gingerkim Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 17, D:1) a +0 club (6, 15, D:1) a +0 mace (8, 30, D:1) a stone (9, 17, D:1) a +0 whip (18, 8, D:1) a +0 ring mail (26, 32, D:1) a +0 pair of boots (30, 21, D:1) a rat corpse (skeletalised by now) (30, 43, D:1) 5 stones (31, 35, D:1) a bat skeleton (31, 44, D:1) 3 poisoned darts (34, 38, D:1) a +0 club (36, 19, D:1) a +0 chain mail (36, 40, D:1) 4 stones (38, 12, D:1) a ball python corpse (skeletalised by now) (38, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, 26, D:1) a bat corpse (skeletalised by now) (41, 40, D:1) a quokka corpse (skeletalised by now) (43, 13, D:1) a bat corpse (skeletalised by now) (48, 28, D:1) a hobgoblin corpse (48, 37, D:1) 6 stones (49, 27, D:1) a +0 dagger a +0 club a goblin corpse (57, 18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear a +0 animal skin a +1 helmet (0, 4, D:2) a +0 club a +0 dagger a goblin corpse (1, -2, D:2) a +0 dagger a +0 sling a goblin corpse (1, 3, D:2) a +0 dagger (1, 5, D:2) a +0 club a goblin corpse (2, 4, D:2) a +0 dagger a goblin corpse (5, -10, D:2) 2 potions of ambrosia