Dungeon Crawl Stone Soup version 0.34-a0-1085-g4c144b85d4 (webtiles) character file. Game seed: 17422434013300931693 28 gkt the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Nov 5, 2025. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:32 (975 turns). gkt the Conjurer (Deep Elf Conjurer) Turns: 975, Time: 00:00:33 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 9/9 EV: 11 Int: 22 God: Gold: 95 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions g - 2 potions of magic d - 3 potions of brilliance {unknown} f - a potion of attraction {unknown} j - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 16% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Martyr's Knell Necr/Summ 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm comes into view. Found a murky golden potion. The magic dart hits the endoplasm. The endoplasm is lightly wounded. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 95 gold pieces (gained 10). Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a murky golden potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! Found a mace. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an orb of attunement. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +2 heavy scythe, wearing a +1 robe of positive energy and carrying a wand of flame. An adder comes into view. The magic dart hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! The adder hisses angrily. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You see here an orb of attunement. Sigmund zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #......# #.####.######## ### #.# #......†... #.. #.# #..######## #. #.# #.# #...####### #. #.###.###.......... #. #.##............... #####.##.##..##........... .........@.........#...... ##.###.#..##..##^...#...... ........[......>....#...... ......S..)##..#.#.......... ....$.....##..#.#..##....(. ..........##..# #.. ###.... ......=..@##..#.... #.### ######.#......#. #.# #.#.##. . #.# You could see Sigmund and an adder. Vanquished Creatures A ribbon worm (D:2) 4 dart slugs 2 endoplasms A ball python (D:2) A bat (D:1) A frilled lizard (D:1) 2 goblins 4 hobgoblins 3 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 227 | D:1 | Learned a level 2 spell: Searing Ray 816 | D:2 | Found a burning altar of Makhleb. 971 | D:2 | Noticed Sigmund 975 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 48 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 947 | 27 | 0 | 853 | 2 | 487.0 | Dungeon | 974 | 947 | 27 | 0 | 853 | 2 | 487.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts D:2: 325 daAuts