gingerkim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, -3, D:1) a bat skeleton (3, -2, D:1) a hobgoblin skeleton (4, 13, D:1) a +0 pair of boots (7, -16, D:1) a +0 dagger a goblin skeleton (7, -7, D:1) a +0 club (8, -7, D:1) a +0 mace (13, -1, D:1) a +0 spear (16, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 30, D:1) a +0 leather armour (27, -15, D:1) 7 stones (33, 16, D:1) a ball python corpse (skeletalised by now) (43, -16, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 2, D:2) a +0 short sword (10, -8, D:2) a +0 mace of protection (19, -19, D:2) a +0 robe (22, 21, D:2) a +0 falchion (26, 11, D:2) 5 stones (29, -25, D:2) a staff of cold (35, -28, D:2) 5 stones (36, 19, D:2) a +0 hammer (38, 10, D:2) a rat corpse (skeletalised by now) (42, -1, D:2) a +0 ring mail