gmalak Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 13, D:1) a +0 dagger (1, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, -2, D:1) a +0 club (2, 1, D:1) a rat corpse (skeletalised by now) (9, 21, D:1) a +0 whip (10, 1, D:1) a +0 hand axe (10, 7, D:1) a +0 robe (11, 7, D:1) a +0 scale mail (20, 13, D:1) a bat corpse (skeletalised by now) (26, 20, D:1) a +0 ring mail (28, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, 26, D:1) an inkwell talisman (45, 32, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, 18, D:2) a +0 robe (18, -13, D:2) a +0 hammer (19, 9, D:2) the +0 leather armour of Dogma {*Corrode rElec rN++ Dex+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (21, 1, D:2) a +0 robe (22, -26, D:2) the felid skeleton of Natasha (23, 7, D:2) a quill talisman (23, 10, D:2) the felid skeleton of Natasha (24, 11, D:2) a rat skeleton an adder skeleton (25, 18, D:2) a +0 mace (26, 18, D:2) a quokka corpse (skeletalised by now) (27, 16, D:2) a +0 club (27, 18, D:2) a hobgoblin corpse (skeletalised by now) (29, 23, D:2) a parchment of Teleport Other (30, -14, D:2) 5 poisoned darts (36, -18, D:2) a +0 sling (36, 5, D:2) a +0 spear