Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 15413278838464589270 41 gkt the Conjurer (level 3, 4/19 HPs) Began as a Deep Elf Conjurer on Oct 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:16 (881 turns). gkt the Conjurer (Deep Elf Conjurer) Turns: 881, Time: 00:01:17 Health: 4/19 AC: 2 Str: 4 XL: 3 Next: 32% Magic: 3/11 EV: 11 Int: 24 God: Gold: 23 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (4 -> 0) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.6 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 4% 2 Sigil of Binding Hex 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces. There is a stone staircase leading up here. An adder comes into view. Found a short sword. An adder is nearby! The magic dart hits the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The magic dart hits the adder. The adder is almost dead. You feel very sick. The adder completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. #. ## #. .. #.####. #..... #.$.. # #..†##.##.## #.@<....... #..##.##..# #..# # #..) #... #..#. #..#. #..### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 5 bats (D:1) 4 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 94 | D:1 | Found Ypuidgh's Jewellery Shoppe. 197 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 593 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 596 | D:1 | Learned a level 2 spell: Searing Ray 881 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 881 | 843 | 38 | 0 | 741 | 2 | 440.5 | Dungeon | 881 | 843 | 38 | 0 | 741 | 2 | 440.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 8 daAuts