Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 6218965275254503034 15 gkt the Magician (level 2, -6/15 HPs) Began as a Deep Elf Hedge Wizard on Oct 27, 2024. Mangled by a gnoll ... wielding a +2 flail of protection (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (567 turns). gkt the Magician (Deep Elf Hedge Wizard) Turns: 567, Time: 00:01:39 Health: -6/15 AC: 2 Str: 7 XL: 2 Next: 34% Magic: 0/9 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles h - 6 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of fear {unknown} Potions d - a potion of magic f - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} i - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 2.8 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Call Imp Summ 16% N/A 13% 2 c - Blink Tloc 16% N/A 13% 2 d - Grave Claw Necr 16% 2d8 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 12% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection You miscast Grave Claw. Nothing appears to happen. Casting: Grave Claw (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll completely misses you. Your cerulean imp hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll misses you. Your cerulean imp hits the gnoll but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! You die... #.#.....♣≈§..≈♣.......#....# #........§...≈........###### #.........≈.≈......... #.#......♣≈.≈♣....... #.........≈.≈........ #.........≈.≈........ #.....5♣§§§♣....... #.......≈§§§....... #### #.......g@§§....... .... .......##########.############## ##..... ...................... ....... ##################.... .....#. #...........# .###.#. #.#######.#.# . #. #.# #.#.# .. .. #.# #.#.# #.# #.#.. You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 bats (D:1) 3 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gkt the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 56 | D:1 | Found a faded altar of an unknown god. 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/9 236 | D:1 | Learned a level 2 spell: Call Imp 239 | D:1 | Learned a level 2 spell: Blink 242 | D:1 | Learned a level 2 spell: Grave Claw 567 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, shapermc_ecumenical_altar_gd Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 47 Call Imp || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 567 | 567 | 0 | 0 | 442 | 1 | 567.0 | Dungeon | 567 | 567 | 0 | 0 | 442 | 1 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 567 daAuts