Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 17912626356963062399 28 gkt the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 11, 2025. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (901 turns). gkt the Conjurer (Deep Elf Conjurer) Turns: 901, Time: 00:00:54 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 4/10 EV: 6 Int: 24 God: Gold: 70 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: vertiginous A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} m - a scroll of teleportation {unknown} n - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of invisibility {unknown} j - a potion of ambrosia {unknown} k - a potion of might {unknown} l - a potion of moonshine Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 56% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 21% 3 Jinxbite Hex 10% 2d2 26% 2 Fulminant Prism Conj/Alch 8% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! The magic dart hits the adder. The adder is severely wounded. The adder barely misses you. x2 There are monsters nearby! The magic dart hits the adder. The adder is almost dead. The adder bites you. x2 You are poisoned. The adder poisons you! There are monsters nearby! You feel sick. The adder attacks as it pursues you! The adder barely misses you. The adder bites you. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You focus your ray upon the adder. The searing ray misses the adder. The searing ray hits the rat! You kill the rat! The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The searing ray hits the adder! You kill the adder! The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. The adder bites you. You die... #... .# ...... #.. . .†..## #####.#..# #........# #.# #S# #..#####@## .. ..........>.# .. #.#.######..# .. #...######..### #. #..#..........# #. #.............# #. #....##''###..# #.#.#####. ##..........#............... .#####....P......P..#####...####. You could see an adder. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 3 hobgoblins 4 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 2 goblins A kobold (D:2) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Found a faded altar of an unknown god. 415 | D:1 | Found Tyssougg's Assorted Antiques. 427 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 430 | D:1 | Learned a level 2 spell: Searing Ray 901 | D:2 | Reached XP level 3. HP: 1/19 MP: 3/10 901 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_shop_hallway_plus D:2: cheibrodos_old_hovel, layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 38 Searing Ray || 2 Drink: Moonshine || 1 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 900 | 878 | 22 | 0 | 785 | 2 | 450.0 | Dungeon | 900 | 878 | 22 | 0 | 785 | 2 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 711 daAuts D:2: 189 daAuts