Dungeon Sprint DCSS version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 625951318319658759 902 gmalak the Trooper (level 8, -2/64 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Was a Believer of Makhleb. Slain by a merfolk ... wielding a +0 trident (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:17 (154 turns). gmalak the Trooper (Djinni Conjurer) Turns: 154, Time: 00:02:18 Health: -2/64 AC: 2 Str: 6 XL: 8 Next: 28% Gold: 0 EV: 13 Int: 44 God: Makhleb [**....] SH: 0 Dex: 12 rFire + + . (33%) h - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) j - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no amulet) Stlth +++ d - +6 ring of intelligence HPRegen 0.30/turn e - +6 ring of intelligence %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Inventory: Hand Weapons h - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) i - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). j - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) Wands f - a wand of mindburst (6) b - a wand of acid (5) Scrolls b - 3 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +0 phial of floods h - a +0 tin of tremorstones (2/2) Skills: * Level 7.2 Fighting + Level 5.7 Dodging + Level 4.6 Stealth + Level 7.0 Spellcasting + Level 7.0 Conjurations - Level 7.0 Hexes - Level 7.0 Summonings - Level 7.0 Necromancy - Level 7.0 Translocations - Level 7.0 Forgecraft - Level 7.0 Fire Magic - Level 7.0 Ice Magic - Level 7.0 Air Magic - Level 7.0 Earth Magic - Level 7.0 Alchemy * Level 7.2 Invocations + Level 4.9 Evocations * Level 6.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 100% 2d8 1% 2 b - Iskenderun's Mystic Conj/Tloc 67% 2d14 (+2d71% 4 c - Static Discharge Conj/Air 100% 3-8/arc 1% 2 d - Construct Spike Laun Frge 100% 2d7 1% 2 p - Magic Dart Conj 100% 1d8 1% 1 q - Apportation Tloc 100% N/A 1% 1 r - Fulminant Prism Conj/Alch 33% 3d15 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Invocations skill increases to level 6! Your Evocations skill increases to level 4! Your Shapeshifting skill increases to level 5! You have reached level 7! The power to cast Static Discharge wells up from within. Spell assigned to 'c'. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! You feel better. You kill the merfolk! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 7! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Forgecraft skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! Your Invocations skill increases to level 7! Your Shapeshifting skill increases to level 6! You have reached level 8! You feel clever. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and wearing a ring of protection from fire (severely wounded, 67% to hit) The bolt of acid hits the merfolk! The acid corrodes the merfolk! The merfolk is almost dead. The merfolk hits you from afar with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß@▓.ß©ß.▓.ß©ß.▓ ▓.)):.▓..):.▓.....▓ ▓....m▓.....▓...".▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓(....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a merfolk (corroded). Vanquished Creatures 3 merfolk (D) A water moccasin (D) 2 phantoms (D) An adder (D) A ball python zombie (D) 8 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gmalak the Djinni Conjurer began the quest for the Orb. 0 | D | gmalak set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Banished a spatial maelstrom 9 | D | Found a burning altar of Makhleb. 10 | D | Found a sacrificial altar of Ru. 10 | D | Found a stormy altar of Qazlal. 10 | D | Found an iron altar of Okawaru. 10 | D | Found a bloodstained altar of Trog. 10 | D | Found a sparkling altar of Nemelex Xobeh. 22 | D | Identified the quill talisman "Vutzanig" {Harm Rampage rF+} 30 | D | Became a worshipper of Makhleb the Destroyer 34 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 34 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 37 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 56 | D | Reached skill level 5 in Spellcasting 56 | D | Reached skill level 5 in Conjurations 56 | D | Reached skill level 5 in Hexes 56 | D | Reached skill level 5 in Summonings 56 | D | Reached skill level 5 in Necromancy 56 | D | Reached skill level 5 in Translocations 56 | D | Reached skill level 5 in Forgecraft 56 | D | Reached skill level 5 in Fire Magic 56 | D | Reached skill level 5 in Ice Magic 56 | D | Reached skill level 5 in Air Magic 56 | D | Reached skill level 5 in Earth Magic 56 | D | Reached skill level 5 in Alchemy 56 | D | Reached skill level 1 in Evocations 56 | D | Reached skill level 1 in Shapeshifting 56 | D | Reached XP level 2. HP: 23/23 MP: 0/0 60 | D | Entered arena 2. 60 | D | Noticed a water moccasin 60 | D | Found a transporter. 62 | D | Killed a water moccasin 63 | D | Reached XP level 3. HP: 31/31 MP: 0/0 63 | D | Learned a level 1 spell: Apportation 63 | D | Reached XP level 4. HP: 37/37 MP: 0/0 63 | D | Reached XP level 5. HP: 41/41 MP: 0/0 63 | D | Learned a level 2 spell: Construct Spike Launcher 74 | D | Entered arena 3. 74 | D | Noticed a phantom 74 | D | Noticed a phantom 74 | D | Found a transporter. 77 | D | Reached * piety under Makhleb 77 | D | Killed a phantom 78 | D | Reached XP level 6. HP: 40/48 MP: 0/0 80 | D | Reached skill level 5 in Fighting 80 | D | Reached skill level 5 in Invocations 143 | D | Entered arena 4. 143 | D | Noticed a merfolk 143 | D | Noticed a merfolk 143 | D | Noticed a merfolk 143 | D | Noticed a merfolk 143 | D | Found a transporter. 152 | D | Killed a merfolk 152 | D | Reached ** piety under Makhleb 152 | D | Killed a merfolk 153 | D | Reached skill level 5 in Dodging 153 | D | Reached skill level 5 in Shapeshifting 153 | D | Reached XP level 7. HP: 9/57 MP: 0/0 153 | D | Learned a level 2 spell: Static Discharge 153 | D | Killed a merfolk 154 | D | Reached XP level 8. HP: 4/64 MP: 0/0 154 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 4 6 7 | 7.2 Spellcasting | 5 6 7 | 7.0 Conjurations | 5 6 7 | 7.0 Hexes | 5 6 7 | 7.0 Summonings | 5 6 7 | 7.0 Necromancy | 5 6 7 | 7.0 Translocations | 5 6 7 | 7.0 Forgecraft | 5 6 7 | 7.0 Fire Magic | 5 6 7 | 7.0 Ice Magic | 5 6 7 | 7.0 Air Magic | 5 6 7 | 7.0 Earth Magic | 5 6 7 | 7.0 Alchemy | 5 6 7 | 7.0 Invocations | 2 3 4 6 7 | 7.2 Evocations | 1 2 3 4 | 4.9 Shapeshifting | 1 3 5 6 | 6.0 Dodging | 3 5 | 5.7 Stealth | 2 3 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Fulminant Prism | | 2 | || 2 Iskenderun's Myst | | 3 | 1 || 4 Searing Ray | | 1 | || 1 Evoke: Wand of acid | 1 | | 1 || 2 Wand of mindburst | 1 | | || 1 Tin of tremorston | | 1 | || 1 Drink: Experience | 1 | | || 1 Read: Blinking | | 1 | || 1 Armour: Robe | | 8 | 1 || 9 Dodge: Dodged | | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 123 | 28 | 51 | 0 | 1 | 151.0 | Dungeon | 151 | 123 | 28 | 51 | 0 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 151 daAuts