Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6588785793912522188 70 gmalak the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Oct 7, 2024. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:51 (1661 turns). gmalak the Conjurer (Octopode Conjurer) Turns: 1661, Time: 00:01:52 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 22% Magic: 4/7 EV: 12 Int: 22 God: Gold: 114 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Wands k - a wand of flame (6) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - a scroll of fog {unknown} l - a scroll of poison {unknown} Potions a - a potion of magic f - a potion of haste g - a potion of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 3.8 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 b - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 45% 4 l - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 13% 1 Call Imp Summ 4% N/A 21% 2 Call Canine Familiar Summ 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Deactivating autopickup; reactivate with Ctrl-A. You see here a rat corpse. A magic dart appears from out of thin air! The magic dart hits you. Your transformation is almost over. Things that are here: a +0 short sword; 4 stones Things that are here: a +0 short sword; 4 stones Your extra speed is starting to run out. A magic dart appears from out of thin air! The magic dart hits you. You condense into your normal self. A magic dart appears from out of thin air! The magic dart hits you! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line The puff of flame hits something. You feel yourself slow down. You hear a zap. Something tries to affect you, but you resist. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line The puff of flame hits something! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A puff of flame appears from out of thin air! The puff of flame hits you! You die... ##.....#†................. #####.##.#####....)...... #.##.# #........... #.##.# #........... ####.##{# #..†........ #.......# ####........ #.......# #........< #.......# #.......). #......@# #.....)... #......)#######......... #.......)............... ################.>.....) ##....... ######## # There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 4 bats (D:1) An endoplasm (D:2) 7 goblins 2 quokkas 5 ball pythons 4 frilled lizards 8 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 965 | D:1 | Learned a level 2 spell: Searing Ray 1020 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1335 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1431 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1607 | D:2 | Noticed Sigmund 1661 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, minmay_misc_feat_hallway D:2: layout_rooms, minmay_indecisive_spiral, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.8 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 1 || 12 Constrict | 3 | || 3 Tentacles | 1 | || 1 Cast: Magic Dart | 59 | 13 || 72 Searing Ray | | 2 || 2 Evoke: Wand | | 5 || 5 Use: Potion | | 1 || 1 Armour: Skin | 10 | 9 || 19 Dodge: Dodged | 14 | 3 || 17