gitt486 Level 1 of the Dungeon (1, 46, D:1) a +0 whip (3, 49, D:1) a ball python corpse (skeletalised by now) (10, 5, D:1) a quokka corpse (skeletalised by now) (11, 43, D:1) a bat skeleton (13, 42, D:1) a +0 hand axe (14, 27, D:1) a ball python skeleton (14, 35, D:1) a +0 robe (25, 27, D:1) a +0 leather armour (25, 42, D:1) a hobgoblin corpse (skeletalised by now) (33, 12, D:1) a +0 dagger (40, 44, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (40, 54, D:1) a +0 ring mail (41, 43, D:1) a jackal corpse (skeletalised by now) (44, 31, D:1) a bat corpse (skeletalised by now) (52, 30, D:1) a quokka corpse (skeletalised by now) (57, 16, D:1) a +0 chain mail (65, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 2, D:2) a ball python corpse (skeletalised by now) (1, -1, D:2) a +0 club 2 stones (4, 18, D:2) the +1 barding of Fae Wonder {+Inv rPois Int+8 Stlth-} +Inv: It lets you turn invisible. rPois: It protects you from poison. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. (5, 1, D:2) a +0 mace of draining (14, 34, D:2) 5 poisoned darts (15, 25, D:2) a +0 flail a +0 club a +0 flail a gnoll corpse (19, 8, D:2) an orb of guile (22, 6, D:2) a hobgoblin corpse (skeletalised by now) (22, 7, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (29, 7, D:2) a +0 sling (32, 30, D:2) a +0 leather armour (33, 32, D:2) a +0 dagger Level 3 of the Dungeon (1, -2, D:3) a +0 leather armour (4, 4, D:3) a +0 falchion a +0 leather armour (5, 6, D:3) a +0 club (8, 34, D:3) a bat corpse (12, 12, D:3) a +0 mace (13, 13, D:3) a +0 club (still there?) a +0 leather armour of cold resistance (still there?)