Dungeon Crawl Stone Soup version 0.34-a0-878-g521a7a493f (webtiles) character file. Game seed: 14112162018829058707 1 gmalak the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Sept 30, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (90 turns). gmalak the Caller (Merfolk Summoner) Turns: 90, Time: 00:00:27 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the jackal! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The endoplasm misses you. You hit the endoplasm. The endoplasm is moderately wounded. Your rat bites the jackal. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. Your rat bites the jackal but does no damage. The endoplasm barely misses you. You hit the endoplasm. You punch the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your rat bites the jackal. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. Your rat barely misses the jackal. The endoplasm barely misses you. Okay, then. You barely miss the endoplasm. The endoplasm is moderately wounded. Your rat bites the jackal. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. Your rat barely misses the jackal. The endoplasm hits you. You die... #.## ...# #..# ##..### .$...# ##### #####..#.# #.h.. #hr.Jh.#.# #.### #J####.#.#####.# #@# #.....h...# ### #####...### ####### ###########..# #^#X#X#######X#X#X#X# #..# ########X#X#X############.# ##......#######.......#^##'## #<..............#####.###...### ##..........#####X#X#.....>.#X# ############x#X#########...### You could see an endoplasm, a jackal (ally target) and a friendly rat (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 2 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 6 | D:1 | Noticed a small abomination 7 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a large abomination 9 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a small abomination 13 | D:1 | Noticed a large abomination 13 | D:1 | Noticed a large abomination 15 | D:1 | Noticed a large abomination 15 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a small abomination 19 | D:1 | Noticed a large abomination 19 | D:1 | Noticed a large abomination 21 | D:1 | Noticed a large abomination 90 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_C Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 15 Punch || 1 Cast: Summon Small Mamm || 6 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 41 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 41 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts