gkt Level 1 of the Dungeon (0, 0, D:1) a stone a +0 club a kobold skeleton a hobgoblin skeleton (7, -26, D:1) a +0 dagger (12, -11, D:1) a +0 club a hobgoblin skeleton (13, -19, D:1) a rat corpse (skeletalised by now) (16, 3, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (17, -26, D:1) a +0 whip (17, -8, D:1) a +0 short sword a kobold skeleton (19, -14, D:1) a +0 robe (20, -30, D:1) a +0 short sword (22, -16, D:1) a stone (23, -2, D:1) a ball python corpse (skeletalised by now) (30, -8, D:1) a +0 club (35, -10, D:1) a +0 robe (36, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 7 stones (15, -23, D:2) a +0 sling (19, 14, D:2) a bat skeleton (23, 0, D:2) a ball python skeleton (24, -6, D:2) a ball python skeleton (31, -20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 12, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (41, 21, D:2) a +0 dagger a kobold skeleton (49, -22, D:2) a +0 chain mail (51, -10, D:2) a +0 dagger (60, -18, D:2) a rat corpse (skeletalised by now) (63, -15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 32, D:3) a +0 ring mail (4, 12, D:3) a +0 ring mail (5, 43, D:3) a bat skeleton (6, 0, D:3) 2 boomerangs (6, 24, D:3) a rat skeleton (7, 13, D:3) a +0 robe (7, 43, D:3) a +0 sling (14, 17, D:3) a +0 flail (15, 16, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (28, 22, D:3) a +0 dagger 5 stones a +0 robe (34, 9, D:3) a quokka skeleton (39, 14, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Jucwiq's Jewellery Emporium a ring of fire (unknown) (350 gold) a ring of resist corrosion (unknown) (280 gold) the ring "Wuanowk" {Wiz Dex+3 SInv} (665 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the blade talisman of the Princes {Rampage +Inv rPois Stlth+} (1591 gold) [blade talisman] Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rPois: It protects you from poison. Stlth+: It makes you more stealthy. an amulet of the acrobat (unknown) (420 gold) a +5 ring of evasion (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) the ring "Baapiph" {rElec rF- EV+5 Int+5 Stlth+} (788 gold) [ring of evasion] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. EV+5: It affects your evasion (+5). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. a ring of protection from cold (unknown) (350 gold) a ring of resist corrosion (unknown) (280 gold) a ring of fire (unknown) (350 gold) (0, 0, D:4) a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton (2, -12, D:4) a +0 robe (4, 0, D:4) a +0 flail an orc corpse (skeletalised by now) (5, -31, D:4) a +0 short sword (13, -31, D:4) a +0 war axe an orc skeleton (14, -30, D:4) a +0 war axe a +0 club an orc skeleton an orc skeleton (17, -25, D:4) a hobgoblin skeleton (19, 6, D:4) the +2 mace "Dedihap" {flame, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (20, -13, D:4) a +0 club a kobold corpse (skeletalised by now) (21, 3, D:4) a +0 club a goblin skeleton (27, -25, D:4) a +0 war axe (27, -23, D:4) a +0 dagger (46, -7, D:4) 4 stones (52, -28, D:4) a +0 war axe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a jackal skeleton (10, 5, D:5) a +0 rapier (15, 1, D:5) a +1 flail of holy wrath a +0 leather armour the human corpse of Edmund (skeletalised by now) (16, 25, D:5) a +0 mace (18, -1, D:5) 7 stones (20, 6, D:5) an adder skeleton (24, 8, D:5) a +0 giant club an ogre skeleton (25, 9, D:5) a +0 giant club a +1 chain mail of cold resistance a +0 flail an ogre skeleton an orc skeleton (26, 9, D:5) an iguana skeleton (26, 10, D:5) a +0 flail an orc skeleton (31, 19, D:5) a +0 trident (32, 14, D:5) 5 stones (43, 15, D:5) an adder skeleton (44, 18, D:5) a +0 club (46, 17, D:5) a +0 falchion an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, -32, D:6) a +0 scale mail (11, -15, D:6) a +0 spear (12, -15, D:6) a +0 whip (12, 4, D:6) an iguana skeleton (14, -14, D:6) a +0 flail (15, -14, D:6) a +0 club a gnoll corpse (skeletalised by now) (15, 4, D:6) 2 potions of berserk rage a wand of warping (14) (20, -28, D:6) a +0 dagger (28, -32, D:6) 3 stones a +0 leather armour a +0 morningstar (28, -31, D:6) a +0 robe a +2 short sword of electrocution an orc skeleton (28, 3, D:6) a +0 club an orc skeleton (28, 8, D:6) a +0 mace (28, 9, D:6) a +0 dagger a +0 leather armour an orc skeleton (29, -12, D:6) a +2 helmet of intelligence (unseen) (30, -23, D:6) a +0 dagger (30, -12, D:6) a +0 falchion (31, -31, D:6) a +0 quarterstaff a +0 chain mail an orc skeleton (31, -13, D:6) a potion of enlightenment (32, -31, D:6) a +0 club a +0 robe a +0 club an orc skeleton an orc skeleton (33, -31, D:6) a +0 short sword an orc skeleton (34, -3, D:6) a +0 short sword an orc corpse (skeletalised by now) (35, -31, D:6) a +0 hand axe (35, -2, D:6) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, -31, D:6) an adder skeleton (36, -30, D:6) a +0 dagger a +0 robe (37, -31, D:6) a +0 giant club an ogre skeleton (38, -31, D:6) a +0 dagger a +0 robe (41, 16, D:6) a +0 club (42, 16, D:6) a +2 whip of flaming a gnoll corpse (skeletalised by now) (43, 16, D:6) a +0 whip a +0 robe (44, 16, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a potion of attraction (11, -24, D:7) 14 gold pieces (15, -15, D:7) a +1 dagger of freezing (still there?) an orc skeleton (still there?) (16, -15, D:7) a scroll of teleportation the Ecumenical Temple (13, 3, Temple) a jackal corpse (skeletalised by now)