gitt486 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, -54, D:1) a hobgoblin skeleton (12, -30, D:1) a ball python corpse (skeletalised by now) (13, -7, D:1) 2 flux baubles (32, -40, D:1) a +0 club (32, -36, D:1) a +0 spear (32, -11, D:1) a quokka corpse (skeletalised by now) (44, -33, D:1) a +0 dagger (44, -3, D:1) a hobgoblin corpse (skeletalised by now) (46, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (60, -34, D:1) a +0 short sword Level 2 of the Dungeon (21, -4, D:2) a +0 scale mail (34, -13, D:2) a bat corpse (skeletalised by now) (34, -7, D:2) a quokka corpse (skeletalised by now) (41, -3, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -11, D:3) a +0 dagger (29, -21, D:3) a +0 chain mail Level 4 of the Dungeon (2, -19, D:4) a +0 flail a gnoll corpse (skeletalised by now) (3, -20, D:4) a +0 club a +0 club a +0 whip a gnoll corpse (skeletalised by now) (8, -10, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (5, -2, D:5) a +0 ring mail (18, -16, D:5) a +0 mace (23, -4, D:5) 2 poisoned darts (29, -10, D:5) an adder skeleton (54, 30, D:5) a +0 whip a gnoll corpse (skeletalised by now) (55, 30, D:5) a +0 flail a gnoll corpse (skeletalised by now) (56, 30, D:5) a +0 flail (56, 31, D:5) a bat corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:6) a +0 club 3 boomerangs a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (0, 2, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (3, 2, D:6) a +0 leather armour (6, -2, D:6) a spider talisman (9, 3, D:6) 17 gold pieces (9, 11, D:6) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 short sword a +0 leather armour a +0 orcbow an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 16, D:6) a +0 sling (10, -7, D:6) a wand of flame (13) (10, 11, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 3, D:6) 11 gold pieces (18, 5, D:6) a +0 robe a +0 dagger an orc skeleton (19, 5, D:6) a +0 robe a +0 dagger an orc skeleton (19, 6, D:6) a +0 club an orc skeleton (25, -12, D:6) a bat skeleton (28, -5, D:6) a bat skeleton (30, -17, D:6) a +0 ring mail (30, 17, D:6) an iguana skeleton (39, 12, D:6) a +0 mace 2 boomerangs a +0 leather armour a +0 club an orc corpse (skeletalised by now) (39, 13, D:6) a +0 hand axe an orc corpse (skeletalised by now) (40, 12, D:6) a +0 dagger (41, -16, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Kygigh's Armour Emporium a +0 scale mail (72 gold) a +0 leather armour (36 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (685 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +1 helmet of light (297 gold) a +2 scale mail of fire resistance (378 gold) a +0 pair of gloves (81 gold) a +0 chain mail (108 gold) a +0 scale mail (72 gold) a +0 cloak (81 gold) (17, 1, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 1, D:8) a +1 morningstar of protection (1, 0, D:8) a +0 flail a +0 plate armour (1, 1, D:8) a +0 hand axe (6, -1, D:8) an electric eel corpse (skeletalised by now) (7, 12, D:8) a black bear corpse (skeletalised by now) (21, 33, D:8) a +0 falchion (22, 17, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (30, 44, D:8) a +0 spear a +0 spear a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (34, -14, D:8) a +2 great sword of protection a +0 robe a +1 battleaxe a +0 robe a +0 scimitar a +0 robe (35, -14, D:8) a +0 war axe a +0 robe (38, 35, D:8) an orb of mayhem (55, 1, D:8) a +0 halberd (55, 2, D:8) a +3 morningstar of freezing a +0 robe a +0 battleaxe a +0 robe a +0 spear a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (55, 3, D:8) a +0 scimitar a +0 robe a +0 halberd a +1 robe of willpower a +0 trident a +0 scale mail (58, -1, D:8) a +0 flail a gnoll corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Raytalis's Lightly-Used Armoury a -1 partisan (26 gold) a -2 hand cannon (221 gold) a -3 quick blade (130 gold) a -2 eveningstar (221 gold) -3 golden dragon scales (845 gold) a -2 quick blade (195 gold) a -3 demon trident (130 gold) a -2 hand cannon (221 gold) (16, -6, D:9) a shapeshifter skeleton (17, -7, D:9) a +2 chain mail of fire resistance a +2 halberd of freezing the human skeleton of Harold (21, 35, D:9) a +0 dagger a curare-tipped dart a +0 short