Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 9141614392863855118 56 gkt the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Oct 11, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:45 (1813 turns). gkt the Conjurer (Deep Elf Conjurer) Turns: 1813, Time: 00:01:46 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 11/11 EV: 6 Int: 24 God: Gold: 105 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: mighty, vertiginous A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of attunement Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions d - a potion of moonshine m - 2 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 58% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 11% 2 Freeze Ice 20% 1d4 17% 1 Fulminant Prism Conj/Alch 8% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the goblin! You kill the goblin! Robin throws the goblin at you! You miss the goblin. You stop channelling your searing ray. The goblin misses you. You hit the goblin but do no damage. The goblin hits you with a +0 club. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. Robin completely misses you. It was a potion of moonshine. You feel tipsy. The goblin hits you with a +0 club. Robin hits you with a +0 short sword. It was a potion of might. You feel very mighty all of a sudden. j -> m - 2 potions of might The goblin no longer looks unusually strong. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The goblin goes into a battle-frenzy! It was a potion of curing. You feel better. The goblin hits you with a +0 club. Okay, then. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 74% to hit) You focus your ray upon the goblin. The searing ray hits Robin. Robin is moderately wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 club. Robin hits you with a +0 short sword. Your Conjurations skill increases to level 5! Without enough magic to sustain it, your Searing Ray dissipates. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The goblin hits you with a +0 club. You die... ## ##. P.P #.. #.. ...# #.. #.# ...# ##.##.## P#. #......# #### #.#### #......##########..#####...<. #....†..g.)g@g............... #......###########.#####..... #......#### #...# #..... #.........### #.### #..... ###.#####...####.### ###### ##..## ###........# #...g#..## ######...#### ####.##).# ##.....# #####. ##)# ########.....# ### # You could see Robin, a hobgoblin (strong) and a goblin (strong). Vanquished Creatures An adder (D:3) A dart slug (D:1) 5 endoplasms (D:1) 4 hobgoblins An orc (D:3) 4 quokkas 3 ball pythons 9 bats 6 frilled lizards 13 goblins 3 kobolds (D:2) 3 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 121 | D:1 | Learned a level 2 spell: Searing Ray 1016 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1775 | D:3 | Noticed Robin 1812 | D:3 | Reached skill level 5 in Conjurations 1813 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_curved, infiniplex_forest_3_way, infiniplex_forest_lined_3, infiniplex_forest_side_room, infiniplex_forest_lined_2, infiniplex_forest_clump_small D:2: minmay_skewed_foursquare, layout_basic, minivault_4 D:3: layout_rooms, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corner, aquarium_window_2, aquarium_window_2, aquarium_window_corridor_3, aquarium_view_2d, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_pentomino_pile, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 73 Searing Ray || 3 Drink: Curing || 1 Might || 1 Moonshine || 1 Magic || 1 Armour: Robe || 17 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1813 | 1716 | 97 | 0 | 1532 | 3 | 604.3 | Dungeon | 1813 | 1716 | 97 | 0 | 1532 | 3 | 604.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:2: 771 daAuts D:3: 181 daAuts