 27, D) a parchment of Ignition (73, 30, D) a +3 great mace a +0 chain mail (73, 36, D) the +6 orcbow of Unreason {elec, rF- rN++ Stlth+} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (74, 21, D) a cane toad corpse (skeletalised by now) (75, 1, D) a staff of fire (unseen)