sword of speed 3 poisoned darts a +0 short sword 2 stones a kobold corpse (skeletalised by now) (54, 10, D:9) a +0 rapier (55, -6, D:9) a +0 sling a +0 quarterstaff a +0 leather armour (57, 4, D:9) a +0 falchion Level 10 of the Dungeon (48, 3, D:10) a +0 dagger of speed a +0 robe Level 11 of the Dungeon (1, 3, D:11) a +0 flail a +0 leather armour (1, 4, D:11) a +0 short sword a +0 leather armour (2, 1, D:11) a +0 orcbow a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (2, 3, D:11) a +0 whip a +0 ring mail a +0 dagger a +0 robe (3, 1, D:11) a +0 dagger (3, 3, D:11) a +3 mace (3, 5, D:11) +0 acid dragon scales (4, 1, D:11) a +0 trident an orc corpse (skeletalised by now) (4, 2, D:11) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (6, 7, D:11) an electric eel corpse (skeletalised by now) (13, 0, D:11) a +0 quarterstaff (18, 30, D:11) a +0 dire flail a +0 giant club (21, 7, D:11) a +0 trident a +0 leather armour (23, 4, D:11) a +0 club (23, 9, D:11) a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour (24, 31, D:11) a +3 shortbow a +0 whip of venom a +0 robe (27, 31, D:11) 5 large rocks (31, 31, D:11) a parchment of Gell's Gavotte (32, 30, D:11) a +0 troll leather armour (33, 27, D:11) a +0 scale mail (34, 31, D:11) a +1 lajatang of rebuke (35, 32, D:11) a +4 scimitar of flaming a +2 leather armour of willpower (36, -6, D:11) 4 large rocks (38, 28, D:11) a +0 broad axe a +0 shortbow (39, 28, D:11) 5 large rocks a cyclops corpse (skeletalised by now) (39, 30, D:11) a +0 spear (43, 29, D:11) a +0 robe (43, 30, D:11) the +1 helmet of Dusk {Snipe, ^Drain rCorr Dex+3 SInv} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (43, 31, D:11) a cyclops skeleton (44, 28, D:11) a parchment of Petrify (44, 31, D:11) a +1 short sword of venom Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (2, -16, D:12) a +0 giant club a +0 robe (8, -14, D:12) a +0 robe (11, -17, D:12) the +2 chain mail of Terror {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, -5, D:12) a +0 dagger a +2 robe of fire resistance a +0 whip a +0 ring mail (16, -4, D:12) a +0 hand axe (18, -26, D:12) a +0 robe (58, 15, D:12) a +0 troll leather armour a +0 mace (59, 16, D:12) a +4 dagger 5 stones (59, 17, D:12) a +0 athame a +0 robe (60, 14, D:12) a +0 troll leather armour (60, 16, D:12) a +0 short sword a curare-tipped dart (60, 17, D:12) a +0 short sword 3 poisoned darts Level 13 of the Dungeon (29, -7, D:13) 6 large rocks (40, 38, D:13) a +0 quarterstaff (49, 29, D:13) a +3 longbow of flaming a +0 barding (55, -4, D:13) a +3 scimitar of flaming Level 14 of the Dungeon (30, 18, D:14) a +3 leather armour (52, 17, D:14) a +0 long sword a +0 leather armour (52, 18, D:14) a +0 shortbow (53, 18, D:14) a +0 orcbow (54, 17, D:14) a +0 orcbow a +0 shortbow (54, 18, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (1, -1, D:15) a +0 orcbow (1, 0, D:15) a +0 orcbow (2, 0, D:15) a +0 shortbow a centaur corpse (2, 1, D:15) a +0 shortbow a centaur corpse (11, 2, D:15) a +0 shortbow (20, -18, D:15) a +0 leather armour (20, 6, D:15) the scarab talisman "Xobiodek" {Rampage rN+ Str+3 Int+3} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (25, -19, D:15) a +0 trident a +0 trident a merfolk corpse (25, -18, D:15) a +0 trident a merfolk corpse (25, -17, D:15) a +0 trident (26, -20, D:15) a +3 quarterstaff a +0 robe (26, -19, D:15) 4 large rocks a +0 dagger a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (26, -18, D:15) a +3 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (27, -18, D:15) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (32, -31, D:15) a scroll of summoning (35, -27, D:15) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Fill's Book Shoppe a parchment of Frozen Ramparts (123 gold) a parchment of Cigotuvi's Putrefaction (182 gold) a parchment of Dispel Undead (182 gold) a parchment of Maxwell's Capacitive Coupling (585 gold) a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Diamond Sawblades (459 gold) a parchment of Animate Dead (182 gold) a parchment of Searing Ray (81 gold) a parchment of Summon Forest (257 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Haunt (459 gold) a parchment of