Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 636354949026940122 157 gmalak the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Oct 7, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:20 (2833 turns). gmalak the Conjurer (Octopode Conjurer) Turns: 2833, Time: 00:04:20 Health: -3/31 AC: 1 Str: 20 XL: 5 Next: 38% Magic: 0/9 EV: 12 Int: 23 God: Gold: 104 SH: 3 Dex: 10 Spells: 2/9 levels left rFire . . . l - staff of conjuration rCold . . . n - +0 buckler rNeg + . . (helmet restricted) rPois . (no amulet) rElec . i - ring "Hanocho" {rN+ Str+8} rCorr . m - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons j - the +6 flail of the Thing {flame, Fly rPois Str+3 Int+2} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Fly: It grants you flight. Armour n - a +0 buckler (worn) Magical Staves l - a staff of conjuration (weapon) Jewellery i - the ring "Hanocho" (left tentacle) {rN+ Str+8} (You found it on level 2 of the Dungeon) [ring of positive energy] Str+8: It affects your strength (+8). rN+: It protects you from negative energy. m - a +6 ring of strength (right tentacle) Wands f - a wand of flame (1) Scrolls b - 3 scrolls of teleportation {unknown} k - a scroll of silence {unknown} Potions a - a potion of magic c - a potion of brilliance {unknown} d - 2 potions of heal wounds {unknown} e - a potion of invisibility {unknown} g - a potion of degeneration {unknown} h - a potion of attraction {unknown} Skills: + Level 3.0 Dodging + Level 4.2 Stealth + Level 0.0 Shields + Level 2.8 Spellcasting * Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 78% 2d7 2% 2 b - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 47% 4 l - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses Crazy Yiuf. You finish channelling your searing ray. You block Crazy Yiuf's attack. You feel a surge of power! The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is severely wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 83% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 83% to hit) You feel a surge of power! The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf completely misses you. Unknown command. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (almost dead, 72% to hit) The puff of flame hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #.........###....## #.#+####...# #.........# #....# #....##..).. ######....# #)P.P# #....#...... #.......# #)..## #....#...... ###.......# ##)## #....#.÷...÷ #.........# #)## #....##÷.)÷÷ #.........# ##)# #.....##÷)÷# #.........# #)## #......##'## #.........# ##@# ###..##.#)# #.........# #g# #.......#.# #...).....# ))) ###..####.## #.......÷.# #)))# #.####...# #.........# #).)# ###.'....÷.÷ #.........# ##### #...####...# ###.......# ####...##.## #.......###########..#..###÷#. #....................#..# #.#. You could see Crazy Yiuf. Vanquished Creatures A kobold brigand (D:3) 3 adders (D:3) A ribbon worm (D:2) 3 dart slugs 5 ball pythons 5 endoplasms A giant cockroach (D:1) 6 goblins 4 hobgoblins 7 jackals 3 bats 7 kobolds 2 rats (D:3) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmalak the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 317 | D:1 | Learned a level 2 spell: Searing Ray 1182 | D:2 | Reached XP level 3. HP: 18/21 MP: 0/6 1493 | D:2 | Identified the ring "Hanocho" {rN+ Str+8} 1548 | D:2 | Identified the +6 flail of the Thing {flame, Fly rPois | Str+3 Int+2} 1993 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 2247 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2400 | D:3 | Found the +7 Throatcutter {drain, coup de grace} 2400 | D:3 | Noticed a kobold brigand 2412 | D:3 | Killed a kobold brigand 2413 | D:3 | Reached skill level 5 in Conjurations 2413 | D:3 | Reached XP level 5. HP: 14/31 MP: 0/9 2822 | D:3 | Found a runed translucent door. 2823 | D:3 | Noticed Crazy Yiuf 2833 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_fake, aquarium_view_2f, aquarium_view_2e, aquarium_pool_five, bh_walls_and_bars D:2: layout_rooms, minmay_misc_feat_five D:3: layout_basic, small_statue_intersection, dilly_guarded_unrand_throatcut, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.2 Dodging | 3 | 3.0 Conjurations | 5 | 5.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 3 | || 3 Tentacles | 2 | 1 || 3 Flail | | 5 || 5 Cast: Magic Dart | 33 | 1 || 34 Searing Ray | 15 | 9 || 24 Evoke: Wand | | 6 || 6 Stab: Sleeping | | 3 || 3 Armour: Skin | 9 | 6 || 15 Dodge: Dodged | 14 | 6 || 20 Block: Buckler | | 1 || 1