Dungeon Crawl Stone Soup version 0.34-a0-622-g6778cbbdf0 (webtiles) character file. Game seed: 7516326694467540971 912 gmalak the Conjurer (level 8, -3/50 HPs) Began as an Octopode Conjurer on Aug 15, 2025. Was an Initiate of Vehumet. Slain by an orc warrior ... wielding a +0 scimitar (4 damage) ... on level 6 of the Dungeon. The game lasted 00:11:22 (5633 turns). gmalak the Conjurer (Octopode Conjurer) Turns: 5633, Time: 00:11:22 Health: -3/50 AC: 1 Str: 6 XL: 8 Next: 9% Magic: 3/24 EV: 12 Int: 23 God: Vehumet [......] Gold: 401 SH: 0 Dex: 10 Spells: 9/16 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) c - amulet of the acrobat rElec . (100%) a - ring of magical power rCorr . (100%) e - ring of positive energy SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 401 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Missiles b - 14 poisoned darts Jewellery a - a ring of magical power (worn) c - an amulet of the acrobat (worn) e - a ring of positive energy (worn) Wands a - a wand of flame (22) Scrolls e - a scroll of teleportation {unknown} p - a scroll of poison g - a scroll of fog a - 3 scrolls of enchant armour V - 3 scrolls of vulnerability b - a scroll of blinking c - a scroll of brand weapon {unknown} f - a scroll of fear Potions d - a potion of ambrosia {unknown} f - 2 potions of cancellation {unknown} j - 2 potions of brilliance {unknown} c - 4 potions of curing o - 2 potions of heal wounds {unknown} l - a potion of resistance {unknown} k - 2 potions of enlightenment {unknown} n - a potion of attraction {unknown} p - a potion of moonshine {unknown} q - 2 potions of mutation {unknown} Skills: + Level 2.3 Fighting + Level 3.9 Dodging + Level 5.3 Stealth * Level 4.8 Spellcasting + Level 6.0 Conjurations + Level 2.2 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 66% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 p - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 10% 1 Lesser Beckoning Tloc 30% N/A 6% 2 Slow Hex 20% N/A 10% 1 Call Imp Summ 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Animate Dead Necr 5% N/A 67% 4 Olgreb's Toxic Radiance Alch 5% N/A 67% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Ru Sif Muna Uskayaw Vehumet Wu Jian Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc warrior misses you. The searing ray hits the orc warrior but does no damage. The searing ray hits the black bear. The black bear is severely wounded. The black bear goes berserk! The orc warrior hits you with a +0 scimitar! The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. The orc warrior barely misses you. You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray misses the black bear. (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. The orc warrior closely misses you. The black bear rages. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. A strange surge of energy strikes you from nowhere! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 scimitar. You die... ....#.#.# .. ...>#. .# #.#.# #.... .# #####.#.# #.#.# .# ........###.#.# .# ..............# .# .......####..####.# ............)oho@.# ...........######## ...........# ...........# ........[..# ....####+### .....#.... .......... .......... You could see an orc warrior, a black bear (berserk) and an orc. Vanquished Creatures Edmund (D:4) A black bear (D:5) An ogre (D:4) A kobold brigand (D:4) A scorpion (D:4) 2 bombardier beetles A hound (D:4) A jelly (D:4) An orc priest (D:5) A gnoll bouda (D:5) 3 iguanas (D:5) 2 orc wizards 6 adders 6 gnolls A shadow imp (D:6) 2 ufetubi (D:5) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 2 giant cockroaches 2 hobgoblins 14 orcs 4 quokkas 4 ball pythons 3 bats 4 frilled lizards 5 goblins A kobold (D:1) A rat (D:1) 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 198 | D:1 | Learned a level 2 spell: Searing Ray 991 | D:2 | Reached XP level 3. HP: 14/21 MP: 6/6 1846 | D:3 | Reached XP level 4. HP: 27/27 MP: 8/8 2568 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2584 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/9 2710 | D:4 | Reached skill level 5 in Conjurations 3181 | D:4 | Noticed Edmund 3400 | D:4 | Killed Edmund 3401 | D:4 | Reached XP level 6. HP: 29/37 MP: 1/11 3545 | D:4 | Reached skill level 1 in Fighting 3545 | D:4 | Reached skill level 1 in Translocations 3616 | D:4 | Found a staircase to the Ecumenical Temple. 3616 | D:4 | Found a statue of an orb of winter. 3616 | D:4 | Found a statue of an orb of winter. 3844 | D:4 | Reached XP level 7. HP: 43/43 MP: 13/13 3989 | D:4 | Found a broken altar of Ashenzari. 4038 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4176 | Temple | Entered the Ecumenical Temple 4195 | Temple | Became a worshipper of Vehumet 4195 | Temple | Offered knowledge of Freeze by Vehumet. 4268 | D:5 | Entered Level 5 of the Dungeon 4665 | D:5 | Reached skill level 5 in Stealth 4851 | D:5 | HP: 2/45 [black bear (1)] 5098 | D:5 | Reached XP level 8. HP: 50/50 MP: 15/15 5471 | D:5 | Reached skill level 6 in Conjurations 5633 | D:6 | HP: 1/50 [something (10)] 5633 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_basic D:3: layout_basic, kennysheep_big_empty_room D:4: layout_loops_cross, mainiacjoe_overflow_two_lobes, lemuel_temple_firewalk_b, kennysheep_generic_room_13, uniq_edmund D:5: layout_basic, nicolae_figureground_pulse D:6: layout_basic, dolorous_overflow_abandoned_chaos_spawn_temple, dk_rats_in_the_wall Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.3 Spellcasting | 3 4 | 4.8 Conjurations | 5 6 | 6.0 Dodging | 3 | 3.9 Fighting | 1 2 | 2.3 Translocations | 1 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Tentacles | 3 | 3 | || 6 Constrict | 2 | 3 | || 5 Punch | 1 | | || 1 Dagger | | 9 | || 9 Cast: Magic Dart | 24 | | 2 || 26 Searing Ray | 9 | 23 | 28 || 60 Iskenderun's Myst | | 2 | 3 || 5 Use: Scroll | | 8 | || 8 Potion | | | 1 || 1 Stab: Sleeping | 1 | 2 | || 3 Armour: Skin | 6 | 10 | 17 || 33 Dodge: Dodged | 6 | 31 | 25 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5630 | 5267 | 363 | 176 | 4506 | 7 | 804.3 | Dungeon | 5591 | 5263 | 328 | 176 | 4506 | 6 | 931.8 | Temple | 38 | 3 | 35 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1681 daAuts D:5: 1093 daAuts D:3: 987 daAuts D:1: 913 daAuts D:2: 813 daAuts D:6: 102 daAuts Temple: 38 daAuts