gjx2 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 15, D:1) a +0 robe (3, 2, D:1) a +0 robe (9, 5, D:1) a +0 club (12, 2, D:1) a +0 dagger (12, 3, D:1) a +0 club (12, 17, D:1) a +0 mace (17, 17, D:1) a +0 leather armour (20, 18, D:1) 13 stones (20, 22, D:1) a +0 mace (21, -1, D:1) 3 boomerangs (26, 9, D:1) a +0 whip (29, 7, D:1) a +0 dagger (31, 12, D:1) a stone (32, 13, D:1) 2 stones (39, 17, D:1) a +0 hunting sling (44, 16, D:1) 72 sling bullets (45, 8, D:1) a +0 dagger (49, 35, D:1) a +1 leather armour of fire resistance (52, 34, D:1) a +0 hand axe (64, 17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -24, D:2) a scroll of random uselessness (12, -37, D:2) a +0 club (18, -14, D:2) a +0 club (29, -9, D:2) a +0 club (34, -13, D:2) a +0 ring mail (43, -26, D:2) 10 poisoned darts (45, -44, D:2) a +0 hunting sling (50, -40, D:2) 21 stones Level 3 of the Dungeon (6, 1, D:3) a +0 club (8, -34, D:3) a +2 trident of venom (8, -19, D:3) 10 stones (21, -27, D:3) a stone a +0 halberd a gnoll corpse (skeletalised by now) (22, -27, D:3) a +0 spear (23, -26, D:3) a ball python corpse (skeletalised by now) a cursed -1 whip 19 stones (26, -26, D:3) a cursed -3 spear a gnoll corpse (skeletalised by now) (27, -13, D:3) a scroll of identify (30, -21, D:3) a bat corpse (skeletalised by now) (34, -34, D:3) a +0 robe (36, -28, D:3) an iguana corpse (skeletalised by now) (38, -39, D:3) a +0 dagger (40, -38, D:3) a ball python corpse (51, -19, D:3) a +0 short sword (unseen) (52, -18, D:3) a poisoned dart (52, -12, D:3) a ration (53, -22, D:3) a poisoned dart (53, -21, D:3) a poisoned dart (53, -20, D:3) a +0 whip of venom (still there?) a +0 short sword (still there?) (54, -33, D:3) a goblin corpse (59, -17, D:3) 22 stones (59, -16, D:3) 69 bolts