Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16932416332578840707 626 gmalak the Ruffian (level 7, -14/34 HPs) Began as an Octopode Shapeshifter on Oct 16, 2024. Demolished by an ogre ... wielding a +0 giant club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:04:42 (4016 turns). gmalak the Ruffian (Octopode Shapeshifter) Turns: 4016, Time: 00:04:43 Health: -14/34 AC: 1 Str: 15 XL: 7 Next: 47% Magic: 5/7 EV: 16 Int: 13 God: Gold: 194 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . m - melded +7 hand axe of the Scorching Salmon {flame, rElec rF+} rCold . . . (shield currently unavailable) rNeg + . . (helmet restricted) rPois + (no amulet) rElec . j - ring of poison resistance rCorr . o - ring of positive energy SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 194 gold pieces. Inventory: Hand Weapons m - the +7 hand axe of the Scorching Salmon (melded) {flame, rElec rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rElec: It insulates you from electricity. Jewellery j - a ring of poison resistance (left tentacle) o - a ring of positive energy (right tentacle) y - a ring of resist corrosion A - a ring of positive energy Talismans b - a beast talisman c - a flux talisman (active) Wands z - a wand of digging (7) C - a wand of iceblast (7) Scrolls g - 3 scrolls of teleportation k - 3 scrolls of poison p - a scroll of revelation {unknown} r - a scroll of fog {unknown} s - 2 scrolls of amnesia {unknown} t - a scroll of enchant armour u - a scroll of acquirement x - a scroll of vulnerability B - 2 scrolls of identify D - a scroll of torment {unknown} Potions a - a potion of lignification d - a potion of invisibility {unknown} e - 5 potions of curing {unknown} f - a potion of resistance {unknown} h - 2 potions of ambrosia {unknown} i - 3 potions of might {unknown} l - a potion of heal wounds {unknown} n - 2 potions of degeneration {unknown} q - a potion of magic {unknown} v - a potion of enlightenment w - 2 potions of attraction {unknown} Skills: * Level 4.3 Fighting + Level 3.5 Dodging * Level 5.3 Unarmed Combat + Level 0.4 Spellcasting + Level 0.7 Conjurations + Level 0.6 Air Magic + Level 4.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 30% 1 Sublimation of Blood Necr 0% N/A 41% 2 Swiftness Air 2% N/A 56% 3 Hailstorm Conj/Ice 1% 3d5 58% 3 Frozen Ramparts Ice 0% 1d1 65% 3 Inner Flame Hex/Fire 0% N/A 65% 3 Summon Ice Beast Ice/Summ 0% N/A 65% 3 Airstrike Air 1% 2d(1-17) 92% 4 Curse of Agony Necr 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. Okay, then. Casting: Shock (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (69% to hit) The zap misses the gnoll. The zap hits the ogre. The ogre is lightly wounded. Casting: Shock (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (69% to hit) The zap misses the gnoll. The zap hits the ogre. The ogre is lightly wounded. The gnoll closely misses you. A kobold comes into view. It is wielding a +0 short sword. The gnoll closely misses you. You tentacle-slap the gnoll. The gnoll begins to glow. Your grab misses the gnoll. You squeeze the gnoll! The gnoll is heavily wounded. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. The gnoll glows dangerously bright. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. You kill the gnoll! The gnoll shouts! You tentacle-slap the ogre. The ogre begins to glow. The ogre is moderately wounded. You hear a shout! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the ogre. The ogre glows dangerously bright. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ##.## #...........# #. #..# #...........# #. ##.####...........#####. #....†...........##.... ### ######.##'#......++.... #... #.)..#......##.... #g.). ###..#.########... #.....##########..#.♣..#.....#. ......'..g.K.Op...#.._.+.....#. ......##########......♣#....... ..... ####.##'#....... .... #>........... ... ##........... # .# #........... # #........... # #####....... #....... You could see an ogre (heavy contam), a gnoll and a kobold. Vanquished Creatures A crocodile (Sewer) An ogre (D:4) A phantom (D:3) A kobold brigand (Sewer) Ijyb (D:4) An orc wizard (D:4) A gnoll (D:4) 13 adders 2 river rats (D:3) 2 dart slugs 7 ribbon worms 4 orcs 10 endoplasms 4 giant cockroaches 8 goblins 10 hobgoblins 5 quokkas 8 ball pythons 10 bats 4 frilled lizards 11 kobolds 12 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 185 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 686 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1275 | D:2 | Reached XP level 4. HP: 27/29 MP: 4/4 1336 | D:2 | Identified the +7 hand axe of the Scorching Salmon {flame, | rElec rF+} 1829 | D:3 | Reached skill level 4 in Unarmed Combat 1845 | D:3 | Reached XP level 5. HP: 31/35 MP: 5/5 1884 | D:3 | Found a glowing drain. 1904 | Sewer | Entered a sewer 2049 | Sewer | Noticed a kobold brigand 2060 | Sewer | Killed a kobold brigand 2061 | Sewer | Reached XP level 6. HP: 5/42 MP: 6/6 2621 | D:3 | Reached skill level 5 in Unarmed Combat 2621 | D:3 | Reached XP level 7. HP: 43/48 MP: 7/7 3117 | D:3 | Identified a scroll of acquirement 3235 | D:4 | Found a shimmering altar of Xom. 3300 | D:4 | Learned a level 1 spell: Shock 3620 | D:4 | Noticed Ijyb 3626 | D:4 | Killed Ijyb 4016 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_corners D:2: layout_basic, minmay_hexomino_r4 D:3: layout_basic, lightli_sewer_entry_pipes, st_stairs_2, grunt_ministairs_8, mrwooster_statue_mirror D:4: layout_basic, xom_butterflies, serial_library_hellmonk_hallway_a, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 4 | 4.3 Unarmed Combat | 4 5 | 5.3 Dodging | 3 | 3.5 Shapeshifting | 4 | 4.0 Spellcasting | | 0.4 Conjurations | | 0.7 Air Magic | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 57 | 7 | 36 || 100 Constrict | 19 | 20 | 9 || 48 Tentacles | 9 | 15 | 8 || 32 Punch | 2 | 1 | || 3 Hand axe | | 83 | 3 || 86 Cast: Shock | | | 5 || 5 Use: Scroll | | | 5 || 5 Stab: Sleeping | 7 | 6 | || 13 Armour: Skin | 13 | 39 | 11 || 63 Dodge: Dodged | 32 | 54 | 16 || 102 Form: Flux | | | 1 || 1