gingerkim Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (2, 0, D:1) a jackal corpse (skeletalised by now) (4, 9, D:1) a hobgoblin corpse (skeletalised by now) (15, -24, D:1) a ball python skeleton (16, -13, D:1) a +1 short sword of protection a kobold corpse (skeletalised by now) (16, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -4, D:1) a +0 hand axe (29, 17, D:1) a +0 hand axe (32, -20, D:1) 2 poisoned darts (33, -25, D:1) a +0 robe (37, -24, D:1) a hobgoblin skeleton (37, -23, D:1) a quokka skeleton (37, -22, D:1) a +0 whip a kobold skeleton (51, -21, D:1) a ball python corpse (skeletalised by now) (62, -32, D:1) a ball python corpse (skeletalised by now) (62, -16, D:1) a +2 dagger of draining Level 2 of the Dungeon [Shop] Jiokk's Jewellery Boutique a ring of positive energy (unknown) (260 gold) a ring of resist corrosion (unknown) (260 gold) the quill talisman of Xalivi {rElec rPois Will+} (1144 gold) [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. a rimehorn talisman (325 gold) a ring of protection from cold (unknown) (325 gold) a ring of wizardry (390 gold) a ring of resist corrosion (unknown) (260 gold) a maw talisman (390 gold) a ring of protection from fire (unknown) (325 gold) (0, 0, D:2) an inkwell talisman (9, 29, D:2) a staff of cold (16, 2, D:2) the inkwell talisman of the Loofah {Int+6 Slay+3} [inkwell talisman] Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (16, 27, D:2) a +0 club (16, 31, D:2) a hobgoblin corpse (skeletalised by now) (18, 31, D:2) a +0 flail a gnoll corpse (skeletalised by now) (18, 32, D:2) a +0 whip a +0 flail (19, 32, D:2) a +0 club (23, 40, D:2) a bat corpse (skeletalised by now) (24, 8, D:2) a +0 hand axe (24, 10, D:2) a +0 pair of gloves (24, 38, D:2) a +0 leather armour (25, 42, D:2) 2 flux baubles (29, 28, D:2) a +0 ring mail (29, 41, D:2) 5 stones (30, 8, D:2) a jackal corpse (skeletalised by now) (30, 18, D:2) an adder skeleton (30, 20, D:2) a +0 mace (31, 8, D:2) a quokka corpse (skeletalised by now) (33, -1, D:2) a +0 helmet (35, 22, D:2) a +0 dagger a goblin skeleton (37, 14, D:2) a +0 whip (37, 21, D:2) a +0 dagger a goblin skeleton (37, 31, D:2) 3 stones (41, 7, D:2) a +0 club a goblin skeleton (52, 42, D:2) a +2 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -5, D:3) 4 stones (4, 15, D:3) a ball python corpse (skeletalised by now) (7, -5, D:3) a +0 club (17, 10, D:3) a +0 mace (24, 9, D:3) 3 flux baubles (25, 11, D:3) a bat skeleton (25, 33, D:3) 7 stones (45, 24, D:3) a +0 quarterstaff (47, 39, D:3) an orb of wrath (48, 39, D:3) a ball python skeleton (49, 35, D:3) a ball python skeleton (60, 21, D:3) 6 stones Level 4 of the Dungeon (1, 20, D:4) a +0 chain mail (5, -5, D:4) a +0 club (6, 12, D:4) 4 stones (7, -1, D:4) a ball python corpse (9, -3, D:4) 4 stones (11, -8, D:4) a +0 whip