Dungeon Sprint DCSS version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 14848217299340277692 0 gmalak the Magician (level 1, -3/15 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Was an Initiate of Makhleb. Slain by a mummy (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:00 (81 turns). gmalak the Magician (Djinni Conjurer) Turns: 81, Time: 00:01:01 Health: -3/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 41 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . (33%) b - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) d - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.22/turn h - +6 ring of intelligence %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons b - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) c - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). d - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery g - a +6 ring of intelligence (worn) h - a +6 ring of intelligence (worn) Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: * Level 0.0 Fighting + Level 2.1 Dodging + Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy * Level 0.0 Invocations + Level 0.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 8% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History g - a +6 ring of intelligence (worn) You feel clever. h - a +6 ring of intelligence (worn) You drop a +6 ring of dexterity. You drop a +6 ring of dexterity. You drop a +6 ring of strength. You drop a +6 ring of strength. You need no library to learn spells. Unknown command. There is a transporter here. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Okay, then. Welcome to arena 1. You enter the transporter and appear at another place. A mummy and a quokka zombie come into view. Found a +8 giant club and a manual of Axes. Found a transporter. Unknown command. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (dormant, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (100% to hit) The magic dart hits the mummy but does no damage. The mummy hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.).▓ ▓.....▓ ▓...MZ▓ ▓..©.@▓ ▓▓▓▓▓▓▓ You could see a mummy and a quokka zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gmalak the Djinni Conjurer began the quest for the Orb. 0 | D | gmalak set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a blossoming altar of Fedhas. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a transporter. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found an opulent altar of Gozag. 5 | D | Found a corrupted altar of Lugonu. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found a burning altar of Makhleb. 28 | D | Became a worshipper of Makhleb the Destroyer 32 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 32 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 34 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 38 | D | Identified the fortress talisman "Duviujog" {Str+3 Slay-6 | Stlth+} 76 | D | Entered arena 2. 76 | D | Found a transporter. 81 | D | Slain by a mummy Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Cast: Magic Dart || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 0 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 0 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 78 daAuts