Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 13933822354790618489 22 gitt486 the Ducker (level 2, 0/24 HPs) Began as a Merfolk Gladiator on Sept 29, 2026. Slain by an orc ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (991 turns). gitt486 the Ducker (Merfolk Gladiator) Turns: 991, Time: 00:01:10 Health: 0/24 AC: 4 Str: 14 XL: 2 Next: 91% Magic: 2/2 EV: 12 Int: 7 God: Gold: 31 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of faith Stlth + f - ring of protection from cold HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: faith @: inhibited regen A: (nimble swimmer 2), mertail, inhibited regeneration, efficient magic 1 a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of protection from cold (worn) g - an amulet of faith (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} Potions M - a potion of mutation f - 2 potions of moonshine {unknown} j - a potion of curing {unknown} k - a potion of berserk rage {unknown} n - 2 potions of attraction {unknown} Skills: + Level 3.0 Fighting + Level 3.9 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 52% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You do not regenerate when monsters are visible. Spells you cast cost 1 less MP (to a minimum of 1). Message History You slash the orc! You kill the orc! You hit the orc. The orc is almost dead. The orc barely misses you. You slash the orc! You kill the orc! The orc barely misses you. The orc closely misses you. The orc barely misses you. The orc priest miscasts a cantrip. Your Fighting skill increases to level 3! You barely miss the orc. The orc barely misses you. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 war axe. The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 war axe. You closely miss the orc. The orc hits you with a +0 war axe. You hit the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 war axe! The orc completely misses you. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You hit the orc. You kill the orc! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 war axe; a +0 leather armour You closely miss the orc. The orc is heavily wounded. The orc barely misses you. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You gain a new grip on the flow of your magic. d -> M - a potion of mutation The orc hits you with a +0 hand axe! You die... ########## ......... ### .#....... ..# ......... #.# #......# #.# .?...# #.# ##..###.# #..