Dungeon Crawl Stone Soup version 0.34-a0-904-g9f382c6734 (webtiles) character file. Game seed: 3530014276752424834 107 gmalak the Conjurer (level 4, -5/25 HPs) Began as a Deep Elf Conjurer on Oct 4, 2025. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:55 (1937 turns). gmalak the Conjurer (Deep Elf Conjurer) Turns: 1937, Time: 00:05:56 Health: -5/25 AC: 4 Str: 4 XL: 4 Next: 57% Magic: 1/12 EV: 12 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +0 helmet (worn) Wands e - a wand of paralysis (11) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of acquirement {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of lignification {unknown} j - 2 potions of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting + Level 3.1 Dodging + Level 3.2 Stealth + Level 4.2 Spellcasting + Level 4.9 Conjurations * Level 0.7 Translocations + Level 0.2 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 60% 2d6 1% 2 b - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 f - Fulminant Prism Conj/Alch 9% 3d7 30% 4 p - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 14% 2 Swiftness Air 5% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Shops: D:2 [= Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space warps around you. You are magically locked in place. A frilled lizard comes into view. The kobold completely misses you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the kobold. You kill the kobold! The mystic blast hits the orc! You kill the orc! The frilled lizard hisses angrily. Unknown command. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (66% to hit) You focus your ray upon the frilled lizard. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. You are no longer firmly anchored in space. You are able to move again. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (severely wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ## #. #. .####.########( ..o....=......#. ... #....#.#?.......#. ...# #.##.#.#.)...†#..# ... #o##.#.#.@)...#.. #.. #.##...#.######.# # #..##.##..##.# ##.###.# #....##..##.# ##......# #...(....o.# #..#.#### # ##.......######.##<# #### ##..#........#.##.# ...### #..#..#..##>..##.# #.#..###..##.##.####)##.# You could see an orc priest. Vanquished Creatures 4 gnolls 2 adders 2 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 3 endoplasms 3 hobgoblins 2 jackals (D:2) 4 quokkas 10 ball pythons 6 bats 5 frilled lizards 4 goblins 5 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 727 | D:2 | Learned a level 2 spell: Searing Ray 733 | D:2 | Found Nall's Jewellery Boutique. 796 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/10 1360 | D:2 | Found Araeddaa's Armour Boutique. 1584 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/12 1660 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1792 | D:3 | Found a hide-covered altar of Uskayaw. 1859 | D:3 | Reached skill level 1 in Fighting 1877 | D:3 | Learned a level 4 spell: Fulminant Prism 1937 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring D:2: layout_basic, serial_shops, shop, nicolae_shop_crystal, minmay_split_cup_large D:3: layout_rooms, lemuel_crystal_altar, chequers_arboretum, grunt_decor_one_mirror, chequers_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.2 Spellcasting | 4 | 4.2 Fighting | 1 | 1.0 Conjurations | | 4.9 Translocations | | 0.7 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 7 || 15 Melee: Unarmed | 2 | || 2 Dagger | 6 | 7 || 13 Throw: Dart | | 2 || 2 Cast: Magic Dart | 64 | 11 || 75 Searing Ray | 6 | 5 || 11 Iskenderun's Myst | | 1 || 1 Evoke: Wand of paralysis | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Robe | 14 | 5 || 19 Dodge: Dodged | 14 | 3 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1934 | 1905 | 29 | 23 | 1562 | 3 | 644.7 | Dungeon | 1934 | 1905 | 29 | 23 | 1562 | 3 | 644.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 860 daAuts D:1: 673 daAuts D:3: 400 daAuts