Dungeon Crawl Stone Soup version 0.34-a0-1868-gfab9b65169 (webtiles) character file. Game seed: 14074117128099713996 28 glevn2h the Vexing (level 3, -4/26 HPs) Began as a Barachi Hexslinger on Dec 20, 2025. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (624 turns). glevn2h the Vexing (Barachi Hexslinger) Turns: 624, Time: 00:01:13 Health: -4/26 AC: 3 Str: 9 XL: 3 Next: 14% Magic: 5/5 EV: 11 Int: 15 God: Gold: 66 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery d - a ring of poison resistance Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of brand weapon {unknown} h - 3 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting + Level 2.4 Ranged Weapons - Level 2.1 Dodging + Level 1.6 Spellcasting * Level 4.1 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 13% 3 Apportation Tloc 2% N/A 24% 1 Kiss of Death Conj/Necr 4% 2d5 24% 1 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The bat hits you but does no damage. The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet barely misses the gnoll. The bat hits you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! Your legs are too worn out to hop. Your legs are too worn out to hop. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.# #.# # # #.# #.#.#.# #.#.#.# #...... #.#.#.#.# .#.......##########. ........†j.@........ ........†...######## ).##...............# ........<#.######.# # ..#..####.#.# #.###.# ..... ..#.# #.....# #... ##.#.# ####..####### ... # #.#.# #............ #. .. #.#.###.#########.. You could see a gnoll. Vanquished Creatures 3 endoplasms 2 hobgoblins (D:1) 2 quokkas 8 ball pythons 2 bats 3 frilled lizards 4 goblins (D:1) 4 kobolds (D:1) 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glevn2h the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 102 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 532 | D:2 | Reached skill level 4 in Hexes 544 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 624 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_y, corexii_hall_statues_s, chequers_hall_statues_y D:2: layout_basic, st_stairs_2 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.1 Fighting | | 1.2 Ranged Weapons | | 2.4 Dodging | | 2.1 Spellcasting | | 1.6 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 101 Ability: Hop || 1 Armour: Robe || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 743 | 734 | 9 | 0 | 536 | 2 | 371.5 | Dungeon | 743 | 734 | 9 | 0 | 536 | 2 | 371.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 178 daAuts DLua errors: