gjx2 Level 1 of the Dungeon (0, 0, D:1) a +1 robe (5, -7, D:1) 57 arrows (11, -15, D:1) a +0 mace (19, -32, D:1) 25 stones (20, 12, D:1) a +0 dagger a stone (20, 21, D:1) a +3 leather armour (21, 14, D:1) a +1 dagger of speed (24, 10, D:1) a stone (29, 2, D:1) a +0 scale mail (30, -2, D:1) a +0 dagger (36, 0, D:1) a +0 robe (37, -8, D:1) a +0 scale mail (39, -1, D:1) a +0 club (41, -18, D:1) a +0 club (41, -12, D:1) a potion of degeneration (41, 7, D:1) 22 stones (55, -3, D:1) 69 arrows Level 2 of the Dungeon (6, -17, D:2) a +0 club (7, -13, D:2) 12 stones (11, -28, D:2) a +0 dagger (11, 1, D:2) a +0 hunting sling (16, -22, D:2) a stone (16, -18, D:2) a +0 club a +0 hunting sling 11 stones (20, -30, D:2) a +0 ring mail (22, -40, D:2) a +0 spear (25, -1, D:2) a +0 spear (26, -35, D:2) a potion of ambrosia (28, -24, D:2) 18 stones (29, -29, D:2) a stone (29, -28, D:2) a stone (31, -29, D:2) 3 stones (34, -32, D:2) a +1 dagger of electrocution a +0 hunting sling 13 stones (35, -35, D:2) 22 stones (35, 2, D:2) 20 stones (36, -12, D:2) a +0 club (39, -13, D:2) 84 sling bullets Level 3 of the Dungeon (5, -9, D:3) 66 arrows (11, 12, D:3) a +0 hand axe of pain (17, -3, D:3) a +0 leather armour (23, -6, D:3) a +0 mace (25, -5, D:3) a +4 quarterstaff of chaos (25, 32, D:3) a +0 cloak (28, 30, D:3) 10 stones (28, 46, D:3) a +0 hand axe (33, 28, D:3) a +1 chain mail of cold resistance (36, 35, D:3) a +0 hunting sling (44, 43, D:3) 18 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 11 stones (9, -13, D:4) a cursed +0 leather armour (20, 13, D:4) 40 stones (23, 13, D:4) a stone (29, 5, D:4) a +0 trident a +0 leather armour (30, -31, D:4) the +4 quarterstaff of Onnel {flame, rN++ Str+4 Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-2). It greatly protects you from negative energy. (32, -10, D:4) a +0 spear (40, -22, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, -25, D:5) a +0 dagger a +0 robe (4, -24, D:5) a +0 dagger a +0 robe (5, -30, D:5) a book of Armaments (5, -25, D:5) a +0 hand axe of chopping (6, -20, D:5) a +0 flail a +0 chain mail a +0 short sword (11, -20, D:5) 29 stones (11, 5, D:5) 54 arrows (15, 5, D:5) a +0 club (15, 11, D:5) a +0 mace (16, 8, D:5) a +0 dagger (21, -19, D:5) a +1 leather armour of fire resistance (25, -26, D:5) a +0 leather armour (37, 8, D:5) a +0 hand axe (43, -3, D:5) 15 sling bullets (43, -2, D:5) a +0 rapier of protection a +0 leather armour (48, -1, D:5) a +0 giant club (48, 19, D:5) a potion of degeneration (49, -37, D:5) a +0 club (50, 7, D:5) a +3 dire flail of crushing a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a potion of lignification (9, -23, D:6) a +0 flail (10, -9, D:6) a +0 ring mail (17, -34, D:6) the +1 chain mail of Distant Worlds {rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. (17, -21, D:6) a +1 hat (17, -20, D:6) a throwing net (18, -15, D:6) a +0 halberd (19, -14, D:6) a +0 flail (19, -11, D:6) a +0 whip (22, -13, D:6) a +0 spear (29, -26, D:6) a +1 short sword of draining (30, -30, D:6) 51 sling bullets (43, -22, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 12 poisoned darts (6, 35, D:7) a +0 hunting sling (9, 36, D:7) 42 arrows (10, 12, D:7) an uncursed staff of wizardry (10, 26, D:7) 9 stones (15, 32, D:7) a +0 club (16, 16, D:7) 81 arrows (17, 1, D:7) a +0 cloak (17, 3, D:7) 14 stones (21, 35, D:7) a +0 giant spiked club (22, 16, D:7) 75 arrows (24, 41, D:7) 7 boomerangs (25, 39, D:7) a +0 trident (27, 14, D:7) 69 arrows (29, 8, D:7) 13 poisoned darts (29, 34, D:7) 21 poisoned darts (30, 1, D:7) a +0 flail a +0 leather armour (31, 1, D:7) a +0 hand axe a +0 chain mail (32, 2, D:7) a +0 mace a +0 chain mail (32, 3, D:7) a +0 dagger (32, 17, D:7) a +0 spear (33, 1, D:7) a +0 flail a +0 leather armour (33, 4, D:7) a +0 hand axe a +0 leather armour (33, 6, D:7) a +0 mace a +0 leather armour (35, 7, D:7) a +0 trident (35, 34, D:7) a potion of degeneration Level 8 of the Dungeon (27, 14, D:8) a +3 flail a +0 robe (27, 16, D:8) a +3 trident a +0 robe (28, 14, D:8) a cursed +0 great sword a +0 robe (29, 3, D:8) a cursed -1 club (29, 14, D:8) a +2 long sword a +0 robe (35, 25, D:8) 13 poisoned darts (38, 1, D:8) a +0 ring mail (44, 20, D:8) a wand of scattershot (4) (50, 8, D:8) 29 stones (53, 9, D:8) a +0 halberd a +0 robe (54, 10, D:8) a +2 great sword a +0 robe (55, 7, D:8) a +3 long sword a +0 robe (58, -1, D:8) a +0 buckler Level 9 of the Dungeon (11, -5, D:9) a +0 hand axe (21, 5, D:9) a +0 short sword an orc skeleton (22, 6, D:9) a +0 dagger an orc corpse (skeletalised by now) (22, 7, D:9) a +0 dagger of flaming a +0 robe