Dungeon Crawl Stone Soup version 0.34-a0-1868-gfab9b65169 (webtiles) character file. Game seed: 716070005888144445 18 glevn2h the Vexing (level 2, -1/21 HPs) Began as a Barachi Hexslinger on Dec 20, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (830 turns). glevn2h the Vexing (Barachi Hexslinger) Turns: 830, Time: 00:01:24 Health: -1/21 AC: 4 Str: 9 XL: 2 Next: 70% Magic: 2/3 EV: 10 Int: 13 God: Gold: 40 SH: 0 Dex: 14 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -2), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour d - a +0 helmet (worn) e - a +0 leather armour (worn) Jewellery c - an amulet of dissipation (worn) Scrolls p - 2 scrolls of poison c - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} j - 2 potions of curing {unknown} Skills: - Level 1.2 Fighting + Level 2.6 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 3.8 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 24% 3 Inner Flame Hex/Fire 7% N/A 38% 3 Cause Fear Hex 5% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Awaken Armour Erth/Frge 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. x2 You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. The adder bites you but does no damage. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #. #. #.. #...# #...# ## # ##...### . #.#......#.# #.#....#S#.#### .......#@.....# #####.#....#.##.# #........#.# # .#.#........# ..........### ##.#####.## #.# ###.### #.<...# You could see an adder. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glevn2h the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 142 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 150 | D:1 | Learned a level 2 spell: Jinxbite 395 | D:1 | Found a faded altar of an unknown god. 830 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_tetromino_s2, nrook_loot_triangle D:2: minmay_door_path, layout_loops_cross Action || total ---------------------------++------- Fire: Sling || 70 Cast: Jinxbite || 2 Ability: Hop || 2 Armour: Robe || 12 Leather armour || 24 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 957 | 847 | 110 | 98 | 588 | 2 | 478.5 | Dungeon | 957 | 847 | 110 | 98 | 588 | 2 | 478.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 53 daAuts DLua errors: