gkt Level 1 of the Dungeon (8, 12, D:1) a +0 dagger (11, 29, D:1) a rat corpse (skeletalised by now) (14, -14, D:1) a +0 whip (15, -21, D:1) a rat skeleton (16, 26, D:1) a bat corpse (skeletalised by now) (17, -13, D:1) a +0 leather armour (20, -19, D:1) a +0 short sword 4 stones (28, 19, D:1) a quill talisman (33, -10, D:1) a +0 short sword a kobold skeleton (44, 19, D:1) an inkwell talisman (48, -16, D:1) a frilled lizard skeleton (64, 11, D:1) a rat corpse (skeletalised by now) (64, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (4, -2, D:2) a +0 club (7, -20, D:2) a +0 club a goblin skeleton (7, -17, D:2) a rat skeleton (10, -17, D:2) a bat skeleton (10, 12, D:2) a +0 club (12, -22, D:2) a quill talisman (16, -2, D:2) 3 boomerangs (17, -15, D:2) a +0 ring mail (23, -21, D:2) a +0 sling a +0 dagger a goblin skeleton (23, -5, D:2) a +0 dagger (25, -20, D:2) a +0 whip (28, -29, D:2) a +0 dagger 3 stones a kobold skeleton (36, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 11, D:2) a bat corpse (skeletalised by now) (56, -32, D:2) a quokka corpse (skeletalised by now) (56, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 4, D:3) a +0 short sword (7, 6, D:3) the felid skeleton of Natasha (11, 8, D:3) a +0 club a goblin skeleton (14, 25, D:3) a +0 vampiric short sword a +0 ring mail the human corpse of Terence (skeletalised by now) (14, 26, D:3) a +0 flail 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (17, -7, D:3) a jackal corpse (skeletalised by now) (20, 4, D:3) a +0 ring mail (23, -3, D:3) a +0 spear 4 poisoned darts (24, -5, D:3) a +0 short sword (25, 4, D:3) a +0 dagger (26, -3, D:3) a +0 whip an adder skeleton (26, 12, D:3) a jackal skeleton (26, 38, D:3) a +0 robe (27, -2, D:3) a bat skeleton (27, 8, D:3) a +0 club a kobold skeleton (28, 3, D:3) a +0 whip (30, 4, D:3) a +0 rapier (33, 28, D:3) a ball python skeleton (35, 29, D:3) a +0 dagger 3 boomerangs an orc skeleton (40, 3, D:3) a parchment of Ensorcelled Hibernation (43, 3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (9, 12, D:4) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (13, 51, D:4) 3 flux baubles (18, 44, D:4) a +0 scale mail (20, 42, D:4) a +3 dagger (27, 16, D:4) a +0 club (29, 4, D:4) a +0 club (32, 41, D:4) a +0 club a goblin skeleton (43, 25, D:4) a +0 dagger Level 5 of the Dungeon (1, -6, D:5) an adder skeleton (4, 10, D:5) a +0 club (7, 10, D:5) a +0 club (7, 11, D:5) a +0 whip a gnoll corpse (skeletalised by now) (8, 9, D:5) a +0 leather armour a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (9, 4, D:5) a +0 flail an orc skeleton (10, 9, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (11, -8, D:5) a hound skeleton (15, -24, D:5) a +0 leather armour (21, 7, D:5) a water moccasin skeleton (29, -30, D:5) 4 boomerangs (32, 7, D:5) a +0 trident (49, -26, D:5) a hound corpse (skeletalised by now) (49, -25, D:5) a +0 dagger a +0 ring mail (56, -17, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Atoniw's Jewellery Boutique an amulet of the acrobat (unknown) (330 gold) a ring of willpower (unknown) (275 gold) a ring of protection from fire (unknown) (275 gold) a +6 ring of strength (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) the amulet "Qyrph" {Reflect Will+ rCorr Dex+3 SH+5} (599 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). a ring of protection from cold (unknown) (275 gold) a ring of positive energy (unknown) (220 gold) (0, 0, D:6) an amulet of guardian spirit (5, -1, D:6) 2 boomerangs (22, -9, D:6) an iguana skeleton (23, -31, D:6) a +0 leather armour (40, 