Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 10339601005187365901 26 gkt the Magician (level 2, -1/15 HPs) Began as a Deep Elf Hedge Wizard on Oct 27, 2024. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (889 turns). gkt the Magician (Deep Elf Hedge Wizard) Turns: 889, Time: 00:02:14 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 89% Magic: 1/10 EV: 11 Int: 18 God: Gold: 59 SH: 0 Dex: 14 Spells: 4/11 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 11 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of identify {unknown} Potions d - a potion of magic f - a potion of brilliance {unknown} g - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 3.1 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Call Imp Summ 16% N/A 13% 2 c - Blink Tloc 16% N/A 13% 2 d - Grave Claw Necr 18% 2d8 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll barely misses you. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Your cerulean imp hits the gnoll with a -4 spear. The gnoll hits you with a +0 club! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #### #####..# #########.@g5.## #.....<.<.##g## ...##########.# #######.#....# #.........#.## ...####.###g# # #....# #.# ##.#....###)# .........##.# You could see 2 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:2) 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 316 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 433 | D:1 | Learned a level 2 spell: Call Imp 436 | D:1 | Learned a level 2 spell: Blink 439 | D:1 | Learned a level 2 spell: Grave Claw 814 | D:2 | Reached skill level 5 in Spellcasting 889 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_rooms, minmay_door_square, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, kennysheep_potato, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.2 Conjurations | 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 46 Call Imp || 2 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 888 | 870 | 18 | 33 | 588 | 2 | 444.0 | Dungeon | 888 | 870 | 18 | 33 | 588 | 2 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 784 daAuts D:2: 104 daAuts