gkt Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 26, D:1) a hobgoblin corpse (skeletalised by now) (3, 26, D:1) a ball python corpse (skeletalised by now) (10, 18, D:1) a bat skeleton (13, 16, D:1) a +0 short sword a stone (14, 19, D:1) a +0 dagger (17, 5, D:1) a +0 dagger a goblin skeleton (18, -14, D:1) a +0 dagger (18, 6, D:1) a +0 club (20, 20, D:1) a +0 short sword a kobold skeleton (22, 5, D:1) a rimehorn talisman (26, -1, D:1) a +0 hand axe (26, 24, D:1) a +0 club a goblin skeleton (34, 40, D:1) a ball python corpse (skeletalised by now) (36, -10, D:1) a +0 ring mail (36, -6, D:1) a rat skeleton (36, 30, D:1) a ball python corpse (skeletalised by now) (39, 23, D:1) a bat skeleton (47, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 29, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, -30, D:2) an adder skeleton (14, -28, D:2) a rat skeleton (14, -23, D:2) a rat skeleton (14, 11, D:2) an adder skeleton (28, -5, D:2) the +2 whip of Mandamus {antimagic, Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (30, -3, D:2) a ball python skeleton (32, -23, D:2) a +0 whip (40, -16, D:2) a +0 whip a gnoll skeleton (41, -18, D:2) a +0 whip (49, -28, D:2) the +2 leather armour of a bailey {rF- rN+ Will+++ Stlth+} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (50, 3, D:2) a +0 club a +0 robe (52, -20, D:2) a +0 chain mail (52, 1, D:2) a hobgoblin corpse (skeletalised by now) (57, -24, D:2) a +0 ring mail (66, -20, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (6, 8, D:3) a bat skeleton (17, -10, D:3) a rat corpse (skeletalised by now) (20, 21, D:3) a +0 ring mail (23, 33, D:3) a +0 robe (24, -12, D:3) a hobgoblin corpse (skeletalised by now) (25, 4, D:3) a ball python corpse (skeletalised by now) (26, -3, D:3) a +0 dagger (27, 16, D:3) a +0 sling (35, 10, D:3) a jackal corpse (skeletalised by now) (35, 12, D:3) a jackal corpse (skeletalised by now) (47, 10, D:3) a +0 ring mail (48, 7, D:3) a hobgoblin skeleton (63, -12, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, 0, D:4) a +0 leather armour (9, -3, D:4) a dragon-coil talisman (37, -17, D:4) a ball python skeleton (39, -23, D:4) a +0 ring mail (49, -1, D:4) a +0 sling a +0 dagger a goblin skeleton (49, 3, D:4) a +0 ring mail a +0 dagger an orc skeleton (50, 1, D:4) a +0 club an orc skeleton (50, 2, D:4) a +0 dagger (52, 0, D:4) a +0 club a +0 club an orc skeleton (60, 10, D:4) a +0 sling (61, -20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 25, D:5) a potion of enlightenment (4, 33, D:5) a scroll of blinking (6, 35, D:5) a +0 club a +0 leather armour (12, 25, D:5) a black bear corpse (15, 9, D:5) a hound skeleton (30, 9, D:5) a +0 flail (41, 14, D:5) a +0 whip (50, 8, D:5) a scorpion corpse