Dungeon Crawl Stone Soup version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 6989410735293190732 39 gkt the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 2, 2026. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1269 turns). gkt the Conjurer (Deep Elf Conjurer) Turns: 1269, Time: 00:00:57 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 28% Magic: 9/11 EV: 11 Int: 24 God: Gold: 163 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls c - 2 scrolls of fog {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of amnesia {unknown} j - a scroll of butterflies {unknown} k - 3 scrolls of enchant weapon {unknown} l - a scroll of enchant armour {unknown} m - a scroll of fear {unknown} q - a scroll of identify {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - a potion of berserk rage {unknown} n - 2 potions of curing {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.6 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Jessica, Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb downwards. You encounter Jessica the Apprentice Sorceress, Natasha, Servant of Life and Death, an orc and an endoplasm. Jessica is carrying a wand of flame. The endoplasm quivers. There is a stone staircase leading up here. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club, wearing a +0 robe and carrying a wand of flame (asleep, 100% to hit) The magic dart hits Jessica. Jessica is moderately wounded. Jessica zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .......'..#.# #.# .......##.#.#####.# #......##.#.......# ...#..###.######..# ...#........####..# ...#.#....#<......# ...#....#.#.####.## .....#..........J# ........).......@# .....#..#.#.####.# ..<.....#.#.# #.# .#........#.# #.# .#......###.# #.# .#.#....# #.# #.# .#......###.# #.# ............# #.# .......###### #.# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins (D:2) 2 jackals (D:2) 2 quokkas (D:1) 7 ball pythons 3 bats 4 frilled lizards (D:1) 7 goblins 2 kobolds (D:1) 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 532 | D:1 | Learned a level 2 spell: Searing Ray 877 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1264 | D:3 | Encountered Jessica 1264 | D:3 | Encountered Natasha 1269 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms D:2: layout_basic, minivault_25, chequers_serial_rivers_room_a D:3: layout_basic, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 73 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1269 | 1212 | 57 | 0 | 1052 | 3 | 423.0 | Dungeon | 1269 | 1212 | 57 | 0 | 1052 | 3 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 705 daAuts D:1: 560 daAuts D:3: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+