Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 16507429105016081239 16 gmalak the Chiller (level 2, 0/19 HPs) Began as a Demonspawn Ice Elementalist on Sept 17, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1130 turns). gmalak the Chiller (Demonspawn Ice Elementalist) Turns: 1130, Time: 00:01:28 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 2/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 falchion (weapon) Missiles b - 2 poisoned darts d - 2 silver javelins Armour a - a +0 robe (worn) Jewellery e - the ring "Mayr" {rF+ rC+ Int+3 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Scrolls c - 3 scrolls of identify {unknown} e - 4 scrolls of poison {unknown} Potions g - 3 potions of magic d - a potion of haste {unknown} f - a potion of curing {unknown} Skills: * Level 1.0 Long Blades - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting * Level 3.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Shock Conj/Air 4% 1d3 22% 1 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Passage of Golubria Tloc 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. Malevolent energies surge around you. The kobold closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. You kill the endoplasm! Malevolent energies surge around you. The kobold barely misses you. The adder closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder. The adder is moderately wounded. Malevolent energies surge around you. The adder suddenly stops moving! The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Your Long Blades skill increases to level 1! The helpless adder fails to defend itself. You hit the adder but do no damage. The adder is lightly wounded. The helpless adder fails to defend itself. You hit the adder but do no damage. The adder is lightly wounded. The adder is no longer paralysed. The adder bites you. You die... ##### ..## #...# ....### #####.#.## #....## ##.....#..# .....# #..######.. #.#.###.## ### ### ##.......# ### .....##....#...## #.. ......)@........# ### .$....S..........# ##..#..............# ## #........>....## ##.........:#.# ##........#### #..#....#.# #.#..#$##.. You could see an adder. Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:2) 3 jackals (D:1) A bat (D:2) 2 frilled lizards A goblin (D:1) 5 kobolds 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 816 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 816 | D:1 | Reached XP level 2. HP: 11/19 MP: 3/5 1042 | D:2 | Identified the ring "Mayr" {rF+ rC+ Int+3 Dex+2} 1129 | D:2 | Reached skill level 1 in Long Blades 1130 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_rooms, serial_shops, shop, nicolae_underground_beach Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Ice Magic | | 3.8 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Falchion || 42 Unarmed || 8 Fire: Orcbow || 9 Cast: Freeze || 9 Stab: Sleeping || 1 Paralysed || 8 Armour: Robe || 35 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1144 | 1093 | 51 | 29 | 902 | 2 | 572.0 | Dungeon | 1144 | 1093 | 51 | 29 | 902 | 2 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 136 daAuts