gkt Level 1 of the Dungeon (2, -1, D:1) a +0 mace (2, 11, D:1) a +0 robe (4, 12, D:1) a rat corpse (skeletalised by now) (6, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 17, D:1) a +0 leather armour (15, 7, D:1) a hobgoblin corpse (skeletalised by now) (15, 15, D:1) a quokka corpse (skeletalised by now) (19, 23, D:1) a +0 dagger (20, 14, D:1) a +0 long sword (31, 16, D:1) a bat skeleton (32, -4, D:1) a bat corpse (skeletalised by now) (34, 13, D:1) a +0 hand axe (36, 2, D:1) 7 stones (38, -6, D:1) a rat corpse (skeletalised by now) (46, -3, D:1) a +0 dagger 2 stones (46, -2, D:1) a hobgoblin corpse (skeletalised by now) (48, -10, D:1) 4 stones (52, 4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (13, 3, D:2) 5 stones (18, 4, D:2) a +0 robe (25, 29, D:2) a +0 short sword a kobold skeleton (25, 33, D:2) a +0 spear 5 stones a gnoll skeleton (27, 31, D:2) a +0 spear (32, 28, D:2) a +2 flail of protection 11 stones a +0 flail (36, 29, D:2) a rat skeleton (40, 25, D:2) a +0 dagger a +0 sling (41, 20, D:2) a +0 hand axe (58, -2, D:2) an adder corpse (skeletalised by now) (59, 50, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (63, 12, D:2) a +0 spear Level 3 of the Dungeon (1, -36, D:3) a bat skeleton (1, -7, D:3) a +0 whip (1, -5, D:3) a bat corpse (4, -37, D:3) a +0 club (5, -37, D:3) a +0 flail (9, -14, D:3) a +0 war axe (11, -41, D:3) a +0 mace (19, -11, D:3) a +0 dagger (30, -34, D:3) a +0 spear (44, -44, D:3) an adder corpse (skeletalised by now) (57, -35, D:3) a quokka corpse (skeletalised by now) (57, -34, D:3) a ball python corpse (skeletalised by now)