gmalak Level 1 of the Dungeon (3, 22, D:1) a bat skeleton (6, -1, D:1) a +0 leather armour (6, 30, D:1) a +0 hand axe (19, 18, D:1) a +0 short sword (20, 4, D:1) a ball python skeleton (23, 7, D:1) a bat skeleton (31, 13, D:1) a +0 sling (34, 30, D:1) a +0 whip (35, 17, D:1) a +0 whip 4 stones a ball python skeleton (38, 5, D:1) a +0 short sword a kobold skeleton (46, 28, D:1) a hobgoblin skeleton (47, 28, D:1) a ball python skeleton (48, 25, D:1) a rat corpse (skeletalised by now) (48, 27, D:1) a hobgoblin skeleton a hobgoblin skeleton (49, 23, D:1) a +0 ring mail (51, 19, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 16, D:2) a +1 dagger of protection a goblin corpse (skeletalised by now) (0, 30, D:2) a +0 ring mail (2, 4, D:2) a +0 spear (9, -10, D:2) a +0 ring mail (10, 11, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence (13, -11, D:2) 6 javelins (15, 19, D:2) the felid skeleton of Natasha (19, 24, D:2) a quokka skeleton (23, -8, D:2) a +0 chain mail (28, 11, D:2) a +0 club (28, 23, D:2) a +0 dagger (31, 20, D:2) an inkwell talisman (37, 26, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (39, 34, D:2) a +0 leather armour (43, 22, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, 18, D:3) a +0 hand axe (5, 2, D:3) a bat skeleton (11, 20, D:3) a +0 robe (15, -9, D:3) a +0 ring mail (17, 15, D:3) a quokka corpse (skeletalised by now) (18, 1, D:3) a +0 dagger a rat skeleton (19, -8, D:3) a +0 mace (24, -9, D:3) a +0 robe (24, -6, D:3) a +0 hand axe a +0 scale mail an orc skeleton (38, -13, D:3) a +0 orcbow (38, -12, D:3) 3 stones a +0 club (38, 5, D:3) a +0 leather armour a +0 club (38, 13, D:3) a +0 robe (39, -17, D:3) an adder corpse (40, -13, D:3) 3 stones a +0 club a kobold skeleton (42, 23, D:3) a +0 rapier Level 4 of the Dungeon (4, -7, D:4) a +0 short sword (8, -3, D:4) a +0 short sword (10, -9, D:4) a +0 mace (11, -5, D:4) an adder corpse (skeletalised by now) (13, -10, D:4) a giant cockroach corpse (13, -6, D:4) an iguana corpse (16, -20, D:4) a scroll of noise (24, -18, D:4) a potion of heal wounds (28, -13, D:4) a scroll of enchant weapon