gmalak Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 6, D:1) a bat skeleton (4, -28, D:1) a +0 robe (8, -28, D:1) a +0 whip (9, -5, D:1) a rat corpse (skeletalised by now) (10, -15, D:1) a +2 whip of flaming a gnoll skeleton (21, -22, D:1) a +0 club a kobold skeleton (21, 23, D:1) a quokka corpse (skeletalised by now) (23, -15, D:1) 3 stones (31, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Soisk's Weapon Emporium a +0 quarterstaff (40 gold) a +0 mace (30 gold) a +0 sling (15 gold) a +0 club (10 gold) a +0 short sword (30 gold) a +0 quarterstaff (40 gold) a +1 arbalest of freezing (151 gold) a +0 sling (15 gold) a +0 flail (35 gold) (0, 0, D:2) 2 stones (2, -2, D:2) a ball python corpse (skeletalised by now) (4, 4, D:2) a +0 robe (6, -25, D:2) a +0 dagger (15, 6, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (22, -9, D:2) a quokka skeleton (28, 10, D:2) a +0 cloak (37, -7, D:2) a +0 club Level 3 of the Dungeon (7, 6, D:3) a +0 scale mail (8, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (13, -24, D:3) a rat skeleton (13, -5, D:3) a +0 spear (17, -11, D:3) a +0 dagger (21, -26, D:3) an iguana corpse (skeletalised by now) (21, -11, D:3) a +0 pair of boots (23, -30, D:3) a gnoll skeleton (23, -22, D:3) a gnoll skeleton (24, -15, D:3) a +0 club (35, -15, D:3) a +0 dagger a goblin skeleton (35, 0, D:3) 8 stones (36, -15, D:3) the amulet "Evesol" {Spirit ^Drain Str+6} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). ^Drain: It drains your maximum health when unequipped. (37, -10, D:3) a +0 pair of gloves (38, -17, D:3) a +0 robe (38, 6, D:3) a +0 robe (40, -19, D:3) 5 stones (44, -8, D:3) a +0 leather armour (44, 7, D:3) the +5 Force Lance {heavy, knockback} (45, 2, D:3) a +0 dagger (45, 5, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (4, -21, D:4) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. (10, -10, D:4) a hound corpse (skeletalised by now) (12, 18, D:4) a +0 short sword (13, 17, D:4) 3 stones (22, -4, D:4) 8 stones (24, -8, D:4) a +0 club a +0 leather armour an orc skeleton (25, -9, D:4) a +0 dagger a +0 robe (26, -10, D:4) a +0 dagger a +2 ring mail of willpower (26, -8, D:4) a +0 flail (26, -7, D:4) a +0 dagger a +0 leather armour an orc skeleton (26, 30, D:4) a +0 hand axe a +0 falchion a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (30, 25, D:4) a +0 short sword (34, 20, D:4) a flux talisman (36, 10, D:4) a hobgoblin skeleton (36, 19, D:4) 3 large rocks (36, 21, D:4) a +0 club a +0 dagger a +0 robe a goblin corpse a hobgoblin corpse (37, 20, D:4) a +0 short sword a +0 plate armour an orc corpse (38, 8, D:4) an adder corpse (skeletalised by now) (39, 8, D:4) a hound corpse (skeletalised by now) (39, 24, D:4) an adder corpse (40, 8, D:4) 5 stones (40, 23, D:4) an adder corpse (40, 24, D:4) a giant cockroach corpse (42, 4, D:4) 2 large rocks (52, -1, D:4) a +0 club the Ecumenical Temple