3, D:6) an iguana skeleton (48, -10, D:6) a +0 robe Level 7 of the Dungeon (3, 4, D:7) a water moccasin skeleton (3, 6, D:7) a +0 trident an orc corpse (skeletalised by now) (22, 34, D:7) a +0 dagger (31, 21, D:7) a +0 partisan of flaming a water moccasin skeleton (32, 21, D:7) a +0 giant club an ogre skeleton (33, 5, D:7) a +0 mace (36, -21, D:7) a +2 flail of freezing a +0 robe (39, -21, D:7) a +0 great sword a +0 robe (41, -21, D:7) a +0 trident a +0 robe (42, -5, D:7) a +0 dagger (50, 8, D:7) a +0 ring mail (59, -1, D:7) a +0 sling Level 8 of the Dungeon [Shop] Kel Miun's Assorted Antiques a +0 long sword (98 gold) a +0 club (14 gold) a +0 long sword (98 gold) a lightning rod (4/4) (1120 gold) a wand of digging (9) (1058 gold) a +0 hand axe (84 gold) a phantom mirror (1120 gold) [Shop] Alep's Armour Emporium a +1 robe of positive energy (158 gold) a +1 ring mail of fire resistance (256 gold) a scarf of shadows (192 gold) a +2 cloak of poison resistance (296 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 robe (14 gold) a +0 robe (14 gold) the +0 robe "Jitit" {rC+ Str+5} (406 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). a +0 scale mail (64 gold) [Shop] Erlang Shen's Dragon-Slaying Spoils the +5 steam dragon scales of Clean Amelioration {Str+4} (1286 gold) Str+4: It affects your strength (+4). the +3 acid dragon scales of Largesse {rCorr Str+2 Int+3} (1160 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). +0 swamp dragon scales (720 gold) +0 fire dragon scales (800 gold) the +7 ice dragon scales of Prudence {rF- rC++ rCorr SInv} (1619 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. +0 pearl dragon scales (1600 gold) the +9 shadow dragon scales of the First Invaders {rCorr Str+2 Stlth+} (1889 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. +0 storm dragon scales (1040 gold) +0 golden dragon scales (1280 gold) quicksilver dragon scales (800 gold) (10, -1, D:8) a bullfrog skeleton (16, -1, D:8) a +0 leather armour (18, -31, D:8) a parchment of Searing Ray (19, -8, D:8) a +0 leather armour (23, -39, D:8) a +0 dagger (34, -23, D:8) a manticore corpse (skeletalised by now) (38, -25, D:8) a potion of moonshine (50, 7, D:8) the +2 pair of boots of the Trombone {rElec rC+ Dex-5 Slay+4} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (5, 0, D:9) the +1 pair of gloves of Kuyzey {Parrying, Harm rPois Str+3 SInv} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (36, 8, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 10, D:9) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (36, 12, D:9) a +0 hand axe of venom a +0 leather armour (36, 14, D:9) a +0 whip an orc corpse (skeletalised by now) (38, -10, D:9) a +0 flail (38, -2, D:9) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (39, -10, D:9) a +0 orcbow a +0 short sword (40, -11, D:9) a +0 spear an orb of mesmerism a gnoll skeleton (41, -13, D:9) a +0 short sword (41, -11, D:9) a +0 halberd (44, -13, D:9) a +1 whip of electrocution a gnoll skeleton (44, -12, D:9) a +1 spear of venom a +0 scale mail a gnoll skeleton (44, -1, D:9) a +0 war axe (45, -15, D:9) a +0 club (45, -14, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour +0 steam dragon scales a steam dragon skeleton (46, -15, D:9) a +0 dagger (46, -14, D:9) a +0 whip (47, -14, D:9) a +0 dagger a kobold skeleton (48, -15, D:9) a +0 dagger a +0 robe an orc skeleton (49, -14, D:9) a +0 dagger 4 stones a kobold skeleton (50, -9, D:9) a +0 short sword 4 stones (52, -15, D:9) a +0 short sword a kobold skeleton (53, -14, D:9) a +0 whip the Ecumenical Temple