Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10296864194858875269 21461 gingerkim the Fighter (level 12, -6/177 HPs) Began as a Mountain Dwarf Forgewright on June 23, 2025. Was a Believer of Ashenzari. Mangled by a boulder beetle (14 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:55:41 (16707 turns). gingerkim the Fighter (Mountain Dwarf Forgewright) Turns: 16707, Time: 00:55:42 Health: -6/177 AC: 26 Str: 25 XL: 12 Next: 54% Magic: 16/24 EV: 2 Int: 15 God: Ashenzari [**....] Gold: 516 SH: 0 Dex: 8 Spells: 9/28 levels left rFire . . . R - +2 quarterstaff (spect) rCold . . . [offhand occupied] rNeg . . . O - melded +0 plate armour rPois + o - melded +1 hat rElec . B - melded +1 cloak {rPois} rCorr . J - melded +0 pair of gloves of the Omniscient Planets {Cun, Bglg} (curse) SInv + f - melded +0 pair of boots "Thunder Perfect Mind" {Range, Elem} (curse) Will ++... m - amulet "Perceptive Disgust" {Regen+, Self, Comp} (curse) Stlth + v - ring of the Cosmic Seer {Str+6, Comp, Melee} (curse) HPRegen 1.29/turn Q - +4 ring of slaying MPRegen 0.19/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, runic magic, artefact enchanting, strong-willed 1, screaming 1, wild magic 1 a: Renounce Religion, Shatter the Chains You were on level 1 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 13 of its levels. You collected 834 gold pieces. You spent 318 gold pieces at shops. Inventory: Hand Weapons a - the +1 short sword "Yvvycvun" {freeze, Dex+6} (You found it on level 7 of the Dungeon) Dex+6: It affects your dexterity (+6). c - a +1 hammer w - a +1 flail of protection E - a +3 great sword H - a +2 flail of protection R - a +2 spectral quarterstaff (weapon) Armour b - a +0 robe d - a +0 leather armour f - the cursed +0 pair of boots "Thunder Perfect Mind" (melded) {Range, Elem} (You found it on level 7 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. h - a +1 chain mail i - a +0 buckler o - a +1 hat (melded) u - an orb of light B - a +1 cloak of poison resistance (melded) J - the cursed +0 pair of gloves of the Omniscient Planets (melded) {Cun, Bglg} (You found it on level 9 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Hexes and Translocations. O - a +0 plate armour (melded) Jewellery g - a ring of fire j - a ring of flight m - the cursed amulet "Perceptive Disgust" (worn) {Regen+, Self, Comp} (You found it on level 3 of the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. q - a ring of poison resistance r - a +6 ring of dexterity s - a ring of protection from fire v - the cursed ring of the Cosmic Seer (worn) {Str+6, Comp, Melee} (You took it off an orc on level 4 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. y - a ring of resist corrosion z - a +4 ring of protection C - a +4 ring of protection Q - a +4 ring of slaying (worn) Wands p - a wand of flame (61) t - a wand of mindburst (12) A - a wand of paralysis (11) G - a wand of roots (12) L - a wand of digging (2) Scrolls e - 3 scrolls of amnesia k - 2 scrolls of torment l - 4 scrolls of enchant armour x - a scroll of immolation K - a scroll of revelation N - a scroll of vulnerability S - a scroll of teleportation Potions n - 2 potions of enlightenment D - 2 potions of brilliance F - a potion of resistance I - 2 potions of might T - a potion of haste Skills: * Level 13.2(14.3) Fighting + Level 3.7(4.8) Staves + Level 9.5 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 8.9 Shields + Level 7.3(8.5) Spellcasting + Level 11.2(12.9) Forgecraft + Level 1.8 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 100% 2d7 1% 2 c - Launch Clockwork Bee Frge 55% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 33% N/A 12% 4 e - Forge Lightning Spir Air/Frge 33% 3d6 12% 4 f - Hoarfrost Cannonade Ice/Frge 18% 3d6/3d13 22% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 32% 2d7 16% 1 Summon Small Mammal Summ 36% N/A 16% 1 Apportation Tloc 16% N/A 17% 1 Foxfire Conj/Fire 32% 2x1d5 17% 1 Magic Dart Conj 32% 1d4 17% 1 Poisonous Vapours Alch/Air 32% 1d2 17% 1 Sandblast Erth 16% 2d6 17% 1 Searing Ray Conj 16% 2d5 24% 2 Confusing Touch Hex 8% N/A 43% 3 Passwall Erth 8% N/A 43% 3 Stone Arrow Conj/Erth 16% 3d8 43% 3 Dispel Undead Necr 9% 3d8 78% 4 Fulminant Prism Conj/Alch 4% 3d5 82% 4 Splinterfrost Shell Ice/Frge 18% 6d8 99% 7 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Starburst Conj/Fire 4% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:7 Lair (1/5) D:10 Orc (0/2) D:11 Altars: Ashenzari Gozag Hepliaklqana Nemelex Xobeh Qazlal Ru Wu Jian Yredelemnul Shops: D:2 ( D:8 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are strong-willed. (Will+) You occasionally shout uncontrollably at your foes. Your spells are a little harder to cast, but a little more powerful. Message History Your +2 spectral quarterstaff disappears. The boulder beetle curls into a ball and begins rolling! Your blazeheart core explodes! The fiery explosion engulfs the boulder beetle. The fiery explosion engulfs the komodo dragon!! The komodo dragon is engulfed in blazing flames. The boulder beetle is engulfed in blazing flames. The boulder beetle hits you!! * * * LOW HITPOINT WARNING * * * The boulder beetle stops rolling and uncurls. The komodo dragon is engulfed in blazing flames. The komodo dragon dies! You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. Your +2 spectral quarterstaff hits the boulder beetle but does no damage. The boulder beetle barely misses you. You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. Your +2 spectral quarterstaff hits the boulder beetle but does no damage. The boulder beetle bites you but does no damage. You turn into a tree. Your +1 hat, cursed +0 pair of boots "Thunder Perfect Mind" {Range, Elem}, +0 plate armour, +1 cloak of poison resistance and cursed +0 pair of gloves of the Omniscient Planets {Cun, Bglg} meld into your body. You no longer feel resistant to poison. Your roots penetrate the ground. Your +2 spectral quarterstaff disappears. The boulder beetle bites you! * * * LOW HITPOINT WARNING * * * Casting: Forge Blazeheart Golem (mildly dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a boulder beetle (lightly wounded) You lock target on the boulder beetle and prepare to deploy your bee. (Press . to continue winding your bee.) The boulder beetle bites you. * * * LOW HITPOINT WARNING * * * You continue winding your clockwork bee... The boulder beetle bites you but does no damage. You continue winding your clockwork bee... The boulder beetle bites you! You die... ..### #..°.# #....##....# #......#...# #####...##...# ..######.#####..##.... ...........#.#...#.... ####.#...........# .. ######.#....)B..### # ##.....####...♣.## ##.†.....###.....# #.........##.....# #..†.†P.P.##.....# ##..†.