Enfeeble (459 gold) a parchment of Martyr's Knell (182 gold) [Shop] Hiudypp's Antique Armour Boutique a +2 plate armour of willpower (945 gold) a +0 troll leather armour (405 gold) the +3 ring mail of Experimentation {Rampage rCorr Str-4 Dex+2} (739 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (24 gold) a +0 leather armour (54 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) a +0 chain mail (162 gold) a +3 chain mail (621 gold) [Shop] Kihemav's Antique Weapon Shoppe a +1 mace of protection (349 gold) a +0 arbalest (247 gold) a +3 hand axe of flaming (739 gold) a +0 battleaxe (330 gold) a +0 falchion (99 gold) a +0 club (16 gold) a +0 morningstar of draining (422 gold) a +0 short sword (99 gold) [Shop] Hizub's Weapon Emporium a +2 great sword of electrocution (777 gold) 5 poisoned darts (63 gold) a +0 trident (73 gold) a +0 dire flail (105 gold) a +0 athame (210 gold) a +0 mace (63 gold) [Shop] Ukhlul's Weapon Shop a throwing net (45 gold) 6 atropa-tipped darts (81 gold) a +0 war axe (52 gold) a +0 short sword (45 gold) 5 atropa-tipped darts (67 gold) a +0 great sword (150 gold) a +0 arbalest (112 gold) a +0 trident (52 gold) a +0 scimitar of electrocution (255 gold) the +5 falchion of the Verdant God {heavy, rElec rC- rN+ Will- Dex+5} (718 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 scimitar of draining (342 gold) Level 1 of the Lair of Beasts (43, 7, Lair:1) a +0 war axe (47, -4, Lair:1) a bullfrog skeleton (49, -17, Lair:1) a yak skeleton a yak skeleton a yak skeleton (52, -8, Lair:1) a +0 plate armour (53, -10, Lair:1) a +0 robe Level 2 of the Lair of Beasts (10, -11, Lair:2) a death yak skeleton (10, -9, Lair:2) a +0 robe a +0 hand axe a naga skeleton (10, -8, Lair:2) a +0 robe a +0 war axe (11, -8, Lair:2) a +0 battleaxe a +0 dire flail a naga skeleton a naga skeleton (11, -7, Lair:2) a +0 robe a +0 flail a naga skeleton (17, -47, Lair:2) a yak corpse (skeletalised by now) (19, -47, Lair:2) a yak corpse (skeletalised by now) (19, -44, Lair:2) a yak corpse (skeletalised by now) a hydra corpse (skeletalised by now) (20, -14, Lair:2) a black mamba skeleton (40, -30, Lair:2) a bullfrog skeleton (43, -43, Lair:2) an elephant skeleton (43, -42, Lair:2) an elephant skeleton (43, -41, Lair:2) a komodo dragon skeleton (53, -27, Lair:2) +0 steam dragon scales a steam dragon skeleton (56, 5, Lair:2) a +0 falchion (57, 2, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (28, -32, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (27, -5, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (2, 18, Lair:5) a +0 rapier (5, 4, Lair:5) a polar bear corpse (skeletalised by now) (7, 12, Lair:5) a +0 crystal plate armour (7, 13, Lair:5) a hell hound corpse (skeletalised by now) (9, 6, Lair:5) a +0 chain mail (10, 18, Lair:5) a wolf corpse (skeletalised by now) (10, 19, Lair:5) a hell hound corpse (skeletalised by now) (18, 16, Lair:5) a hell hound corpse (skeletalised by now) (19, 16, Lair:5) a wolf corpse (skeletalised by now) (19, 17, Lair:5) a hell hound corpse (skeletalised by now) a raiju corpse (skeletalised by now) (25, 10, Lair:5) a hell hound corpse (skeletalised by now) (50, -18, Lair:5) the rimehorn talisman "Wyrpheeqa" {Dex+3} [rimehorn talisman] Dex+3: It affects your dexterity (+3). (66, 5, Lair:5) a +0 dagger (68, 6, Lair:5) 3 poisoned darts Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 sling "Killer Klown's Curse" {drain, Str+3 Dex+6} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (3, -2, Slime:5) the +3 plate armour of Raekosk {rF- Regen+ rCorr Str+8} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). It cannot be enchanted further. (30, -30, Slime:5) the +5 chain mail of Ashenzari's Favour {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (31, -28, Slime:5) the cold staff "Siel" {rPois rC+ rCorr Int+3 Summ Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. (60, 0, Slime:5) the earth staff "Faedy" {rC+ SInv Hexes Earth} [staff of earth] rC+: It protects you from cold. SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. (61, -1, Slime:5) the +6 hand axe "Saytuemiyph" {holy, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further.