Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3082403002670172134 384 gingerkim the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on June 20, 2025. Slain by a crocodile zombie (4 damage) ... in an ossuary. The game lasted 00:05:54 (3983 turns). gingerkim the Conjurer (Deep Elf Conjurer) Turns: 3983, Time: 00:05:55 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 47% Magic: 6/15 EV: 12 Int: 25 God: Gold: 205 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: about to teleport, very slow A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 205 gold pieces. Inventory: Missiles n - a throwing net Armour a - a +1 robe (worn) Jewellery c - a ring of see invisible o - a ring of willpower Wands m - a wand of quicksilver (8) Scrolls d - a scroll of torment {unknown} e - 3 scrolls of identify g - a scroll of brand weapon h - a scroll of enchant armour j - a scroll of immolation k - a scroll of summoning l - 2 scrolls of noise p - a scroll of revelation {unknown} s - a scroll of enchant weapon t - a scroll of acquirement {unknown} u - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of cancellation q - 2 potions of curing {unknown} r - a potion of mutation {unknown} v - a potion of brilliance {unknown} w - a potion of ambrosia {unknown} Skills: + Level 4.6 Dodging + Level 4.9 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Fedhas Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 100% to hit) The magic dart hits the crocodile zombie but does no damage. The crocodile zombie is moderately damaged. The crocodile zombie misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 88% to hit) You focus your ray upon the crocodile zombie. The searing ray misses the crocodile zombie. (Press . to maintain the ray.) The searing ray misses the crocodile zombie. The crocodile zombie bites you! The searing ray hits the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie misses you. The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. You finish channelling your searing ray. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 88% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is heavily damaged. (Press . to maintain the ray.) The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You stop channelling your searing ray. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you. You die... #..~~~.~.~.~~..~~.# ###.#####~#####~~## #.'~#...#~#...#~..# ###.'...#.#.∩.'.### #.'.#...#.#∩..#.'.# ###.#####~#####.### #.'.'.#.~.'.#.'.'.# ###.#####Z#####.### #.~~#...#@#...#~~.## #~~~~...#~#...'~#~~# #...#...#.#...#~~P≈# ####~#####.#####~#### #≈.~~~~.~~.~~..~.'.## #≈#≈.~.#.~.#.~~~.#~~# # #~.~.#.~P~.#.#.≈≈## #~##~###~~#~#~###≈≈# #≈# ≈###≈≈≈≈#≈≈# ≈## You could see a crocodile zombie. Vanquished Creatures A bombardier beetle (D:4) Ijyb (D:2) 3 crocodile zombies (Ossuary) 3 bullfrog zombies (Ossuary) 7 mummies (Ossuary) 5 adders 4 hound zombies (Ossuary) 2 dart slugs An orc (D:3) 6 endoplasms A giant cockroach (D:3) 2 hobgoblins 2 quokkas 4 ball pythons 4 ball python zombies (Ossuary) 6 bats 5 frilled lizards 14 goblins 7 jackals (D:1) 3 kobolds 6 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gingerkim the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/8 153 | D:1 | Learned a level 2 spell: Searing Ray 1101 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1596 | D:2 | Reached XP level 4. HP: 10/24 MP: 6/12 1797 | D:2 | Noticed Ijyb 1821 | D:2 | Killed Ijyb 1822 | D:2 | Reached skill level 5 in Conjurations 2530 | D:3 | Found an opulent altar of Gozag. 2784 | D:3 | Found a blossoming altar of Fedhas. 3142 | D:4 | Reached XP level 5. HP: 16/28 MP: 6/13 3145 | D:4 | Found a sand-covered staircase. 3185 | Ossuary | Entered an ossuary 3455 | Ossuary | Reached skill level 5 in Spellcasting 3455 | Ossuary | Reached XP level 6. HP: 32/32 MP: 1/15 3983 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_corners, chequers_big_river, minivault_4 D:2: kennysheep_the_goblin_king, layout_basic D:3: layout_basic, grunt_gozag_breadcrumbs, fedhas_altar_3 D:4: layout_basic, xom_redecorated, chequers_ossuary_entry_cave, uniq_pikel Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.9 Dodging | 3 4 | 4.6 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 74 | 120 || 194 Searing Ray | 5 | 19 || 24 Use: Scroll | | 10 || 10 Potion | | 4 || 4 Armour: Robe | 9 | 36 || 45 Dodge: Dodged | 12 | 33 || 45