Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13113819384858737804 21 gmalak the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Oct 18, 2024. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (1064 turns). gmalak the Conjurer (Deep Elf Conjurer) Turns: 1064, Time: 00:00:46 Health: -6/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 0/8 EV: 11 Int: 22 God: Gold: 52 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of blinking {unknown} f - a scroll of fog {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of poison {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic e - 3 potions of haste {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth * Level 3.5 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 p - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a chain mail. Found a stone staircase leading up. A rat comes into view. The rat squeaks loudly. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) Terence the Veteran comes into view. He is wielding a +0 flail. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +3 scale mail (100% to hit) The magic dart hits Terence but does no damage. The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence but does no damage. Terence is severely wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence barely misses you. The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ... #.............. ... #.####......>..##### ... #..............# #.#######.........# ...## #.........# #..## ##........# #..###.........# ##@............# #.@.#.........# #......)........# .....##............# ##### ..#[#........# #.##<##.....#.# #. #...######.# ..#.....## #.# ##.......# #.# #.......# #.# You could see Terence. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) A ball python (D:1) 5 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 2 kobolds 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 230 | D:1 | Learned a level 2 spell: Searing Ray 1054 | D:2 | Noticed Terence 1064 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic D:2: layout_rooms, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 16 Searing Ray || 11 Armour: Robe || 8 Dodge: Dodged || 14