Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16986860863621259561 30 gmalak the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Oct 13, 2024. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (989 turns). gmalak the Conjurer (Octopode Conjurer) Turns: 989, Time: 00:00:46 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 3/6 EV: 12 Int: 22 God: Gold: 44 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Scrolls c - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - 2 potions of might {unknown} e - 2 potions of haste {unknown} Skills: + Level 2.4 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 p - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You grab the rat. The rat is moderately wounded. You constrict the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An endoplasm comes into view. An endoplasm is nearby! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Found a stone staircase leading down. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 halberd. A gnoll is nearby! Found an escape hatch in the ceiling. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! The searing ray hits the gnoll. The gnoll is heavily wounded. You hear a shout! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! A gnoll comes into view. It is wielding a +0 flail and quivering a throwing net. A gnoll comes into view. It is wielding a +0 club. You are too injured to fight recklessly! The gnoll misses you. There is an escape hatch in the ceiling here. The gnoll hits you from afar with a +0 halberd! You die... #### ...################# ##.................# ##################.#.#### ........... #@......... ##.######## #g#.#.##### #......... ..g.?.... #.######## ##g.#.#.#.# #.# ...#.#.#.# ##.# #...#.# # # ##.# ....#.# ##.# ...#...# ##.# You could see 3 gnolls. Vanquished Creatures An adder skeleton (D:2) An adder zombie (D:2) 2 ball pythons (D:1) 2 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A quokka zombie (D:2) A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 337 | D:1 | Found a faded altar of an unknown god. 783 | D:1 | Learned a level 2 spell: Searing Ray 833 | D:2 | Reached XP level 3. HP: 18/21 MP: 1/6 989 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, shapermc_ecumenical_altar_ellora D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_f, serial_undead_d, serial_undead_e, serial_undead_e, serial_undead_f, serial_undead_a, serial_undead_a, serial_undead_e, serial_undead_b, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 30 Constrict || 10 Tentacles || 6 Cast: Magic Dart || 29 Searing Ray || 4 Armour: Skin || 16 Dodge: Dodged || 20