Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 10754070291311553695 2 glevn2h the Chiller (level 1, 0/13 HPs) Began as a Barachi Ice Elementalist on Jan 5, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (52 turns). glevn2h the Chiller (Barachi Ice Elementalist) Turns: 52, Time: 00:00:32 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Soul Splinter Necr 4% N/A 22% 1 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The hobgoblin hits you but does no damage. The jackal misses you. The jackal closely misses you. Hop to where? Press: ? - help, Dir - move target Okay, then. The jackal barely misses you. You encounter a goblin. It is wielding a +0 club. You freeze the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal completely misses you. The jackal bites you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) You freeze the jackal. You kill the jackal! The hobgoblin hits you. Hop to where? Press: ? - help, Dir - move target Boing! The jackal stops to sniff the ground. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites you. You encounter a bat. Found a robe and 3 large rocks. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Found a purple potion. The jackal bites you. You die... §.§§§≈§.....# §...........###### #########........# ##.g#.##.# #..g#.#.# ######..#### ##h...# #.h##.# #.#@# # ..##.# ...b [.. ...#( !#≈≈≈ .# . ....≈## ≈~.# ##.. ##≈~ .. .. #.. ## ## You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glevn2h the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_corners, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, shapermc_ecumenical_altar_mp_urbaneastern, minmay_misc_feat_rugged, minmay_strange_pillars Action || total ---------------------------++------- Cast: Freeze || 5 Ability: Hop || 1 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 19 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 19 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+